Balthazaar10
Newbie
- Jan 4, 2019
- 48
- 61
its not working, you also have to put it in the windows Renpy folder, but what's the name of the folder?Open the 'game' folder in the Personal Trainer folder, you'll see a save folder (if it doesn't show up you'll need to play the game for the save folder to automatically created), then copy the downloaded save, rename it to 1-1-LT1.save, copy it to the save folder
You don't need to copy it to the Ren'py folder. Dropping it in the save folder will work just fine.its not working, you also have to put it in the windows Renpy folder, but what's the name of the folder?![]()
He treated each girl as in a different universe, it looks like they don't exist in other girls path. Too hard to connect and make a coherent ending.I mean if the player choose the second option and Sophie was gone for good the next best route (In my opinion at least) would have been him going with Amy seeing as
1) her husband would be either in jail or dead
2) he has a child on the way with her
3) It is obvious there is something there with the two of them.
Heck if that wasn't an opinion there was even Jenna, and Dani seeing as Jenna wanted Simon to move in with her, and as we saw she was growing as a character in a good way. The same could have been said of Dani.
In other words so much wasted potential for good conclusions and so many disatisfying ending that made no sense or could have been better.
Face it, the MC wasn't really that nice a person. He got cheated on and decided to "screw the entire world" (Sort of). As for Amy, he said he would do that right thing and be there for the kid and support her. But wouldn't become some "dad" for her other kids or basically play happy house. Halfway decent.He treated each girl as in a different universe, it looks like they don't exist in other girls path. Too hard to connect and make a coherent ending.
He said that at the beginning, but at the end he said that if she thinks he will have a good influence on the children, he can be a father for them.As for Amy, he said he would do that right thing and be there for the kid and support her. But wouldn't become some "dad" for her other kids or basically play happy house. Halfway decent.
Thats why you have options, make the player chose who he wants to end with if not with Sophie, everyone end with their favorite character and you have a shitty decent ending for everyone, since he treated each ending as a separated universe you don't really need to address the other girls when you chose one, hence the "shitty decent ending".Face it, the MC wasn't really that nice a person. He got cheated on and decided to "screw the entire world" (Sort of). As for Amy, he said he would do that right thing and be there for the kid and support her. But wouldn't become some "dad" for her other kids or basically play happy house. Halfway decent.
In no universe it would be possible to tie all those characters into a harem ending. All the girls kinda knew he was sleeping around. So for them to expect some "exclusive" deal and happy ending not that likely either. I would say the ending with the cousin was the "one true ending" if any. For all those that wanted more to that ending. That ending is not any worse than what you find in many books, movies (whatever else out there).
Let's be honest with this question: How would the MC resolve being in relationships with all these different women?
But that's also part of the learning process for devs and it's the part they seem to have skipped with this game. They may feel that they've learned the technical processes well enough and their renders and animations did certainly get a lot better, but it feels like they just gave up with the stories of these characters which, again, even for a practice project, is very poor form.He treated each girl as in a different universe, it looks like they don't exist in other girls path. Too hard to connect and make a coherent ending.
That is the lonesome heart of guys giving too much and losing themselves in others.decided to "screw the entire world"
It's a good point. In this way this game is terrible. Few potentiality great stories and abrupt ending. Not cool.But that's also part of the learning process for devs and it's the part they seem to have skipped with this game. They may feel that they've learned the technical processes well enough and their renders and animations did certainly get a lot better, but it feels like they just gave up with the stories of these characters which, again, even for a practice project, is very poor form.
Even if this game was just to practice and improve their game development skills, it ultimately feels like they didn't care about these characters or this game because of the way the different stories just abruptly ended without a proper resolution, and it's sad to think that because even if they didn't intend to, they've created characters and stories that players really enjoyed and became invested in and a game that deserved a much better ending than what it got.
My thoughts exactly. There was just so much potential here for many different multiple endings that could have worked out very well, however it feels as thought the author just said F it I am doing this and that is that.It's a good point. In this way this game is terrible. Few potentiality great stories and abrupt ending. Not cool.
For me it would be: Amy, Sophie, Dani and Jenna(she cam to strong for me, too aggressiveMy personal favorite character I grew attached to was Amy with Sophie, Jenna, and Dani coming in the next places.
I think there might be a time delay. I just fast-forwarded a week and then when I hit the Zzz to sleep, it triggered for the next morning.Having the same issue.
Stuck on "i should enjoy falling asleep and waking up with sophie...." not sure what triggers it.
Guess there is more with sophie stuck behind this.
That was my point. The Dev had said quite some time ago not to expect polished finalized endings to the individual lines. Such was said on the Patreon page, in Discord, and, if memory serves correctly, in this forum as well.I know he was using this as a "practice project", but honestly, who cares if it was practice or not because even if that's the case, it shouldn't just end when the dev feels they've had enough and are ready to move on to their main passion project; that's what leads to games either having deliberately rushed endings or games that feel like they have rushed endings as this game does.
Even as a practice project, a dev, in this case Domiek, should have at least planned a proper beginning, middle, and end for the characters in this game and for the overall story of the game. It's not just about learning the technical aspects like DAZ development, animations, coding, game design, etc, that a dev needs to master, it's story writing as well, knowing how to develop a story with multiple characters and conclude it in a satisfactory way, and sadly Domiek has failed at the conclusion part. Telling people multiple times that this game is just for practice doesn't excuse the disappointing and open-ended nature of its so-called "completion", it should just have been to alert people to the fact that it might vary a bit in quality as their skills improve during production.
You can't really call this game "complete" when there are so many things left open:
- Where does the MC and Dani's relationship go from here?
- Where does the MC and Jenna's relationship go from here?
- Where does the MC and Amy's relationship go from here?
- Where does the MC and Sophie's relationship go from here?
- What happens if the MC cums inside Daisy?
- What happens with Hikari after her Dad finds out she's a stripper?
- The MC and Mayan were getting closer, what would have happened there?
- Would we ever see more of Karen?
- How would the MC resolve being in relationships with all these different women?