At this point people who believe 'Muh developer work on what ifs in his free time!!!. It's his hobby!' are either very naive people or simply a ntr fan. Seriously look at how many what if's he released lately and how many main game chapters. Also somebody please check how many renders and animation scenes will be in chapter 11 (excluding bad end ntr's) and compare to how many of them in what if's that released between chapter 10 and chapter 11. If it's close (or even more) then it means the dev has plenty of free time at his hand for his 'hobby'
He has more 'hobby' time than work time for his main game it seems...
Honestly why not just say 'I want to farm ntr whales more than work on main game!' and move along. Again this 'what if's doesn't effect development speed of the game! He does it on his free time as his hobby!' is such a cringe lie dude
Also this 'muh cuckold fans are the paying customers so dev want to focus on them!' is completely fair but what would you expect when most of the game's sexual content is simply ntr content when you count the what ifs. You would expect huge portion of harem players supports that? Nearly all the most supported and biggest earner adult games on patreon are vanilla and harem games which has zero ntr in it. So non-ntr players (which is overwhelming majority of the adult game playerbase) would love to support the game more if the focus of the developer wouldn't be so much on ntr content. So blaming them on not paying when they are the lesser catered playerbase of the game is kinda weird. I mean despite all of this I still think even this game has more harem fan patrons than ntr patrons but it seems like 'what if' votes are max tier locked so it's natural that what ifs are always ntr simply because of ntr whales
I don't know why people need this explained, but here's a mock-up of my schedule:
If I work six hours a day, seven days a week on the main game(assuming eight hours of sleep), that gives me ten hours of non-allotted time per day.
Now, during periods where I have a lenient schedule, if I devote three of those ten hours to What Ifs? as a form of overtime, how is that delaying development of the main game?
Yes, I could spend those overtime hours on the main game. Same way every salary worker could put in 50% more hours per day for no benefit. My goal as a one-man team is to find a work/life balance that is sustainable. The What Ifs? stretch me thin but I do them because I'm passionate about exploring new concepts in my work and they are a breath of fresh air to me.
People like to throw around the term "milking", but understand that if my patrons want me to stop doing What Ifs?, then they'll just be getting less content on the same schedule because I'm not spending more than 42 hours a week on a creative job that pulls in manager at McDonald's money at it's peak. If you average it out with the first two years where I made employee at McDonald's money and the 15 thousand in computer equipment, it's laughable to expect more.
At the end of the day, the only thing that matters is my update schedule. And my update schedule of 6-7 months per chapter is absolutely fair. For the amount of content in it and compared to other developers. When you factor in the What Ifs?, you can see how much of my time goes to pumping out content for my patrons. Chapter 11 has been scheduled for January for months on my end whether the What Ifs? exist or not.