TSSG59

Member
Jun 7, 2021
475
319
I'm glad I have patience with people like you, I have grandchildren who make fun of you, so I won't even take your question into consideration something that doesn't interest you.:FacePalm:
It seems you are the sort of person who likes to take offence at advice given in good faith.
I prefer to put people like you on ignore, goodbye and the best of luck with the rest of your miserable life.
 

Guz007

Member
Nov 21, 2021
430
531
Well from what I know of lore in game & Tinkerers words I can answer some of these.

Bat Creatyres are genetically incompatible with humans. MC can trigger the egg production, but like non-alpha members of the species, this will NEVER fertilise. She exists soley as a resource farm.

Same with Spidergirl. She exists as a resource farm. Only Queens can be Were-spiders (have Lucille's genes) the rest are normal & the only way a queen will hatch is if the current one dies (like ants & bees).

Vamps are a mabey depending on if their is a story/mechanic reason but do not hold you're breath.

Goblins have a 1 in 100 chance of birthing a girl. Tinkerer needed more wives & decided a daughter would be acceptable. The rest of the wives we will get through quests (we still have those Cave Goblins to beat) so that one is a big no as M3ntir has already said. Also Goblins dont have much in the way of familial bonds, the children are born to be warriors so their Cheif/dad is seen as their Boss. In the same way they dont refer to each other as brothers or call Shakala Queen when she is their mother or step-mother. Even Shakala barley has a familial relationship with her dad, he intended to turn her into a sex slave.

The familiar is one of a kind bound to MC, her children are not. In game this is because once they are warned off her milk she cant keep them with her "loss of magical tie" the Orb let's them remain until they are fully mature, then they leave. Mechanics wise this is so the engine dosent over heat & blow out the game...


I agree the kids could probably have their money/resource making uses like Rosy's... would have to think about that tho so it feels authentic to the kids in question. (Ex: Mia's could get Firewood, Flowers & Honey. Frida's could mabey help in the garden(?). Julia's could also work the farm for resources perhaps.)

I also agree with more submissive girls. I feel like perhaps the more dommie girls are thing Tinkerer likes (wonder if he is basing them on someone :unsure:lol). I mean the most submissive girl (not-BB) is probably Mia & even she can be a bit stern with MC at times...

Pet wise wouldnt say no to a Gater Girl or a Kroggoth.

Wouldnt have a problem with a Werewolf. I know Werewolves in this setting behave more like Werewolf: The Apocalypse, as in its genetically passed down not coursed by a bite. Sometimes it skips generations. Perhaps MC can capture a She-Wolf & keep her in the Vamp Castle. Then her kids would be added to the current army of Gargoyles (& when needed Zombies). I think there could be some fun defence quests for the Castle.
I know you gave me logical answers for why pregnancies isn't possible with bb, spider girl , cupid n vamps.
But you are forgetting one main thing
"MAGIC"
I mean its literally so easily like-
make a portion for it
remember how spidergirl was born ? when her mother transformed n did the deed, so MC can follow suit
or just simply talk to one of two witches and they will tell you something that totally makes sense for it.
Although i agree with the goblin Mechanics. withholding i already have 100 kids with each goblin wives since the population goes down automatacally and only shakala gave birth to a weird looking hybrid.
It would be cool to see him expand upon these relations since mc basically loves bb cupid n maybe even spider girl even tho shes useless and always hungry,having even one kid with instead of having 10 with one would be a bit more nice.
GGs on the rest.
 
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DomWolf

Forum Fanatic
Jul 2, 2020
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I know you gave me logical answers for why pregnancies isn't possible with bb, spider girl , cupid n vamps.
But you are forgetting one main thing
"MAGIC"
I mean its literally so easily like-
make a portion for it
remember how spidergirl was born ? when her mother transformed n did the deed, so MC can follow suit
or just simply talk to one of two witches and they will tell you something that totally makes sense for it.
Although i agree with the goblin Mechanics. withholding i already have 100 kids with each goblin wives since the population goes down automatacally and only shakala gave birth to a weird looking hybrid.
It would be cool to see him expand upon these relations since mc basically loves bb cupid n maybe even spider girl even tho shes useless and always hungry,having even one kid with instead of having 10 with one would be a bit more nice.
GGs on the rest.

Well because of Patreon I highly doubt he will add another Goblin daughter to the game. That's just how that one goes to be honest :(

The Spidergirl is (as u said) always hungry I dont wanna have to feed another one all the time. Again I doubt he will ever add another one, especially seeing as it would be a daughter (see above problem). Tho theres the possible chance in the future he may have Spiders join us on missions like with the Goblins as party members. He hasent confirmed but he likes the idea.

I dont see any need for baby bats as it's just memory space being eaten & theres not really anywhere to put them. Shes a sex pet & I dont see her being expanded upon much more in that regard (also while others want more bats I would like to get different pets like a Gater or Kroggoth, whatever gives us resources).

Also sometimes it's down to memory space & the engine that Tinkerer is using. Notice that children either have a cap (grow up, remain in map, no more pregnancies), infinite births (they die or leave after some time forcing MC to "restock") or are just resources to be harvest (read eggs). The only one that does break this mold are the Gargoyles but once they reach their "cap" 27, the rest will disappear after maturing while the those 27 remain stationed in the castle.


I agree Magic can answer lots of questions but sometimes ya also gotta keep in mind it's a game & somethings are the way they are for technical or gameplay reasons.
 
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Moricano

Well-Known Member
Jan 30, 2019
1,664
1,124
Version: 2.81
<Bug here>
I started the game from scratch, and I was there looking for the dog for the blacksmith, I found the dog and then I started practicing in his blacksmith shop, to gain some exp and I started sleeping in the alley.
On the second night when daylight passed, this bug came up that I don't know about.
I downloaded the game right here and downloaded the original nothing compressed.
Can anyone out there tell me what could have happened?
Bug.jpg
 

TheBakonBitz

Newbie
Jan 20, 2018
52
59
Sir new version release date peasant quest
A few pages back:
"Tinkerers Update News"

View attachment 2178057
Hi!
I know you all are eager for the update to drop, but I'm afraid I need to delay it a little longer. I had hoped to start playtesting last Monday, but I'm only now ready to begin testing. It will take me the rest of the weekend to get through it, and this update has so many possible pitfalls that I want to give my main tester a couple of days with it before I release it to a wider audience.
The plan now is therefore to release the test-build for Nergalites on Wednesday. I also realize that all the delays mean I can't finish that extra scene I promised in the official build (for all patrons), if it is to be released before the end of the month. I don't want to do a sloppy job just to check a box. That is why the official build only will be a refined version of the test-build and will likely be released 3-4 days after the test build.
The remaining scene will be added in a small update around christmas, with some additional features and improvements. More on that later.
To sum up: I'm very sorry, but I need to delay the release.
- Test-build will release on Wednesday
- Official build likely on the following Saturday or Sunday.

Thank you for your patience.
Tinkerer.​
 

Moricano

Well-Known Member
Jan 30, 2019
1,664
1,124
Version: 2.81
Hey guys, there's an 8-column puzzle in a temple over there in the area where we find Shakalas. Inside this temple there were some orcs I killed them all, but I can't find a reference for tips on how to open the door by activating it right, these columns can someone tell me where to find the hints are those 8 columns with different colors.:unsure:
 

M3ntir

Well-Known Member
Mar 20, 2019
1,446
5,041
Hey guys, there's an 8-column puzzle in a temple over there in the area where we find Shakalas. Inside this temple there were some orcs I killed them all, but I can't find a reference for tips on how to open the door by activating it right, these columns can someone tell me where to find the hints are those 8 columns with different colors.:unsure:
look at the side room colours if i am correct.
if you have troubles i can post the answer aswell later on.
 
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Moricano

Well-Known Member
Jan 30, 2019
1,664
1,124
look at the side room colours if i am correct.
if you have troubles i can post the answer aswell later on.
I had this some time ago, but I don't remember where I downloaded it.... on youtube I looked at several videos and I didn't find anything, I only found one that has a world of columns the one you go with ziva and gabriel... if you can and you can fix me thank you friend send me by private message
 

Stil996

Conversation Conqueror
Jan 11, 2018
6,917
6,277
I had this some time ago, but I don't remember where I downloaded it.... on youtube I looked at several videos and I didn't find anything, I only found one that has a world of columns the one you go with ziva and gabriel... if you can and you can fix me thank you friend send me by private message
Temple Pillar puzzle
 
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