aaaand just like that, i'm caught up with the latest wip demo lol
im glad my current save still works so i was able to continue where i left
good thing, according to the patch notes, the repair kit is not needed to open certain pathways anymore cause that would've sucked if you mess up twice and run out...tho the new area kinda still involves a different item/kit/consumable so if you run out, you may/may not miss a cutscene involved (luckily i figured out the hacking minigame so i didn't waste a single drive but stay sharp)
really impressive this game still doesn't take up much storage space nor much costly vram on graphics so im able to experience it fully without much lag/issues
it will suck tho, if the dev added more collectible cards to the new area AFTER you go through on the next patch update, small or not lol (odd there wasn't any more to find this time around)
and lastly it would be interesting to see more scenes involving SIXY since there was a journal entry for "custom upgrades" (could be anything at this point since it's only one extra mod it states) or having ASTRA use as a temporary shell to roam around in
anyway keep up the awesome work