- Oct 23, 2016
- 4,519
- 13,520
While I can absolutely agree with wanting to have a tag/label that warns of this, the problem would of course be who decides what is a complete ending and what not.Any chance someone can enter a suggestion that a new label be created that indicates works like this that are "Finished" by their creaters but are a long way from being complete by any reasonable definition.
FE. Slonique basically calls a game finished whenever he doesn't like working on it any longer, everybody knows that, but then there are games where there is an actual ending, but many think it is rushed or just plain not good/satisfying.
Then there are games which are obviously ended, but are so because the dev cuts the story up in several chapters... yet not all of these follow-up games actually happen or start soon.
When does a game turn from being part 1 to being unfinished but called complete, because the dev won't ever come back to it.
I mean, reasonable definition is a term that can have a WIIIIIIIIIIIIDE range, and often it will come down to opinion.
Especially considering that there are always those who have this knee-jerk reaction to automatically defend any and all devs, who will basically swear on their life that the ending was great and/or that any dev has every right to end the game however he wants, even if that means he doesn't give it a proper ending at all.
I mean, you see it in this thread, I'd say about 80% of the people posting since the endings were released express disappointment, but the rest declare everything is peachy. That's just how it is.