Cernunnos.

Well-Known Member
May 27, 2017
1,548
4,251
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This feels like a standard update pressganged into being the 'completed' update. No resolution with any of the characters (maybe Sophie has one but I can't get the baking event to trigger, Edit: So it triggers in the living room rather than the kitchen...brilliant -_-) and honestly a thoroughly disappointing and baffling way to end the game.

Honestly not been this bewildered and irked by an ending since Daughter for Dessert or Hustle Town (the prior for the endings being disconnected from how one played the game and the latter for being the equivalent of letting the air out of a balloon.)
 

linkinn

Well-Known Member
Apr 25, 2020
1,118
8,718
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I understand being burned out of developing the same shit for almost 3 years, but after that much time you kinda own your subscribers a decent ending, you get your fanbase to like a few characters and throw some half assed events at them just to be done with... very disappointing ending for a great game.
 

Avaron1974

Resident Lesbian
Aug 22, 2018
28,037
96,824
1,021
I understand being burned out of developing the same shit for almost 3 years, but after that much time you kinda own your subscribers a decent ending, you get your fanbase to like a few characters and throw some half assed events at them just to be done with... very disappointing ending for a great game.
It genuinely surprises me how many people read absolutely nothing about what's going on and then spout bullshit.

The dev has said since last year this is a learning project, he's working on his actual game.

This was never supposed to take off.

He isn't "burnt out" this was just practice. His subscribers already know that.
 

linkinn

Well-Known Member
Apr 25, 2020
1,118
8,718
718
It genuinely surprises me how many people read absolutely nothing about what's going on and then spout bullshit.

The dev has said since last year this is a learning project, he's working on his actual game.

This was never supposed to take off.

He isn't "burnt out" this was just practice. His subscribers already know that.
3 year learning project? Damn.
 

MisterDan

Member
Feb 20, 2019
116
134
251
Endings in these games are always weird, everyone has their own fantasy of how it should be :oops::whistle::giggle:.

Regardless, I enjoyed it and am curious what comes next.
 

Spyderwraith

Well-Known Member
Jul 21, 2017
1,405
1,167
348
It genuinely surprises me how many people read absolutely nothing about what's going on and then spout bullshit.

The dev has said since last year this is a learning project, he's working on his actual game.

This was never supposed to take off.

He isn't "burnt out" this was just practice. His subscribers already know that.
So whenever someone says "it;s a learning project" we should just never play it because we now know that "it's a learning project" means "I'm just gonna fuck it off eventually and leave half assed endings to characters that didn't mean shit because this is a learning project that was never supposed to take off but did anyways and i am in the habit of just fucking off the people that actually liked this game."

You need to take off your white knight Armour buddy
Edit: and before you respond with "well he still has subscribers"
I say to that. most people give others the benefit of the doubt, that is to say support them until they get burned. I have a feeling there will be a mass exodus of subscribers after this nonsense because they got burned
 

Irgendwie Irgendwo

Engaged Member
Jun 30, 2018
3,070
3,688
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It genuinely surprises me how many people read absolutely nothing about what's going on and then spout bullshit.

The dev has said since last year this is a learning project, he's working on his actual game.

This was never supposed to take off.

He isn't "burnt out" this was just practice. His subscribers already know that.
In addition to that, Domiek said more than once that this update will be the last.
 
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1337Bob

Member
Jan 31, 2018
239
1,119
214
Shame it had to end so quickly, though I can't be surprised, with Domiek moving to greener pastures.

My "headcanon" ending:

MC and Sophie end up a couple in a pseudo-marriage. Sophie is okay with MC sleeping around because both it's his job and the taboo nature of their relationship.
Dani becomes MC's beard, but also kind of his actual girlfriend and they have a fruitful working and sexual relationship and grow the gym.
Amy divorces Walter and he ends up in jail. Amy gets everything. MC helps to raise the kid, and Amy becomes kind of his sugarmomma. They potentially even have another kid.
Jenna and MC end up casual fuckbuddies.

Other girls doen't really matter that much. Maybe casual sex with the others.
 

LordMerek

Romance & Redemption Enthusiast
Donor
Aug 22, 2018
797
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It genuinely surprises me how many people read absolutely nothing about what's going on and then spout bullshit.

The dev has said since last year this is a learning project, he's working on his actual game.

This was never supposed to take off.

He isn't "burnt out" this was just practice. His subscribers already know that.
The fact of the matter is, IT DID TAKE OFF, and while the game itself was a learning experience, I do believe we deserve to see an actual remake or retelling of this story with the characters we know and love with proper endings. I'm not telling domiek what to do, but I don't believe it's right to leave things the way they are. That's my take, anyway.
 

Holy Bacchus

Conversation Conqueror
Dec 13, 2018
7,748
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So, with regards to the whole "unsatisfying endings" situation, I think people do have a valid point.

Domiek was very open that this was a project designed to help them essentially "earn while they learn", which I think is totally fair for them to do and it's what so many other devs are doing and have done; they work on a game project and gradually get better at DAZ, coding, etc. Some devs, after they "git gud", will even go back and totally revamp their game, most often in terms of the renders but they will also make improvements to the story and gameplay too. Yes, people don't like them doing that because it might mean the game is in limbo for a long time and when it eventually returns it's just all the same content with a shiny new look, but sometimes that's not a bad thing if it means the game wil be better in the future.

I know Domiek did do a slight revamp and they did say this game was not their main passion as they had another story in mind that they really wanted to do, but this game really took off and people enjoyed it and the characters within it, and I think it deserved a lot better than it got in terms of an ending to the stories of many of these characters. In fact, some things were only just beginning and the game just abruptly stops before we see the proper development of both them and their relationship with the MC.

Take Dani, for instance. She finally seems to be warming up to the MC, even somewhat admitting she has feelings for him, and then......nothing. That's it. Game over. Story ended. Then there's Amy, her husband is going to jail, she's pregnant with the MC's child, doesn't know where her life is going from here, and then......nothing. That's it. Game over. Story ended. Same thing with Jenna, and even with Sophie. There is no real "ending" here, more like cliffhangers leaving you wanting to know more but there won't be "more" unless the next project is "Personal Trainer 2" which it is unfortunately not likely to be.

I can understand devs who are making games as "practice" in order to learn the craft, but even your "practice project" should be given far better treatment than this when you finally decide to wrap it up. Ultimately, I think the issue with these "endings" can be summed up like this; Domiek may be done with the game, but the game is not done.
 

seamanq

Well-Known Member
Game Developer
Aug 28, 2018
1,898
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I expected a way longer story considering dev time
an epilogue too consisting of the MC choosing 1 of the girls or all of them (just living in the city)
some more preggo content too
some improved renders
You missed the purpose of this exercise entirely then. This is what the dev said about this project:
I've mentioned this several times already but Personal Trainer was always intended to be a learning project. It's a guinea pig for learning the technical side of things. This is why it has renders from three different engines and has so many inconsistencies in visual quality, writing and doesn't take itself seriously whatsoever. My goal was to learn as much as I can while also hopefully giving you guys an enjoyable experience and a laugh or two.
So it is exactly as the dev intended. Actually, wrapping it up having endings for five main gals (Sophie, Dani, Hikari, Jenna, and Amy) was more than many games do, and certainly beyond generous given what the project's purpose was all along. Actually, the addition of a full story/ending for Dani was bonus and appreciated, as she didn't get much love through the story line. It delivered way beyond a laugh or two and ended up being a pretty large, complex, and complete package, IMHO.



I can think of no more fitting tribute than this: "And in the end, the love you take, is equal to the love you make" (Beatles). Domiek gave us a lot of love, given that this was never intended to be more than a learning tool. We throw back love to Domiek for the kind gift.
 
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