@tibasu Oh yeah, it wasn't expected to be a pretty scene, punishment much harsher than the crime, thought, no idea what tag would be good? "don't do bad things"? XD Joking aside, didn't bother with thinking about a tag, kills shocking value like spoilers (but if someone wants to add one, feel free, not stopping anyone).
Some aspects of the game, especially how it works are explained in guides on my blog (link in the signature).
Yes, art will be somewhat inconsistent, more I draw, more my style changes. However, if I start going back and redoing everything I will be stuck in a loop, so I decided to ignore it until at least 99% of the game is done. Vizar (and his wife) got his sprite changed because I lost original draws and couldn't use 816x624 sprites in 1080p version. Scene I had in much higher resolution (though, still 4:3 ratio), so I left it.
As of now I removed karma gained/lost from popping out, just like rest of hidden stats, it's changing in the background. And there are few so the game world can adapt in a degree to what's going on.
As for the not-so pure... You could say that, I am just looking at it from curiosity perspective. I wouldn't say that when person masturbates it makes them a pervert... Then again, in other games MCs act like kissing makes you pregnant, so who knows anymore? XD
It wasn't balanced at all, I spent some chunk of time balancing it, so it's a little different. You can check that after I am done with this update. Other than skills and special items, option to summon a familiar adds extra tactics to the game.
Yeah, those QTE were thrown in a really fast fashion, I needed something to extend gameplay because it should be whole 30 days in-game time. Technically timer shouldn't be visible and ring should be showing properly how much time is left, but it works in a crap way it does... Good thing - QTE can be failed, bad thing - it means no bonus EXP, then again, it's not that much.
Majority of stuff in config menu was added because some people asked for it. The way it looks and works is purely thanks to Yanfly plugins, I just added it in (ok, I edited one thing because ON/OFF weren't clearly visible, so I had to adjust colors, but that's all).
Yeah, that autosave annoys me a lot, especially since I have to make tons of save files for testing. I tried fixing it so the game ignores autosave when auto selecting last save slot, but for some reason it works only during loading, not saving. I will have to gut RPG Maker more and figure it out.
Well, since the next update finally goes into free roam part of the game, my ability to add such cliffhangers until next update is done has been limited, so no worries XD