A little bit of further feedback on the scrollbar hang: I seem to be able to semi-reliably freeze the game by dragging the scrollbar beyond its upper bound, then dragging to the left. Sometimes this takes multiple attempts, other times it does not. Maybe it only happens when the cursor goes beyond a certain boundary, or hovers over some other specific element? This only seemed to happen while click-dragging, and using the scroll wheel did not cause it. I also couldn't reproduce it with, for example, the scrollable changelog on the main menu of the game. Unfortunately I do this sort of click-dragging habitually so I've gotten this crash many times.
The settings screen has the volume setting under "Screen" and the "Audio" category is empty.
Trying to name Angel does not give a text field to input a choice.
You are unable to enter text into the Name field under the Saves page. The border will change colors when hovering over the field, but you cannot click into it or type anything.
It's likely you're aware of this one, but buttons on the bottom of the screen whose text overflows the button has the overflow hidden:
In fact, this bar is a bit strange overall. Until this point, the game has had nearly all buttons directly underneath the passage and mini-map. These buttons are the only ones to go here. It is oddly inconsistent with the rest of the interface I have interacted with before this. The inconsistency in design is a bit jarring, and while I would not recommend trying to change everything to resolve such inconsistency at this time, it might be good to keep this in mind when it comes to future changes to the interface.
Multi-paged dialogue options is, possibly, a bit awkward to exit from, such as when talking to Angel. This isn't the worst thing in the world, and is more of a personal preference. It is functional enough, but I don't like having to go to the last page of options to leave that part of the conversation.
There are some minor problems with the writing grammatically, and at least once instance of excessive repetition of words. For example, I think the passage after making the save room says "You can do anything you want", "ask me about anything" "emphasis on any". "Any" three times in a row is a bit much.
Some passages seem to have awkward final sentences in particular. The sentence mentioned above is one example. Another is the angel BJ: "You are now, thoroughly relaxed." It might be better to work this into the previous sentence, such as removing "You are now" and simply adding " feeling thoroughly relaxed" or something similar to the end of the sentence before it. Otherwise, at least remove the comma, it doesn't belong.
Another example is "Besides a slight nausea, the trip appears to have left you mostly unharmed." I'm not actually sure if "a slight nausea" is grammatically incorrect, but it is somewhat awkward. What is usually said, for example is, "some slight nausea."
You've made heavy use of conjuctions which, at least to me, results in writing that reads as repetivitve or awkward. You might consider trying to remove these where you can. It may result in writing that reads a bit more smoothly. If you'd like to try this, edit a passage or two and compare them before committing to changing anything. If you feel that the conjuctions are fine after doing so, by all means, keep them.
Please don't take my criticism of grammar and style too harshly. These examples are very small issues that are easily resolved. I believe your writing will improve rapidly as you continue to work on this game.
In spite of these minor problems, I do like what I've gone through so far, which is just the introductory section.
Edit: One other thing I've noticed while playing is that if you have two long passages which both scroll one after another, the scrollbar's position does not (always?) reset when advancing to the second passage from the first. If I am scrolled to the bottom of the passage, then hit "Continue", the second passage will also be scrolled down.