Moira is a hard set scene.Im pretty sure you can reject all advances by NPCs unless we accidentally forgot to update a scene somewhere.
Moira is a hard set scene.Im pretty sure you can reject all advances by NPCs unless we accidentally forgot to update a scene somewhere.
Don't know if its intentional, but I'm pretty sure its currently impossible to complete the Blackfur Baccaract quest without sexing Samara. The other option to just accept a drink and meal seems to be broken at the moment.Im pretty sure you can reject all advances by NPCs unless we accidentally forgot to update a scene somewhere.
Prudes everywhere rejoice!View attachment 4046326
Samara is getting an update next build which will fix this.
Probably gonna actually make that scene mandatory from a narrative standpoint, but give the option to fade to black. Thinking on it, but I want some scenes to be mandatory. Moira, for instance, there will not be an opt-out and Redic will have banged her in all play throughs... and there are a few others that are mandatory, but there will be fade to black for the SFW options. But even faded, it went down.Prudes everywhere rejoice!
*Sad face*Probably gonna actually make that scene mandatory from a narrative standpoint, but give the option to fade to black. Thinking on it, but I want some scenes to be mandatory. Moira, for instance, there will not be an opt-out and Redic will have banged her in all play throughs... and there are a few others that are mandatory, but there will be fade to black for the SFW options. But even faded, it went down.
You just need to pick up your sword... That's obvious when you read the dialogue, or check the objective, or check theWhan I read comix and found outt there is a game, I hoped there is somthing akin to that rpgmaker things. But this... they clearly not suited for making games. Overcomplicated combat without obvious mechanics is shitty at least.
Save-load made so poorly, you cant even tell - are you loading or saving.
Perfect example of situation when art is NOT everything.
No obvious pointers is making you reload again and again without any understanding - what the fuck did you do wrog this time. From gamedesign point of view - complete shit.
When you escaping prison, second room, SECOND FUCKING ROOM - and they're keep catching you. What to do? Where to hide? How stupid and blind devs are to shit this crap to life? Hope they will never make games again, they are imbecils anyway. Even BG3 has combat more comprehansible than this shit.
When reading comprehension is your biggest enemy... I never had trouble with the game pointers, Though yeah the combat has much to be desired but it is in it's early stages with the art and story being the main focus at the moment dev wise. If you want something done then supporting the dev and having patience would be the logical and ideal thing to do. and honestly? The art does carry the game this early on and that's more that can be said for most that end up being abandoned.Whan I read comix and found outt there is a game, I hoped there is somthing akin to that rpgmaker things. But this... they clearly not suited for making games. Overcomplicated combat without obvious mechanics is shitty at least.
Save-load made so poorly, you cant even tell - are you loading or saving.
Perfect example of situation when art is NOT everything.
No obvious pointers is making you reload again and again without any understanding - what the fuck did you do wrog this time. From gamedesign point of view - complete shit.
When you escaping prison, second room, SECOND FUCKING ROOM - and they're keep catching you. What to do? Where to hide? How stupid and blind devs are to shit this crap to life? Hope they will never make games again, they are imbecils anyway. Even BG3 has combat more comprehansible than this shit.