- Jun 8, 2018
- 1,150
- 1,056
This works for me with no workarounds on Arch using nwjs 0.55.0.Town of Passion
The method I use is to simply grab the latest nwjs tarball (sdk optional), then run
Code:
tar xvf ~/Downloads/nwjs-version-linux-x64.tar.gz --strip-components=1
I don't even need to override FONTCONFIG_PATH and never have for any RPGM game. Something is wrong with your setup because I don't think mine is especially special, maybe I just have a couple of fonts installed that removed the problems before they appeared.FONTCONFIG_PATH=fonts ./nw
I know Treasures of Nadia is a special case, but 99% of RPGM games just work for me after doing the above.
I don't do any of the directory/file moving/copying mentioned in the OP and I've never even tried, I just unpack the tarball and play the game. That method seems like an unnecessary headache.What a sec. you copied the game folder into the latest NW.js folder? You know, you only need to move the game's "www" folder and the "project.json" file to your new NW.Js folder.