RPGM Otherworld Detective Misogi / 異界探偵ミソギ [RG23581] [Ahriman/アーリマン]

velenor

New Member
Feb 28, 2018
1
1
62
im very interested in this game but without a translation I really don't understand whats going on or what any buttons or interactions do. I hope we'll see a release and a full translation at some point, nothing to do but just patiently waiting for things to happen for now.
 
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dreamz95

New Member
Jan 26, 2019
7
62
100
You can use developer tools and insert these simple Javascript lines to make the characters all weak.


Code:
$dataSkills[21].damage.formula = 0;
$dataSkills[22].damage.formula = 0;
$dataSkills[23].damage.formula = 0;
$dataSkills[24].damage.formula = 0;
$dataSkills[25].damage.formula = 0;
$dataSkills[26].damage.formula = 0;
$dataSkills[27].damage.formula = 0;
$dataSkills[28].damage.formula = 0;
$dataSkills[29].damage.formula = 0;
$dataSkills[30].damage.formula = 0;
$dataSkills[31].damage.formula = 0;
$dataSkills[41].damage.formula = 0;
$dataSkills[42].damage.formula = 0;
$dataSkills[43].damage.formula = 0;
$dataSkills[44].damage.formula = 0;
$dataSkills[45].damage.formula = 0;
$dataSkills[46].damage.formula = 0;
$dataSkills[47].damage.formula = 0;
$dataSkills[48].damage.formula = 0;
$dataSkills[49].damage.formula = 0;
$dataSkills[50].damage.formula = 0;
$dataSkills[51].damage.formula = 0;
$dataSkills[61].damage.formula = 0;
$dataSkills[62].damage.formula = 0;
$dataSkills[63].damage.formula = 0;
$dataSkills[64].damage.formula = 0;
$dataSkills[65].damage.formula = 0;
$dataSkills[66].damage.formula = 0;
$dataSkills[67].damage.formula = 0;
$dataSkills[68].damage.formula = 0;
$dataSkills[69].damage.formula = 0;
$dataSkills[70].damage.formula = 0;
$dataSkills[71].damage.formula = 0;
$gameActors._data[1]._hp = 1;
$gameActors._data[2]._hp = 1;
$gameActors._data[3]._hp = 1;
$gameActors._data[1]._mp = 1;
$gameActors._data[2]._mp = 1;
$gameActors._data[3]._mp = 1;
 

BlueSify

Newbie
May 17, 2024
44
61
104
This game is extremely good (despite the fact that I can't read or speak Japanese, and I basically bruteforce it by pressing random options).

Extra: Also, I see that this game will be released on late December from what I saw in DLsite. Maybe, someone will translate it when the full version comes
 
Last edited:
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hawkhunter

Member
Aug 10, 2017
460
341
227
This game is extremely good (despite the fact that I can't read or speak Japanese, and I basically bruteforce it by pressing random options).

Extra: Also, I see that this game will be released on late December from what I saw in DLsite. Maybe, someone will translate it when the full version comes
Don´t bet on it
So far it got greatly delayed. Better forget about it and check early may again
 
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Reactions: BlueSify
Sep 16, 2018
35
36
183
You can use developer tools and insert these simple Javascript lines to make the characters all weak.


Code:
$dataSkills[21].damage.formula = 0;
$dataSkills[22].damage.formula = 0;
$dataSkills[23].damage.formula = 0;
$dataSkills[24].damage.formula = 0;
$dataSkills[25].damage.formula = 0;
$dataSkills[26].damage.formula = 0;
$dataSkills[27].damage.formula = 0;
$dataSkills[28].damage.formula = 0;
$dataSkills[29].damage.formula = 0;
$dataSkills[30].damage.formula = 0;
$dataSkills[31].damage.formula = 0;
$dataSkills[41].damage.formula = 0;
$dataSkills[42].damage.formula = 0;
$dataSkills[43].damage.formula = 0;
$dataSkills[44].damage.formula = 0;
$dataSkills[45].damage.formula = 0;
$dataSkills[46].damage.formula = 0;
$dataSkills[47].damage.formula = 0;
$dataSkills[48].damage.formula = 0;
$dataSkills[49].damage.formula = 0;
$dataSkills[50].damage.formula = 0;
$dataSkills[51].damage.formula = 0;
$dataSkills[61].damage.formula = 0;
$dataSkills[62].damage.formula = 0;
$dataSkills[63].damage.formula = 0;
$dataSkills[64].damage.formula = 0;
$dataSkills[65].damage.formula = 0;
$dataSkills[66].damage.formula = 0;
$dataSkills[67].damage.formula = 0;
$dataSkills[68].damage.formula = 0;
$dataSkills[69].damage.formula = 0;
$dataSkills[70].damage.formula = 0;
$dataSkills[71].damage.formula = 0;
$gameActors._data[1]._hp = 1;
$gameActors._data[2]._hp = 1;
$gameActors._data[3]._hp = 1;
$gameActors._data[1]._mp = 1;
$gameActors._data[2]._mp = 1;
$gameActors._data[3]._mp = 1;
I'm not super familiar with JS or web apps. Where did you drop this to work?