VN Ren'Py Paracosmic Reality [v1.9.1 Main] [Jiggly Stone Studios]

4.30 star(s) 29 Votes

How do you feel about sandbox/hybrid-sandbox games? (Pick 1-2)

  • I prefer sandbox games above all else.

  • I don't mind them if they are done right.

  • I generally avoid, but will make exceptions.

  • No. Burn em all to the ground.


Results are only viewable after voting.

ZARA-LOVE

Newbie
Jan 21, 2023
58
94
In short, I liked it. Great models and characters are very well made. The story of this is what I was looking for in some VN games. It has solid and beautiful elements, decent scenes and quite charming.
I recommend this game to all of you
 

PushMyButton

Member
Jan 22, 2023
113
243
This game has a lot of potential.

The dialogue is a bit dry, but I think it improves a bit as the game progresses. I feel like the MC should be a bit more eager towards Jade at the beginning, but that's a minor concern. Overall, the world and characters feel like pretty standard vanilla fantasy, which is neither a positive nor a negative. This game definitely plays it safe, but the developer is competent, so it feels more charming than boring.
 

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
334
944
the gameplay itself is very nice the plot is just wonderful and purring the eared characters are made very beautifully and cute the surrounding world is very beautifully made as is the house itself very cool made the atmosphere of the game is soulful pleasant and you feel like you are sitting there with these ears and purring and you can immediately see that the game is alive made with love and soul))
Glad you're enjoying it so far!~ Stay strapped in though! There are plenty more fun kitty scenes coming. xD
Sometime soon I'm 100% doing a scene with Sylvie just going full zoomies chasing ghosts lmao.
 
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JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
334
944
This game has a lot of potential.

The dialogue is a bit dry, but I think it improves a bit as the game progresses. I feel like the MC should be a bit more eager towards Jade at the beginning, but that's a minor concern. Overall, the world and characters feel like pretty standard vanilla fantasy, which is neither a positive nor a negative. This game definitely plays it safe, but the developer is competent, so it feels more charming than boring.
Thank you for this!~

I intentionally made MC/Jade very friendzone-y to start as that's what they are, best friends. I wanted the player to experience the relationship blossoming rather than just being thrown right into it. I felt that it would make for some fun quirky moments and lead to the players growing those same feelings for themselves.

Aside from that, the "pretty standard vanilla fantasy" is just how the story starts out. I have a bunch of really fun and off-the-rails lore planned out for the game that'll make its way in. It's loosely based on standard fantasy elements but it'll be taking its own course in due time. Without giving too much of a spoiler, picture a more "dark/surreal" fantasy. Think HellBoy-eske fantasy where it's not all sunshine and rainbows, but instead how some of the most innocent things can behold the darkest terrors.
(Still love the tooth-fairy scene from HellBoy2. Really love how they took such an innocent concept and turned it into a nightmare.)

Edit: Adding another thing I found inspirational to lore/world design.

Absolutely love the idea of the "old fae" style of things. Twisty deals and shady pacts with super literal wording and such.
Vid is a fun and very cute example.
 
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akim590

New Member
Jan 29, 2024
4
0
The gameplay itself is very nice.

The models are superb and the characters are very well done.

A sequel soon?
 

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
334
944
The gameplay itself is very nice.

The models are superb and the characters are very well done.

A sequel soon?
xD Dude, this game is going to be continuing for like the next 10 years lmao. This game is just as much for me as it is for you. So I'll keep developing it for as long as it makes me happy to do so and lets me get the story worms out of the brain and into a visible tangible medium.
 

Brannon

Well-Known Member
Nov 2, 2017
1,227
1,645
While I like whats there now, you lost me with that one.
Sounds like you dont have a full story written up and just plan on milking it as long as you can.
Or

and I know that sounds crazy but hear me out


the dev has fun writing the story, has planned it to be extensive, has not a literal ton of free time to work on the game and exaggerated with the 10 years part.
You are one of the very few that obviously did not get the joke and went "full retard mode" instead.
 

JigglyStone - Fero Seele

Paracosmic Reality Dev
Game Developer
Apr 27, 2018
334
944
While I like whats there now, you lost me with that one.
Sounds like you dont have a full story written up and just plan on milking it as long as you can.

Or

and I know that sounds crazy but hear me out


the dev has fun writing the story, has planned it to be extensive, has not a literal ton of free time to work on the game and exaggerated with the 10 years part.
You are one of the very few that obviously did not get the joke and went "full retard mode" instead.
So I actually do have a ton of story planned, but it's all prototyping story. Stuff that I'm constantly jotting down in documents/discord chats. All of it's kinda free floating and to a degree can be moved/shuffled around at will. It's not always anchored in a specific "This happens first, this happens next, then that" system. I tend to have a large degree of flexibility in where I can move things.

An example of this would be the fact that MC/Jade originally weren't planned to meet Orra until after meeting Sylvie and exploring the property. I saw an opportunity to introduce her earlier that both fit the story and fixed an issue that I ran into in the scenes just after the two kitties got off the subway/train.

As for my planning to work on this game for the next 10 years, I'm not just going to turn off my brain and work. I'll be continuing the think of fun goofy little events constantly and adding them to the queue and finding cozy little places where they can fit in respectfully. So yeah, when I say I plan to be developing this for the next 10 years, it's not an exaggeration. I mean it.

If you wish to call it "milking", feel free to but I'm developing this game/story first and foremost for myself as a passion project. It's my privilege to be able to provide it for you and I'd hope you'd consider it a privilege to play it.

I would say to look at this game in the same light that you'd look at massive "titan" shows like OnePiece, DBZ, Naruto, and DoctorWho. Seemingly endless wells of content that you can just let yourself fall into and get lost in. I understand that to many, shows like that are intimidating. Most people instantly shut down the idea of watching through OnePiece because it's 1000+ episodes long. As someone who grew up with it though, it warms my heart to know that one of my childhood favorites is still kicking strong to this day.

My game is for those sort of people. People who want that rich and lore-packed world that they can get lost in and let their minds wander amongst the never-ending details.
 
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KnuckleDragger79

Active Member
Sep 4, 2020
761
1,835
The game have zero options but still not KN?
It's been 7 updates and yet barely anything happened in the story. You say slow burner I say bad pacing and design.
Also laughable lack of content. You only get two lewd scenes (generis BJ with no build up) . And both happen at the very first part of the game. Then nothing for presumably a year of updates. Tell me that's not a blue ball simulator.
Imo not worth your time, won't recommend.
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4.30 star(s) 29 Votes