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AShortBusVet

New Member
Apr 25, 2020
8
11
Quick question: how do I know when I've reached the end of the current content? After the scene with the doc and the medical admiral, there doesn't seem to be much to do but endlessly hit the time advance button. Am I missing something?
 

cryoxxx

Active Member
Game Developer
Jul 6, 2017
891
5,381
Quick question: how do I know when I've reached the end of the current content? After the scene with the doc and the medical admiral, there doesn't seem to be much to do but endlessly hit the time advance button. Am I missing something?
You might have the Sunday events left, but it sounds like you're at the end pretty much
 

AShortBusVet

New Member
Apr 25, 2020
8
11
Yeah, I just finished the mech sunday stuff, which was all that was left.

Your game's great and I think I'm about to head on over to Patreon to subscribe, but maybe a progress percentage indicator in the captain's log or something? Might help clueless individuals like me.
 

cryoxxx

Active Member
Game Developer
Jul 6, 2017
891
5,381
Yeah, I just finished the mech sunday stuff, which was all that was left.

Your game's great and I think I'm about to head on over to Patreon to subscribe, but maybe a progress percentage indicator in the captain's log or something? Might help clueless individuals like me.
Thanks for the compliments. Once everything gets completed and you can go to the next missions, it shouldn't feel so lopsided, but that's one of the things about WIP games. Hope ya stick around for more
 

-CookieMonster666-

Message Maven
Nov 20, 2018
12,097
17,940
I get this volume error with the new renpy version 7.4.11 other 7.4.11 version games have no problems
PLEASE HELP FIX the problem
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "game/act4.rpy", line 275: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 290: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 480: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^

File "game/act4.rpy", line 555: could not parse statement.
play sound "audio/effect/punch.mp3" volume 0.6
^

File "game/act4.rpy", line 1191: could not parse statement.
play music "audio/sybil/synchro.mp3" volume 0.8 fadein 2
^

File "game/act4.rpy", line 1245: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^

File "game/act4.rpy", line 1607: could not parse statement.
play music "audio/pip/invictus.mp3" volume 0.7 fadein 3
^

File "game/act4.rpy", line 1640: could not parse statement.
play sound "audio/effect/rip.mp3" volume 0.4
^

File "game/act4.rpy", line 1757: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 1802: could not parse statement.
play sound "audio/effect/upclothing.mp3" volume 0.7
^

File "game/act4.rpy", line 1900: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 1914: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/act4.rpy", line 2443: could not parse statement.
play sound "audio/effect/phone.mp3" volume 0.4
^

File "game/act4.rpy", line 2450: could not parse statement.
play music "audio/sugar.mp3" volume 0.8 fadein 10
^

File "game/act4.rpy", line 2763: could not parse statement.
play music "audio/sybil/birdland.mp3" volume 0.5 fadein 3
^

File "game/act4.rpy", line 2800: could not parse statement.
play sound "audio/effect/paperfold.mp3" volume 0.4
^

File "game/act4.rpy", line 2811: could not parse statement.
play sound "audio/effect/paperfold.mp3" volume 0.4
^

File "game/act4.rpy", line 2910: could not parse statement.
play music "audio/mission/mourning.mp3" volume 0.6 fadein 8
^

File "game/act4.rpy", line 2982: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^

File "game/act4.rpy", line 3006: could not parse statement.
play sound "audio/effect/punch.mp3" volume 0.3
^

File "game/act4.rpy", line 3020: could not parse statement.
play sound "audio/effect/punch.mp3" volume 0.3
^

File "game/act4.rpy", line 3146: could not parse statement.
play sound "audio/effect/paperfold.mp3" volume 0.5
^

File "game/act4.rpy", line 3479: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 3612: could not parse statement.
play sound "audio/effect/bodyfall.mp3" volume 0.4
^

File "game/act4.rpy", line 3639: could not parse statement.
play music "audio/pip/wrecked.mp3" volume 0.8 fadein 2
^

File "game/act4.rpy", line 3770: could not parse statement.
play sound "audio/effect/phone.mp3" volume 0.5
^

File "game/act4.rpy", line 5538: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 5610: could not parse statement.
play music "audio/pip/red_stripes.mp3" volume 0.7 fadein 5
^

File "game/act4.rpy", line 5787: could not parse statement.
play music "audio/doc/funk_jam.mp3" volume 0.7 fadein 3
^

File "game/act4.rpy", line 5863: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^

File "game/act4.rpy", line 6377: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 6479: could not parse statement.
play sound "audio/effect/punch.mp3" volume 0.4
^

File "game/act4.rpy", line 6489: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 6497: could not parse statement.
play sound "audio/effect/rain.mp3" volume 0.4 fadein 3
^

File "game/act4.rpy", line 6515: could not parse statement.
play music "audio/mission/breach.mp3" volume 0.5 fadein 2
^

File "game/act4.rpy", line 6733: could not parse statement.
play sound "audio/effect/ballbounce.mp3" volume 0.3
^

File "game/act4.rpy", line 6743: could not parse statement.
play music "audio/doc/gospel.mp3" volume 0.8 fadein 2
^

File "game/act4.rpy", line 6876: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/act4.rpy", line 6882: could not parse statement.
play music "audio/mission/ghosts.mp3" volume 0.6
^

File "game/act4.rpy", line 6957: could not parse statement.
play sound "audio/effect/squishmilk.mp3" volume 0.2
^

File "game/act4.rpy", line 6964: could not parse statement.
play sound "audio/effect/squishmilk.mp3" volume 0.4
^

File "game/act4.rpy", line 7017: could not parse statement.
play sound "audio/effect/squishmilk.mp3" volume 0.1
^

File "game/act4.rpy", line 7152: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^

File "game/script.rpy", line 1327: could not parse statement.
play music "audio/stars.mp3" volume 0.6 fadein 2
^

File "game/script.rpy", line 1395: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2240: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2279: could not parse statement.
play sound "audio/effect/upclothing.mp3" volume 0.7
^

File "game/script.rpy", line 2296: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^

File "game/script.rpy", line 2339: could not parse statement.
play sound "audio/effect/phone.mp3" volume 0.5
^

File "game/script.rpy", line 2362: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/script.rpy", line 2389: could not parse statement.
play sound "audio/effect/upclothing.mp3" volume 0.5
^

File "game/script.rpy", line 2406: could not parse statement.
play sound "audio/effect/discharge.mp3" volume 0.2
^

File "game/script.rpy", line 2466: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2571: could not parse statement.
play music "audio/traversing.mp3" volume 0.3 fadein 2
^

File "game/script.rpy", line 2595: could not parse statement.
play sound "audio/effect/upclothing.mp3" volume 0.5
^

File "game/script.rpy", line 2642: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2655: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2664: could not parse statement.
play sound "audio/effect/upclothing.mp3" volume 0.5
^

File "game/script.rpy", line 2692: could not parse statement.
play sound "audio/effect/upclothing.mp3" volume 0.5
^

File "game/script.rpy", line 2698: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2766: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2772: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.5
^

File "game/script.rpy", line 2800: could not parse statement.
play music "audio/lym/simple.mp3" volume 0.6 fadein 8
^

File "game/script.rpy", line 3135: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/script.rpy", line 3239: could not parse statement.
play sound "audio/effect/clothing.mp3" volume 0.3
^

File "game/script.rpy", line 3306: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/script.rpy", line 3314: could not parse statement.
play music "audio/noel/4letter.mp3" volume 0.3 fadein 2
^

File "game/script.rpy", line 3395: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^

File "game/script.rpy", line 3500: could not parse statement.
play sound "audio/effect/doorpump.wav" volume 0.2
^

File "game/script.rpy", line 3515: could not parse statement.
play sound "audio/effect/special.mp3" volume 0.6 fadein .5
^
Can you please wrap this error code in SPOILER tags? It's a lot of scrolling for nothing unless you happen to be the developer. Edit your message, select everything after "PLEASE HELP FIX the problem" from your post, and then click the flag icon in the toolbar above where you type. (If F95 isn't showing you the icons, it's the 12th button from the left; if you're on a device that allows hovering, you'll get a "Spoiler" tooltip as well.)
 

Niko-kun

New Member
Dec 1, 2020
3
6
Tried playing the latest pc version using Joiplay cause I dislike playing compressed versions but as soon as I open it, it says ‘Parsing Error’

Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 275: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 290: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 480: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 555: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.6
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1191: could not parse statement.
    play music "audio/sybil/synchro.mp3" volume 0.8 fadein 2
                                         ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1245: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1607: could not parse statement.
    play music "audio/pip/invictus.mp3" volume 0.7 fadein 3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1640: could not parse statement.
    play sound "audio/effect/rip.mp3" volume 0.4
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1757: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1802: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.7
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1900: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1914: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2443: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.4
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2450: could not parse statement.
    play music "audio/sugar.mp3" volume 0.8 fadein 10
                                 ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2763: could not parse statement.
    play music "audio/sybil/birdland.mp3" volume 0.5 fadein 3
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2800: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.4
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2811: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.4
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2910: could not parse statement.
    play music "audio/mission/mourning.mp3" volume 0.6 fadein 8
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2982: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3006: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3020: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3146: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.5
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3479: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3612: could not parse statement.
    play sound "audio/effect/bodyfall.mp3" volume 0.4
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3639: could not parse statement.
    play music "audio/pip/wrecked.mp3" volume 0.8 fadein 2
                                       ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3770: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.5
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5538: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5610: could not parse statement.
    play music "audio/pip/red_stripes.mp3" volume 0.7 fadein 5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5787: could not parse statement.
    play music "audio/doc/funk_jam.mp3" volume 0.7 fadein 3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5863: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6377: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6479: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.4
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6489: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6497: could not parse statement.
    play sound "audio/effect/rain.mp3" volume 0.4 fadein 3
                                       ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6515: could not parse statement.
    play music "audio/mission/breach.mp3" volume 0.5 fadein 2
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6733: could not parse statement.
    play sound "audio/effect/ballbounce.mp3" volume 0.3
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6743: could not parse statement.
    play music "audio/doc/gospel.mp3" volume 0.8 fadein 2
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6876: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6882: could not parse statement.
    play music "audio/mission/ghosts.mp3" volume 0.6
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6957: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.2
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6964: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.4
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 7017: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.1
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 7152: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 1327: could not parse statement.
    play music "audio/stars.mp3" volume 0.6 fadein 2
                                 ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 1395: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2240: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2279: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.7
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2296: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2339: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.5
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2362: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2389: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2406: could not parse statement.
    play sound "audio/effect/discharge.mp3" volume 0.2
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2466: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2571: could not parse statement.
    play music "audio/traversing.mp3" volume 0.3 fadein 2
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2595: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2642: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2655: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2664: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2692: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2698: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2766: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2772: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2800: could not parse statement.
    play music "audio/lym/simple.mp3" volume 0.6 fadein 8
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3135: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3239: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.3
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3306: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3314: could not parse statement.
    play music "audio/noel/4letter.mp3" volume 0.3 fadein 2
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3395: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3500: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3515: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

Ren'Py Version: Ren'Py 7.3.5.606
Tue Mar 15 13:43:49 2022
 
Last edited:
  • Angry
Reactions: -CookieMonster666-

-CookieMonster666-

Message Maven
Nov 20, 2018
12,097
17,940
Tried playing the latest pc version using Joiplay cause I dislike playing compressed versions but as soon as I open it, it says ‘Parsing Error’

Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 275: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 290: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 480: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 555: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.6
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1191: could not parse statement.
    play music "audio/sybil/synchro.mp3" volume 0.8 fadein 2
                                         ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1245: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1607: could not parse statement.
    play music "audio/pip/invictus.mp3" volume 0.7 fadein 3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1640: could not parse statement.
    play sound "audio/effect/rip.mp3" volume 0.4
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1757: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1802: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.7
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1900: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1914: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2443: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.4
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2450: could not parse statement.
    play music "audio/sugar.mp3" volume 0.8 fadein 10
                                 ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2763: could not parse statement.
    play music "audio/sybil/birdland.mp3" volume 0.5 fadein 3
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2800: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.4
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2811: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.4
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2910: could not parse statement.
    play music "audio/mission/mourning.mp3" volume 0.6 fadein 8
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2982: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3006: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3020: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3146: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.5
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3479: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3612: could not parse statement.
    play sound "audio/effect/bodyfall.mp3" volume 0.4
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3639: could not parse statement.
    play music "audio/pip/wrecked.mp3" volume 0.8 fadein 2
                                       ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3770: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.5
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5538: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5610: could not parse statement.
    play music "audio/pip/red_stripes.mp3" volume 0.7 fadein 5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5787: could not parse statement.
    play music "audio/doc/funk_jam.mp3" volume 0.7 fadein 3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5863: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6377: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6479: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.4
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6489: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6497: could not parse statement.
    play sound "audio/effect/rain.mp3" volume 0.4 fadein 3
                                       ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6515: could not parse statement.
    play music "audio/mission/breach.mp3" volume 0.5 fadein 2
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6733: could not parse statement.
    play sound "audio/effect/ballbounce.mp3" volume 0.3
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6743: could not parse statement.
    play music "audio/doc/gospel.mp3" volume 0.8 fadein 2
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6876: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6882: could not parse statement.
    play music "audio/mission/ghosts.mp3" volume 0.6
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6957: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.2
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6964: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.4
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 7017: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.1
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 7152: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 1327: could not parse statement.
    play music "audio/stars.mp3" volume 0.6 fadein 2
                                 ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 1395: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2240: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2279: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.7
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2296: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2339: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.5
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2362: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2389: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2406: could not parse statement.
    play sound "audio/effect/discharge.mp3" volume 0.2
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2466: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2571: could not parse statement.
    play music "audio/traversing.mp3" volume 0.3 fadein 2
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2595: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2642: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2655: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2664: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2692: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2698: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2766: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2772: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2800: could not parse statement.
    play music "audio/lym/simple.mp3" volume 0.6 fadein 8
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3135: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3239: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.3
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3306: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3314: could not parse statement.
    play music "audio/noel/4letter.mp3" volume 0.3 fadein 2
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3395: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3500: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3515: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

Ren'Py Version: Ren'Py 7.3.5.606
Tue Mar 15 13:43:49 2022
SPOILER TAGS!!!
 
  • Angry
Reactions: IXL

cryoxxx

Active Member
Game Developer
Jul 6, 2017
891
5,381
Tried playing the latest pc version using Joiplay cause I dislike playing compressed versions but as soon as I open it, it says ‘Parsing Error’

Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 275: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 290: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 480: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 555: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.6
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1191: could not parse statement.
    play music "audio/sybil/synchro.mp3" volume 0.8 fadein 2
                                         ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1245: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1607: could not parse statement.
    play music "audio/pip/invictus.mp3" volume 0.7 fadein 3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1640: could not parse statement.
    play sound "audio/effect/rip.mp3" volume 0.4
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1757: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1802: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.7
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1900: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 1914: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2443: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.4
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2450: could not parse statement.
    play music "audio/sugar.mp3" volume 0.8 fadein 10
                                 ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2763: could not parse statement.
    play music "audio/sybil/birdland.mp3" volume 0.5 fadein 3
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2800: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.4
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2811: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.4
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2910: could not parse statement.
    play music "audio/mission/mourning.mp3" volume 0.6 fadein 8
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 2982: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3006: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3020: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3146: could not parse statement.
    play sound "audio/effect/paperfold.mp3" volume 0.5
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3479: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3612: could not parse statement.
    play sound "audio/effect/bodyfall.mp3" volume 0.4
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3639: could not parse statement.
    play music "audio/pip/wrecked.mp3" volume 0.8 fadein 2
                                       ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 3770: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.5
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5538: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5610: could not parse statement.
    play music "audio/pip/red_stripes.mp3" volume 0.7 fadein 5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5787: could not parse statement.
    play music "audio/doc/funk_jam.mp3" volume 0.7 fadein 3
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 5863: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6377: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6479: could not parse statement.
    play sound "audio/effect/punch.mp3" volume 0.4
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6489: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6497: could not parse statement.
    play sound "audio/effect/rain.mp3" volume 0.4 fadein 3
                                       ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6515: could not parse statement.
    play music "audio/mission/breach.mp3" volume 0.5 fadein 2
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6733: could not parse statement.
    play sound "audio/effect/ballbounce.mp3" volume 0.3
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6743: could not parse statement.
    play music "audio/doc/gospel.mp3" volume 0.8 fadein 2
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6876: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6882: could not parse statement.
    play music "audio/mission/ghosts.mp3" volume 0.6
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6957: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.2
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 6964: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.4
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 7017: could not parse statement.
    play sound "audio/effect/squishmilk.mp3" volume 0.1
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/act4.rpy", line 7152: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 1327: could not parse statement.
    play music "audio/stars.mp3" volume 0.6 fadein 2
                                 ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 1395: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2240: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2279: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.7
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2296: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2339: could not parse statement.
    play sound "audio/effect/phone.mp3" volume 0.5
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2362: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2389: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2406: could not parse statement.
    play sound "audio/effect/discharge.mp3" volume 0.2
                                            ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2466: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2571: could not parse statement.
    play music "audio/traversing.mp3" volume 0.3 fadein 2
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2595: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2642: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2655: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2664: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2692: could not parse statement.
    play sound "audio/effect/upclothing.mp3" volume 0.5
                                             ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2698: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2766: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2772: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.5
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 2800: could not parse statement.
    play music "audio/lym/simple.mp3" volume 0.6 fadein 8
                                      ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3135: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3239: could not parse statement.
    play sound "audio/effect/clothing.mp3" volume 0.3
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3306: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3314: could not parse statement.
    play music "audio/noel/4letter.mp3" volume 0.3 fadein 2
                                        ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3395: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3500: could not parse statement.
    play sound "audio/effect/doorpump.wav" volume 0.2
                                           ^

File "/storage/emulated/0/Android/.obb/OppaiOdyssey-0.3.7R-pc/game/script.rpy", line 3515: could not parse statement.
    play sound "audio/effect/special.mp3" volume 0.6 fadein .5
                                          ^

Ren'Py Version: Ren'Py 7.3.5.606
Tue Mar 15 13:43:49 2022
Joiplay doesn't support renpy 7.4. you'll have to play the Android version
 

DGun23

Member
May 17, 2018
264
65
Just started the game so wanted to ask is there any walkthrough for it? or do you not need it in this game?
 

NumbChucker

Newbie
Aug 26, 2021
76
76
GG writes to me that he explored the whole ship and it's time to go to bed, and as soon as I click on the bed, the inscription appears the next morning and that's it, he doesn't sleep, nothing changes
Exact same issue. Might be a soft lock in the new update? Just started playing and can't get past this point

There are other things not working properly which I thought might just be removed features. The time thing in the top left doesn't exist unless you open the minimap. It's not interactable (although that might be because the bed never works and you're always in the evening if that's the lates the time goes), and it says you can fast travel by clicking on the map but nothing happens.
 
Last edited:

-CookieMonster666-

Message Maven
Nov 20, 2018
12,097
17,940
Exact same issue. Might be a soft lock in the new update? Just started playing and can't get past this point
Maybe it has to do with the revamped prologue. I haven't replayed that yet (I really need to), but I can say for sure that after loading an existing save from v0.3.6 I am still able to progress by sleeping and having time change to morning. The most likely culprit would seem to be something from very early in the game, like the update to the prologue.
 

cryoxxx

Active Member
Game Developer
Jul 6, 2017
891
5,381
Exact same issue. Might be a soft lock in the new update? Just started playing and can't get past this point

There are other things not working properly which I thought might just be removed features. The time thing in the top left doesn't exist unless you open the minimap. It's not interactable (although that might be because the bed never works and you're always in the evening if that's the lates the time goes), and it says you can fast travel by clicking on the map but nothing happens.
If you could send me a save, it would help me out
 

NumbChucker

Newbie
Aug 26, 2021
76
76
If you could send me a save, it would help me out
Here was where I got stuck:

On that note I downloaded 0.3.6d and played through the start of the game until the point that you actually sleep in after doing all the quest and then reloaded from that point on 0.3.7 and had no issues.
It might be because you can't access the dorm rooms in evening? (I was able to access it on 0.3.6) There's a quest there (which I assumed would be done after going to bed) but going to bed doesn't seem to do anything probably because it expects you to finish that quest.
 
  • Like
Reactions: cryoxxx

cryoxxx

Active Member
Game Developer
Jul 6, 2017
891
5,381
0.3.8 Worklog 1! or



0.3.8 Worklog 1!

After taking a little break after 0.3.7R to rest (and enjoy Elden Ring,) I'm back to work on the next update!
As with all new updates, first step is planning. I have 3 things, involving 3 seperate girls, that need to be accomplished in 0.3.8 before I can move onto the next main mission in 0.4: Pip, Nyx, and Sybil.

The update will revolve around finishing out their character arc and give them a solid launching point into 0.4. Of course, there will sprinkles of Lym, Noel, and Dr. Clermont added in.
  • Rough event list created
  • 500 new lines of dialogue and code
  • 46 new renders
  • Bugs and typos squashing from 0.3.7R
As you can see, I've already started working on some sweet new events. I'm still getting back into the grind of things, but it's looking good.

What's next for this week? I went a little hard on my writing for a new Noel event. So what was originally a small character event morphed into a full blown lewd scene. So, I'll be writing some quality smut, while getting some animating done!

As always, thank you for the support!
 

-CookieMonster666-

Message Maven
Nov 20, 2018
12,097
17,940
0.3.8 Worklog 1! or



0.3.8 Worklog 1!

After taking a little break after 0.3.7R to rest (and enjoy Elden Ring,) I'm back to work on the next update!
As with all new updates, first step is planning. I have 3 things, involving 3 seperate girls, that need to be accomplished in 0.3.8 before I can move onto the next main mission in 0.4: Pip, Nyx, and Sybil.

The update will revolve around finishing out their character arc and give them a solid launching point into 0.4. Of course, there will sprinkles of Lym, Noel, and Dr. Clermont added in.
  • Rough event list created
  • 500 new lines of dialogue and code
  • 46 new renders
  • Bugs and typos squashing from 0.3.7R
As you can see, I've already started working on some sweet new events. I'm still getting back into the grind of things, but it's looking good.

What's next for this week? I went a little hard on my writing for a new Noel event. So what was originally a small character event morphed into a full blown lewd scene. So, I'll be writing some quality smut, while getting some animating done!

As always, thank you for the support!
I already loved Noel for her personality anyway, but this adorable side of her is even more awesome.
 
4.30 star(s) 151 Votes