I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 4659, in script
$ location_select = renpy.call_screen("location_screen6")
File "game/script.rpy", line 4659, in <module>
$ location_select = renpy.call_screen("location_screen6")
File "game/script.rpy", line 3062, in execute
screen girl_screen():
File "game/script.rpy", line 3062, in execute
screen girl_screen():
File "game/script.rpy", line 3065, in execute
frame:
File "game/script.rpy", line 3071, in execute
hbox:
File "game/script.rpy", line 4248, in execute
frame:
File "game/script.rpy", line 4253, in execute
viewport:
File "game/script.rpy", line 4259, in execute
vbox:
File "game/script.rpy", line 4272, in execute
if selectedCharacter <> "C_MainC":
File "game/script.rpy", line 4278, in execute
text "{size=-10}"+SexHint(selectedCharacter)+"{/size}"
File "game/script.rpy", line 4278, in <module>
text "{size=-10}"+SexHint(selectedCharacter)+"{/size}"
File "game/helpers.rpy", line 5107, in SexHint
if EventPreReq(event0744,C_Activist) == "Green Light!":
File "game/helpers.rpy", line 2311, in EventPreReq
tempHourStamp += ', ' + LocName(EventZ.priorevent.location)
TypeError: coercing to Unicode: need string or buffer, NoneType found
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 4659, in script
$ location_select = renpy.call_screen("location_screen6")
File "renpy/ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 4659, in <module>
$ location_select = renpy.call_screen("location_screen6")
File "renpy/exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 451, in visit_all
callback(self)
File "renpy/display/core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 462, in per_interact
self.update()
File "renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/script.rpy", line 3062, in execute
screen girl_screen():
File "game/script.rpy", line 3062, in execute
screen girl_screen():
File "game/script.rpy", line 3065, in execute
frame:
File "game/script.rpy", line 3071, in execute
hbox:
File "game/script.rpy", line 4248, in execute
frame:
File "game/script.rpy", line 4253, in execute
viewport:
File "game/script.rpy", line 4259, in execute
vbox:
File "game/script.rpy", line 4272, in execute
if selectedCharacter <> "C_MainC":
File "game/script.rpy", line 4278, in execute
text "{size=-10}"+SexHint(selectedCharacter)+"{/size}"
File "game/script.rpy", line 4278, in <module>
text "{size=-10}"+SexHint(selectedCharacter)+"{/size}"
File "game/helpers.rpy", line 5107, in SexHint
if EventPreReq(event0744,C_Activist) == "Green Light!":
File "game/helpers.rpy", line 2311, in EventPreReq
tempHourStamp += ', ' + LocName(EventZ.priorevent.location)
TypeError: coercing to Unicode: need string or buffer, NoneType found
Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Polyturnon 0.17
Fri Sep 27 00:34:00 2024