- Mar 22, 2018
- 310
- 167
I wish updating the game wouldn't have you lose your saves if you're not careful. In RPG Maker MV there's a global save file that dictates what save files are accessed by the game. If you lose that file (or it's overwritten) you lose all saves made when you had it (in that the save files are still there on your computer, but the game won't read them). I would very much like to request that either the save folder included with the game is full of dummy saves (like a whole bunch of new games or something) so that way the global save file will have entries saying to look at all the slots. Then just have a note to backup your saves. That way we can just replace a file with our own save while still being able to access whatever genuine saves the maker includes (ex. the file5 and file6 that came with recent versions).
Due to the fact that I did not know about the global save file thing, I pseudo lost my save in this manner. I could only continue my save by renaming my save to something else, loading one of the included saves and saving to another slot, and then replacing that slot's save with my own save, then loading my save and saving in the same slot (to make sure the global file is up to date).
Example in case I was unclear:
Game came with File5 and File6.
My file was File1.
Renamed File1 to FileM.
Loaded File5. Saved in Slot 1.
Exited game.
Deleted File1.
Renamed my FileM back to File1.
Loaded File1. Saved again in Slot 1.
My save is now successfully imported.
For reference, the save folder is in the www folder of the game's folder. Sorry if this is not new information or is an old request.
Due to the fact that I did not know about the global save file thing, I pseudo lost my save in this manner. I could only continue my save by renaming my save to something else, loading one of the included saves and saving to another slot, and then replacing that slot's save with my own save, then loading my save and saving in the same slot (to make sure the global file is up to date).
Example in case I was unclear:
Game came with File5 and File6.
My file was File1.
Renamed File1 to FileM.
Loaded File5. Saved in Slot 1.
Exited game.
Deleted File1.
Renamed my FileM back to File1.
Loaded File1. Saved again in Slot 1.
My save is now successfully imported.
For reference, the save folder is in the www folder of the game's folder. Sorry if this is not new information or is an old request.