- May 12, 2022
- 166
- 177
Alrighty, got the next update out there. Hope everyone enjoys Working on Mystic stuff now.
looks promising imoAlrighty, got the next update out there. Hope everyone enjoys Working on Mystic stuff now.
Honestly, I have no idea how to go about that. I am just trying to make it the best game possible atm. Definitely not opposed to it. As the longer the story goes the more bloated the game will get. I don't know if there is an upload size limit. I'd imagine there is on those websites.looks promising imo
are you planning to make an online version? like create it on whatever your site, or use smth like gamcore/mopoga?
Oh wow, the new scene with nebs is great!Alrighty, got the next update out there. Hope everyone enjoys Working on Mystic stuff now.
Not sure if you have seen all the scenes. Lab/Libary/Mall Shaiden but otherwise you may have seen it all. It takes a while to make the scenes XDIs there anything to do after the bodyswap with Nebs? I think I need a bit more guidance in what to do. That said I love what I've done so far and amreally excited to see it keep improving.
Are you playing on a phone or a really small monitor?I can't close the inventory after I took the book from the bank, it's covering the movement buttons and I can't do anything.
I am hoping to add the next spell in the next update Glad you are enjoying!Oh wow, the new scene with nebs is great!
Very nice to see more uses for magic in the game, and get to know the characters! Especially from new perspectives hehe
Good update, thanks dev!
In a notebook and yes, the screen is not that big.Are you playing on a phone or a really small monitor?
use the arrow over key this will open up the movement tab just to the left of the book on the screenIn a notebook and yes, the screen is not that big.
I have the lab error alsotalk to cory at lab and also trying to leave lab after you are done with cory throws an error
Error invalid time value
Uncaught RangeError: Invalid time value
at Date.toISOString (<anonymous>)
at Date.value (Paranormal Predicaments.html:15392:28034)
at JSON.stringify (<anonymous>)
at JSON.value (Paranormal Predicaments.html:15392:29051)
at Function.value (Paranormal Predicaments.html:15392:60556)
at _WebStorageAdapter.value (Paranormal Predicaments.html:15392:60056)
at momentActivate (Paranormal Predicaments.html:15392:122738)
at Object.value (Paranormal Predicaments.html:15392:126508)
at Object.enginePlay (Paranormal Predicaments.html:15392:264495)
at HTMLAnchorElement.<anonymous> (Paranormal Predicaments.html:15392:218958)
trying to do keypad and not having number
Error: child tag <</atl>> was found outside of a call to its parent macro <<atl>>
<</atl>>
Owen's homework at lab
Double-click this passage to edit it.
Asa memory
Error: cannot find a closing tag for HTML <div>
<div class="fullvideo">…
I am guessing I hit end of game and there was no message, but I can keep doing "stuff".
Paranormal Predicaments.html:15392 Error: <<set>>: bad evaluation: Unexpected identifier 'college'
<<set _fortuneteller is "alreadyseen>> <</if>> <<set _connections = ["college:10","Jenkins Road:10","park:10"]>> <<if $events.includes('Power')>> <<set _fortuneteller to "window">>
Paranormal Predicaments.html:15392 Error: child tag <</if>> was found outside of a call to its parent macro <<if>>
<</if>>
living room tv can't move on from watching something.
Seems like Luke made your Mom feel a little better. While you probably started their divorce proceedings. Oops. (Was Nebs who was studying the book. May want to separate them)
green coloring of buttons should really be a way to tell the player to do something, as of now the green seems iffy, sometimes it is do something but other times it is blocked off stuff.
I think also some of the text should be used by the player to push things in a certain way, like you may be in Luke's body, but why can't you influence the girls to go for MC's real self?
If you take the church route, after sleeping you are stuck at "nothing here"
Nebs call can be interrupted if it happens mid fortune teller.
can repeat the nebs event by going back to the center.
buying book and blood at shop doesn't go into inventory.
Having the book as a physical thing that blocks the right side of the screen rather than a panel isn't a great choice. an expandable or collapsible panel would be better, or just have it as am embed on the left.
Having the sound of the first video play on its own and loud isn't great, look at apocalypse world for code to have settings to auto control all video volume.
maybe have an icon on screen if a spell is active and which one.
If you took the book when you were nebs, the return to your body also has the book.