3.80 star(s) 82 Votes

blubbervink

Well-Known Member
Oct 15, 2018
1,151
361
I breezed through it as well, but the game balance is nonexistent. It's challenging and fun in the same way that a bowl of sugar is sweet and delicious.
I mean... If thats how you experience it then thats how you experience it. In most standard pokemon games random trainers are nothing more than exp dumps... No challange, just there to lvl your pokemon for the next gym. This game is kind of the same but atleast the battles are more engaging imo.
Unlike those pidgeys
 

God_Batman

Member
Feb 8, 2018
465
377
Man, gotta laugh on those that can't play this game saying it's too hard, dude just made it a little bit harder than any other pkmn normally is, now it's definitely needed to plan ahead on battles and which moves to pick, you can't just go and rush quest and exploration, if you do that, well prepare to die alot.
So far just died once due to fault of attention.

About the performance, it is just good af, so far this is the only fan made pkmn game that runs on my phone without issues :KEK:
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
there is a difference between a challenge and a waste of time. how the hell u gonna give so many early trainers swords dance baton pass...... its like banging ur head against a wall.
I guess it's too hard to find the leftover item, give it to your Pokemon and get a free heal every round. For me it's dick holding, for other people a grind party? Holy smokes... 21. century players and their problems.
 
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Sep 20, 2017
27
16
Honestly don't get why people think it is so grindy? Like it isn't grindy, as long as you fight every npc in the order they appear you'll be consistantly overlevelled for whatever area you go to after the start. I don't even bother fighting wild pokemon at all. It's only the first few fights were you will really struggle since you only have the one pokemon and like no resources.

If you really need help, giving lucky-egg to your main pokemon and xp-share to your others should keep you consistently strong enough to fight damn near anything. Hell the only times you'll struggle past the start is if you run into a trainer who spams annoying attacks that disable your pokemon or heal themself. (Here's looking at you watchtower mini-boss!)
 
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Donfightit

Newbie
Aug 28, 2018
84
832
Honestly don't get why people think it is so grindy? Like it isn't grindy, as long as you fight every npc in the order they appear you'll be consistantly overlevelled for whatever area you go to after the start. I don't even bother fighting wild pokemon at all. It's only the first few fights were you will really struggle since you only have the one pokemon and like no resources.

If you really need help, giving lucky-egg to your main pokemon and xp-share to your others should keep you consistently strong enough to fight damn near anything. Hell the only times you'll struggle past the start is if you run into a trainer who spams annoying attacks that disable your pokemon or heal themself. (Here's looking at you watchtower mini-boss!)
I think the main problem we're facing here, is that there are people on this site, that are specifically here for some spicy content which they can enjoy with one hand. And than we have people like you guys (Yes I'm excluding myself from you people), that like games to not be easy and take more than 1-2 hours to get through.

And before we start the bs. I'm a proud Rom Hack Veteran. I've suffered and lived through Emerald Kaizo, Pokemon Reborn....

Lets just agree on the fact that it is grindy
 

blubbervink

Well-Known Member
Oct 15, 2018
1,151
361
I think the main problem we're facing here, is that there are people on this site, that are specifically here for some spicy content which they can enjoy with one hand. And than we have people like you guys (Yes I'm excluding myself from you people), that like games to not be easy and take more than 1-2 hours to get through.

And before we start the bs. I'm a proud Rom Hack Veteran. I've suffered and lived through Emerald Kaizo, Pokemon Reborn....

Lets just agree on the fact that it is grindy
What is your defenition of grindy? Mine is having to do the same thing over and over to get a specific thing, or lvls in order to progress with the game.

The game is not grindy just cuz it takes an hour to get to content you can use to beat your meat.

If you just want to play a game with plenty of content every 5 minutes thats fine, I play those too. But just because this game is not like that does not mean its the games fault, you just have different wants. Clearly dev-man is having a different take on how he wants to make the game

I just have a problem with ppl calling this game grindy while its not.

Edit: i actually dont have a problem with ppl calling this game grindy, they can call it watever they want.

But atleast read the room and give criticism that the dev can actually use.
 

SINtax EroRR

Member
Game Developer
Jun 21, 2017
497
2,169
I'm just gonna say this and be on my way. I was super interested in this game after playing the initial demo. Then I read through this thread and got the impression that the Dev didn't take criticism very well. But whatever, I figured I'd give it some time for things to cool off before checking it out again. Now that I have, I still think the dev needs to learn how to recieve criticism, but in addition to that I'm now firmly of the opinion that he is just kind of a prick. Dude can't even answer a genuine question about how to progress without a condescending attitude. And he has exactly one response to any and all criticism, which essentially boils down to "You only say that because you suck at the game". It's a terrible attitude for a developer to have, especially when his game is so blatantly breaking copyright laws, even by parody porn game standards. I suppose the one silver lining here is that his shitty attitude might serve to prevent his fanbase from growing large enough to garner the attention of Nintendo's notorious cease-and-desist lawyers.
Lol say what you will. I love it when people from the outside looking in don't understand how much stress and pressure I have to go through with with people asking the same damn questions a million times over. You people can sit on your ivory thrones in your holy tower up in your self-righteous spheres and call me a prick all you like. Maybe put your feet in my shoes for a bit and see if you can maintain your cool the way you think I should.

Am I dick? Oh yes, I am. Never pretended to be anything else. I'm a sarcastic, old-school, fuck-you, no hand-holding type of person. Does that make me popular? Certainly not. But I'm not here to be your friend, I'm not here to make myself a public figure who is likable. No, I am here to make a game that some might, or might not enjoy. regardless of whether any of you like me or not, it doesn't matter. What matters is my work ethics, and the results.

We will fight. You will disagree with me, and I might not play nice. But I will finish this game, and I will keep trucking forward. If you guys want to hate me, that's fine. As long as you think that this game is worth your time to play, that's all I need. So here's two flipped birds, but also a sincere thank you for checking out the game. I may not be pleasant, but I will let my sincerity speak for itself.
 

ScarletIce

Member
Sep 12, 2017
112
92
Lol say what you will. I love it when people from the outside looking in don't understand how much stress and pressure I have to go through with with people asking the same damn questions a million times over. You people can sit on your ivory thrones in your holy tower up in your self-righteous spheres and call me a prick all you like. Maybe put your feet in my shoes for a bit and see if you can maintain your cool the way you think I should.

Am I dick? Oh yes, I am. Never pretended to be anything else. I'm a sarcastic, old-school, fuck-you, no hand-holding type of person. Does that make me popular? Certainly not. But I'm not here to be your friend, I'm not here to make myself a public figure who is likable. No, I am here to make a game that some might, or might not enjoy. regardless of whether any of you like me or not, it doesn't matter. What matters is my work ethics, and the results.

We will fight. You will disagree with me, and I might not play nice. But I will finish this game, and I will keep trucking forward. If you guys want to hate me, that's fine. As long as you think that this game is worth your time to play, that's all I need. So here's two flipped birds, but also a sincere thank you for checking out the game. I may not be pleasant, but I will let my sincerity speak for itself.
If you don't care about improving your skills or your game I suppose that attitude is fine. But if you have any interest whatsoever in getting better at what you do, then you need to learn that if tons of people are consistently criticizing the same things, then those things are worth taking a second look at. That doesn't mean bowing down to every demand people make. It means you should try to sus out the root problem and address it in a way that you are satisfied with. Amateur feedback is important but it needs to be treated kind of like a riddle since most people won't be able to identify or articulate exactly what needs to be changed and how, all they can do is relay their experience. Spitting venom at people for bringing these issues to your attention is just going to make people stop wanting to share their thoughts with you, which means missing out on valuable feedback in the future. If you honestly think that a popular complaint is "wrong", at the very least you should say nothing, or better yet try to explain your vision in a non-judgemental way. And don't try to hide behind the old "you plebs just can't understand what I'm going through" excuse. Plenty of developers go through the exact same thing without lashing out at their fanbase for their complaints.
 

aqholder

New Member
Aug 22, 2022
8
1
If I give the picture to the peeping tom, it prompts me to follow him, and brings me to the cafe, but I can't find him anywhere. Is it a bug or is he in another place?
 

SINtax EroRR

Member
Game Developer
Jun 21, 2017
497
2,169
If you don't care about improving your skills or your game I suppose that attitude is fine. But if you have any interest whatsoever in getting better at what you do, then you need to learn that if tons of people are consistently criticizing the same things, then those things are worth taking a second look at. That doesn't mean bowing down to every demand people make. It means you should try to sus out the root problem and address it in a way that you are satisfied with. Amateur feedback is important but it needs to be treated kind of like a riddle since most people won't be able to identify or articulate exactly what needs to be changed and how, all they can do is relay their experience. Spitting venom at people for bringing these issues to your attention is just going to make people stop wanting to share their thoughts with you, which means missing out on valuable feedback in the future. If you honestly think that a popular complaint is "wrong", at the very least you should say nothing, or better yet try to explain your vision in a non-judgemental way. And don't try to hide behind the old "you plebs just can't understand what I'm going through" excuse. Plenty of developers go through the exact same thing without lashing out at their fanbase for their complaints.

I have several issues with your point of view. But just to be clear, I think you have something valid. I just don't think you're applying the full picture, because you're not a dev. You cannot claim to empathize with my position without actually walking a mile in my shoes. So let's address everything you have to say. You want civility? No problem. At least this particular response isn't purposely trying to rip my head off.


"Improving my skills and my game."

Problem no 1. Improve in what way? The balancing? The difficulty? The scaling? Because while I do receive many complaints about this, I also receive an equal amount of praise and support from old-school players (who are my target demographic) who enjoy it and don't think its broken. Do I think its perfect? Nope. But making any changes will only serve to do absolutely NOTHING. No matter how I balance the game, I cannot please everyone. There will be people who wont like me making it easier, there will be people who applaud the change. As you pointed out, I'm not here to bow down to everyone. There is no way for me 'Balance the game' without ticking off one side or the other.

"sus out the root problem"

Problem no 2. Root problem, which once again, is dependent entirely on player experience. Some won't think its a problem at all, others will say it is. Here's MY problem with all the complaints: Few of it is actually constructive. Go ahead and filter through these 59 pages of comments and try to find for yourself how many comments actually seem helpful to me, and arent consisting almost entirely of drivel that just tells me "Hurr, game too hard." I'm quite serious. I'm willing to bet that at least 80% of the "criticism" is saying the exact same thing, without ever offering an idea or solution for how they think a game should be balanced. And for the 20% who actually DID give me something constructive to work with, I almost always respond to them in a much more cordial tone. And I dare you to find me examples where I'm a 'being a dick' to helpful, respectful people. In fact, many changes has already been made to this game BECAUSE I listen to criticism, and even the briefest look at my convo history with the players on the game's discord server will PROVE IT.

But of course, in order to paint a narrative where I'm a nasty tyrant with 0 tolerance policies, I doubt any of you will make the effort to check it for yourselves.

"And don't try to hide behind the old "you plebs just can't understand what I'm going through" excuse. Plenty of developers go through the exact same thing without lashing out at their fanbase for their complaints."

Problem no 3. This game has a target audience. It has specific type of player in mind. This is like telling Fromsoftware to "stop making hard games". In fact, let's use them briefly, for an example. The Souls series are almost universally praised. Even people who hate the difficulty still enjoy the aesthetics, world-building, narrative, music, etc. However, there will ALWAYS be detractors who hate the game, even if it praised by many others. But do the devs backtrack and start patching the game to make it easier for the complaining players? No. Unless there is a game-breaking bug, or the enemy is universally complained about, they will not change the difficulty.

But lets get to the part about my attitude, since that is apparently the main issue y'all have with me. Spitting venom at people who bring issues to my attention? Hmm. Maybe the things they say are I dunno, part of the 80% drivel that I've already heard before? I could ignore them, sure. But sometimes I can't help myself, and that is a fault I can readily admit. Once again, I dare you and everyone here who has a one-sided opinion of me, to find EXAMPLES in this thread and and in my discord, where I AM ACTIVELY SHITTING ON PEOPLE WHO REPORT BUGS and other VALID PROBLEMS.

On top of that, I want to remind people that I'm working on this game solo. I do not have someone else to work with me, I don not have people to share my burdens, I do not have any support aside from beta-testers. The stress of working on this alongside my day job, is stressful. It is not Easy. NOT EASY. I'm not asking for sympathy, I'm asking you to understand that my mood will be shit from time to time. I will be giving dick responses, and I will be an enemy to some. But this is not who I normally am. I do not like it, but it is a necessary evil for someone in my position.
 

SINtax EroRR

Member
Game Developer
Jun 21, 2017
497
2,169
If I give the picture to the peeping tom, it prompts me to follow him, and brings me to the cafe, but I can't find him anywhere. Is it a bug or is he in another place?
He's in the top left corner with another guy near the counter. Talk to the other guy. If they are not there, show a screenshot.
 

TAGELD

Member
May 18, 2019
154
313
The city is huge. That's just how it is. Personally I've never encountered any lags myself.
I think this might be worth adressing, since I'm not the only one seeing the slowdows. Maybe break the city up in two chunks? It is already seperated by a bridge, and by not forcing the whole thing to load at once would probably reduce the problem by a lot. (Don't know how easy it would be to do, never really messed with rpgmaker)
 
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3.80 star(s) 82 Votes