Click on Map Button to enter the map screen, then click on the box next to Build Mode, then click any empty squares next to the white one in a north, east, south, or west direction, click on Save Room or press 1 on your keyboard to build it, then click one of the west, east, north, or south so that it connects to the white square so that you can move between them follow by clicking Confirm, then finally you choose the style for that room out of the choices you have, you have to do this for each new buildings you unlock or if you want to build more than 1 of the same type, you can delete the buidling by clicking the box next to Delete Mode after you untick the Build mode, i think only one of those mode can be on at a time.How do I build a save room?
Sorry, I forgot to get back to you. I really don't know what is causing that. I asked about the refresh rate, looked into it, and came up empty. I kind of ran out of ideas about what might be the issue after that, even after looking into other possibilities. Your case is kind of why I took a look into some of the scaling issues and revamped the solution, thinking it might've helped. Have you tried playing on both the web and downloadable versions?So... uhh the flickering screens again on this update, is this really incompatible with a refresh rate of 60 hz, I didn't get any answers the last time I asked
It was a good idea I think. I learned a lot about the unity UI system, mainly that it sucks, and I can't wait for the update that's coming to it. But it did help in a lot of other areas, the main bother is just how finicky scaling is.I am enjoying the game but it is extremely annoying that the game goes back to full screen every time I reload.
I guess the dev must be trying to learn UI design because otherwise going this route of custom designing everything just to write a text adventure is seriously masochistic.
It seems like Debug Mode is not working on the versions that have them, or i am using it wrong, so how do they work on the versions that have them?Sorry, I forgot to get back to you. I really don't know what is causing that. I asked about the refresh rate, looked into it, and came up empty. I kind of ran out of ideas about what might be the issue after that, even after looking into other possibilities. Your case is kind of why I took a look into some of the scaling issues and revamped the solution, thinking it might've helped. Have you tried playing on both the web and downloadable versions?
It was a good idea I think. I learned a lot about the unity UI system, mainly that it sucks, and I can't wait for the update that's coming to it. But it did help in a lot of other areas, the main bother is just how finicky scaling is.
As i see it you are at that position too early in that quest line.So, is the part of the mountain that's blocked by a snowstorm the end of current content? Where do I habe to use the climbing gear?
Fall of Eden, it's hosted on Fenoxo's play pageGot the first two. What is FOE?