Altruant

Member
Feb 20, 2021
179
63
151
Speaking of nerf, the three nerf I hated most was:

- the removal of Druid unique King Quest mechanic (Druid doesn't need to do the King Quests due to being the Prince. This was changed because someone REALLY didn't like that different characters has different advantages)
- the Noble nerf ( Noble starts with 5000 gold and a 5% increase in money each day due to their investment. Originally, the 5% scale with your total money, so 10000 gold get you 500 gold a day, with 100000 get you 5000 etc. At some point, the money scaling ensured you never need to worry about gold again, in exchange you don't have any combat boost. Someone didn't like that mechanic and cap the amount of money the 5% can get and in the end it's a pitiful amount that can probably be earned by one or two fights in the arena. And the Noble is a shit starting point combat wise too. I don't understand)
- Druid again. The removal of Thunderstorm from Druid skill list. Like sure Evo having Thunderstorms and Timestop etc is fine but Druid? Thunderstorm is too much etc.
 

aspar4gus

Well-Known Member
Mar 27, 2019
1,113
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Speaking of nerf, the three nerf I hated most was:

- the removal of Druid unique King Quest mechanic (Druid doesn't need to do the King Quests due to being the Prince. This was changed because someone REALLY didn't like that different characters has different advantages)
- the Noble nerf ( Noble starts with 5000 gold and a 5% increase in money each day due to their investment. Originally, the 5% scale with your total money, so 10000 gold get you 500 gold a day, with 100000 get you 5000 etc. At some point, the money scaling ensured you never need to worry about gold again, in exchange you don't have any combat boost. Someone didn't like that mechanic and cap the amount of money the 5% can get and in the end it's a pitiful amount that can probably be earned by one or two fights in the arena. And the Noble is a shit starting point combat wise too. I don't understand)
- Druid again. The removal of Thunderstorm from Druid skill list. Like sure Evo having Thunderstorms and Timestop etc is fine but Druid? Thunderstorm is too much etc.
these seems so petty, it's like when most rpg gamers pick the normal white male warrior character and they're seething in anger and try to ruin it because they hate men or some shit
 

Altruant

Member
Feb 20, 2021
179
63
151
The Druid was compensated with a lot of nice things. Like the Blood Magic is great and the other stance stuff is also great. It is just the nerf doesn't really make sense with everything else in the game
 

dinopara

Active Member
Apr 1, 2021
750
615
126
Stamina works fine for me.

You only recover stamina at camp if you have less then certain amount and resting at camp gives you "Rest" buff that removes stamina consumption for next X steps. Resting for 2 hours allows you to save 20 stamina across all party and it is more effective than sleeping which gives 8.3 stamina per hour. Same rest buff is applied by resting mermaid event.

Yellow fruit event also works fine, it just recovers 10 stamina to MC.
we seem to be playing different versions, can't recover at all outside milk/sleep and can only restore stamina while traveling with potions and i am not using restless, just your standard quickstart.
haven't been able to recover stamina while adventuring since 0.20 :HideThePain:
also mermaid rest bonus recovers stamina and give you the well-rested movement bonus but different game versions...

these seems so petty, it's like when most rpg gamers pick the normal white male warrior character and they're seething in anger and try to ruin it because they hate men or some shit
welcome to portals of phereon, first time seeing these nerfs? expect more of them.
 

SAGT

Newbie
Oct 8, 2022
30
117
109
Still waiting for not only Evolution to be allowed to steal another god's follower. Why does only one of the main characters who were in a relationship with another want to get them back?
 

Axvz

Member
Mar 25, 2021
139
201
166
Still waiting for not only Evolution to be allowed to steal another god's follower. Why does only one of the main characters who were in a relationship with another want to get them back?
Crea gets her gf back in "war" ending, Druid initially was single to begin with (though he has a "harem" art for fans of this kind of self-insert. Not sure if this is actually related to any ending, I don't play this dude much). Who else?
 

dinopara

Active Member
Apr 1, 2021
750
615
126
i can almost hear the "nauuuurrr the canon protag of this game is the superior futa race evo, stop picking the filthy male druid character in every playthrough"
actually it's because XX_FutaLord420_XX is finishing the game with more than 2 points of difference between evo and creation runs in the discord and the other guys are telling syvaron he be exploiting because druid is OP o algo.
most of the nerfs are based off the discord cabal that keeps infighting to who gets the highest score in the lowest time, it's not related to any of the three characters getting special treatment, else oriel would have been gutted a long time ago.
 

JakoRinthian

New Member
Dec 9, 2019
2
2
88
Time to provide something that maybe 1% of the people want, CHEATING DOESN'T PREVENT UNLOCKABLES. Sure I can understand the balancing aspect but this is a singleplayer game, and I like to earn my achievables even if I sometimes cheat for them. This does not however prevent your score from saying you cheated, but you (should) be able to unlock everything you can without cheating, provided you are on a correct difficulty mode.

WHAT, you want to be able to unlock stuff even under 100% modifier? Alright I got you, you dirty dog, added an optional upgrade that gives easy mode a 100% modifier, ensuring you will always be able to unlock basic stuff. WHAT YOU WANT MORE TRAITS, fuck it another optional upgrade that does the same as above, but makes the starting x1 20P for both MC and Starters give you 999 points to spend, although it doesn't update in the difficulty screen.

WARNING DO NOT INSTALL WITH A DIFFERENT VERSION, IT WILL BREAK YOUR GAME, most up to date for 0.29.0.0
I recommend keeping a backup of your original Assembly-CSharp.dll, to install simply drag and drop your preferred cheating .dll to PortalsOfPhereon_Data\Managed In case you have the brain of a goldfish, instructions and a brief description are included in the folder(s) themselves.
-edit
Fixed not unlocking achievements that require you to win the game whilst cheating, update if that matters to you otherwise V2 is the exact same.

Sorry to bother you with a bit of a necro reply, but is there any chance you'd be able to update the trait point mod for version 0.31? Thanks in advance for reading and the work you've done in giving players more options.
 

PixelLewd

Active Member
Jan 31, 2022
608
1,835
277
You could technically argue there are 4 protagonists, since Oriel exists as the default for the 4th slot. But yes, for the most part its just the main trio of Crea, Evo, and Druid.
 
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FlamerionFF

Member
Apr 6, 2022
111
138
158
Do we count, that Oriel can be replaced by almost any Unique character from gallery?
They all play quite samely tough, one I remember specially was a dragongirl, who can spend lots of gold to boost own stats.
 

eerie1

New Member
Jan 15, 2025
2
5
12
I've been thinking about how it seems like for a new player the game can be overwhelming in how many systems and options there are, many of which can be difficult to understand even with the tooltips available (and the library).

I remembered this from Game Maker's Toolkit about better tutorials for complex games and I think I have some ideas of how the game could be made easier to learn based on that.

My main goal with the ideas I've come up with is to ease the player into first the most basic and essential systems, and only after they've gotten used to them would they gain access to other systems, thus avoiding overwhelming them with having too many systems and options available from the very start.

I think that for this game the core of the gameplay revolves around exploration and combat, with other systems kind of existing to help the player become better at those things or to customize their experience (with a few exceptions).

A sort of "Tutorial Mode", in which at the very start of the game most systems are disabled/inaccessible, could help the player focus on learning just a few things. Maybe the disabled systems could become enabled gradually as the run progresses (unlocking a new system every 5 or 10 days, for example).

I think maybe this could make learning the game a much less overwhelming or confusing experience for the player, and if it's possible to gradually unlock all the systems then by the end of the tutorial they could play like it's a regular run.

For more details, here's what I think could be disabled at the start and what could stay:

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For how this "Tutorial Mode" could be accessed maybe it could be an option in the introduction event at the start of the run, maybe for any MC or maybe just for Oriel.

As to in what order the systems would be unlocked maybe this could work although I'm not sure:

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And another idea I had to help the player focus on learning the basics of the game was to, after the introduction (if they activated "Tutorial Mode"), offer them some options of pre-made teams with 3-4 units each that are supposed to work well with each other, with the idea that the player should be able to just put them all on their team and go explore a portal/fight in the arena. All of these units would have kind of ok genes (in the range of 2 to 4 points each gene), skills, and maybe even traits, so that the player can at least get through the early game without a lot of struggle.

More specific ideas for these teams:

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And lastly, I also thought of a way to weave this "Tutorial Mode" into the narrative:

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Maybe some of my ideas will be helpful, or maybe not, but I wanted to try to help this game in some way, because I genuinely think that once the player actually understands how everything works, the game can end up being quite a lot of fun, and also because i just really like this game.
 
Last edited:

eerie1

New Member
Jan 15, 2025
2
5
12
Also I know implementing all of this with the narravite explanation could require a lot of work, so an alternative could be to just disable the systems without providing a narrative explanation, maybe just having an event every few days saying what systems have become unlocked.

Or even without that, maybe just telling the player that if they don't know much about the game they should probably just ignore most of the systems and places and focus on the arena and/or the portals, at least for the first 5 or so days.

However, one thing that could maybe help the player learn faster is the idea of pre-made teams, so that they don't have so much trouble with figuring out how to build their starters or a good team and they can just start exploring or fighting.


Anyway, there's a different topic I wanted to mention too:

A detail i kind of skipped in my last post is that in the "Tutorial Mode" the rewards from the adventuring guild and from king's quests could maybe be weakened until reaching certain day milestones so that the player doesn't become too overpowered with legendary or mythical/special items, for example.

And another thing I wanted to mention is that I've seen some posts on this thread saying that a new player that's struggling to learn or understand the game could just cheat to make things easier for themselves, and maybe then they could learn the game as they try things without, for example, risk of a game over (or at least that's what I conclude from what they said). However, I think this approach has a few potential disadvantages like maybe not actually helping the player learn how everything works, or them not learning how to assess risks. That is why I think a better tutorial may be good for the game.

But if that's not really feasible at the moment, or if it could lead to development of the rest of the game slowing down a lot, maybe it would be better to just make a guide for new players, and i know there's one in the wiki but it seems to be only for druid MC (although some of what I've read so far could be applied to other MCs), and I think a more general one that allows the player to start with any of the three main MCs or Oriel could allow the player to make more decisions for themselves and to figure things out more naturally.

I think maybe I could make such a guide but a few systems I'm not very familiar with are spirits, creatures, Crea/Evo skillpoints and skilltrees, and unique NPCs and their respective quests (i prefer to have a team of hatched/fused characters), but other than that I think I understand pretty much everything else, or at least have some idea of it (for example, I haven't explored tundra or desert portals but I can make a few assumptions based on how other portals work (weather, tile effects in combat, overworld movement speed), as well as what I've read from the wiki).
 

Altruant

Member
Feb 20, 2021
179
63
151
I sat through a play through in the new version. The biggest change is probably the character creation tbh. All the bad traits like dumb, ugly etc now cost points and don't give negative points back so you can't go fully prepared like before. It completely removes the ability to min max for a good set of traits reserve.

I like the character work panel, it makes arranging everything easier . At the same time it was also a stealth nerf. Before you can set any numbers of characters on fishing. Now it works like Strive 4 Conquest where the numbers of slot for a job is limited.

I have not been able to get any breeding done with my main character through date for now. It is definitely a big change when you can just pump out a bunch of eggs at the start like in previous version.

Again, the change to character creation is probably the biggest going forward
 
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Lindazana

Member
Sep 16, 2018
101
153
198
I have an odd, silly request. It seems that the unlockables are able to be edited somehow by someone(s) here, not sure what sorcery is used for this. But would it be possible for someone to post a unlockables file that has all starter traits/starts, but does NOT have any of the gallery or characters unlocked? This lets you have the fun of searching for collectables, without the grinding of 50 playthroughs with cripplingly weak start perks and insane OCD/spreadsheet levels of min-maxing for the time-crunch related trait unlocks.
 

TalRash4

Member
Feb 27, 2023
405
448
187
I have an odd, silly request. It seems that the unlockables are able to be edited somehow by someone(s) here, not sure what sorcery is used for this. But would it be possible for someone to post a unlockables file that has all starter traits/starts, but does NOT have any of the gallery or characters unlocked? This lets you have the fun of searching for collectables, without the grinding of 50 playthroughs with cripplingly weak start perks and insane OCD/spreadsheet levels of min-maxing for the time-crunch related trait unlocks.
My brother in Christ, you will still be grinding 50 playthroughs, because some of unique characters can be found only if you have a certain elemental affinity, some of them requires very specific conditions, etc.
 
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Cyrilion

Member
Dec 4, 2019
201
190
142
My brother in Christ, you will still be grinding 50 playthroughs, because some of unique characters can be found only if you have a certain elemental affinity, some of them requires very specific conditions, etc.
I have basically everything barring a handful unlocked after i screwed up and overwrit my unlockables a while back, it only took like 3 playthroughs, and like 2 partials, but yeah, i am missing some of the affinity ones still lol.
 
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Suminohana

Member
Aug 27, 2023
333
313
90
Guys, here's a save of mine with:
- Huge parts of the gallery unlocked
- Pretty much infinite money
- On a gallery-unlockable difficulty
- Some insanely virile centaurs with excellent traits
- Very rare biomes and portals stabilized
- Excellent relations with characters
- Many, many unique characters in the house, I don't think I've killed any unique in this save
- Bizarrely strong Zija and other strong characters as well
- Many rare species

PS: I did this on 30.0.0.0, haven't updated yet, not sure if it changes anything.
 
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Suminohana

Member
Aug 27, 2023
333
313
90
My brother in Christ, you will still be grinding 50 playthroughs, because some of unique characters can be found only if you have a certain elemental affinity, some of them requires very specific conditions, etc.
Yo bro, do u have any idea how to get the Lymean horse girl that appears on forests? I used to get the event back in the beginning of the save, and I tried using a Lymean in the party (I read somewhere that this is how you progressed), but it still didn't let me progress on the event. Nowadays such event doesn't even trigger for me anymore. How to do it? I love centaurs.
 
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