Create and Fuck your AI Cum Slut -70% Summer Sale
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nanwunwun_

New Member
Apr 18, 2022
10
6
I'm sure this has been asked a million times but I don't know how to install the hotfix. What do I do because the water isn't letting me get any.
 

Rolo

Well-Known Member
Jul 14, 2017
1,739
1,712
I'm sure this has been asked a million times but I don't know how to install the hotfix. What do I do because the water isn't letting me get any.
Do you mean the water for watering the flowers? Just take pee, that saves you the long walk down to the kitchen.
 

Monki0

Member
Nov 6, 2023
283
380
Ugh the new model is less attractive than the old one WTF? Am the only one thinking this?

Original Version:
View attachment 4882841

New version:
View attachment 4882843

??? Bro you realize the most important element in the game is... the princess... right? .....Right?
Yes the new Model looks so generic like every other 3D game.

Where are the eyebrows? She also lost the bratty appearance and looks kinda ill.
 

Rolo

Well-Known Member
Jul 14, 2017
1,739
1,712
Ugh the new model is less attractive than the old one WTF? Am the only one thinking this?

??? Bro you realize the most important element in the game is... the princess... right? .....Right?
On first sight, I thought so too. One has to get used to new (unused) stuff.
Both have their own charmes and advantages.

Atm I am convinced that the new Princess has much more potential. Her eyes and faces differ with every mood. She looks so unreachable and vulnerable. Goblin will have much more fun to corrupt her.
Therefore I guess the dev did really good work on her.
 
Last edited:
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Trophimos

Newbie
Apr 18, 2025
35
93
Ugh the new model is less attractive than the old one WTF? Am the only one thinking this?

Original Version:
View attachment 4882841

New version:
View attachment 4882843

??? Bro you realize the most important element in the game is... the princess... right? .....Right?
Agreed. Old model is way better. I totally don't get X-dew's radio silence for nearly a year and then dropping the new one and trying to act like nothing happened. I'm pretty pissed.
 

hoshimota

Active Member
Sep 18, 2023
693
1,708
Agreed. Old model is way better. I totally don't get X-dew's radio silence for nearly a year and then dropping the new one and trying to act like nothing happened. I'm pretty pissed.
Yeah and we are already on the same path with the new version. I just saw in the 2.0 thread they are talking about a whole system of how long the princess' pubes are and maintaining them and using the shavings for potions lmao.

Bro... did you forget about the whole "you will be able to make her gain or lose weight based on how you feed her" system that you realized was unnecessarily complicated, and never actually delivered? JFC. Maybe, just maybe, get the basics up and running first?

This is classic ADHD dev behavior - OH here's a cool idea, oh another one! Oh and then I could do xyz, that would be awesome, and maybe abc, and and and - please stop. Framework first then add extra shit if you are so inclined.
 

X-Dew

Member
Game Developer
Sep 10, 2023
129
522
Yeah and we are already on the same path with the new version. I just saw in the 2.0 thread they are talking about a whole system of how long the princess' pubes are and maintaining them and using the shavings for potions lmao.

Bro... did you forget about the whole "you will be able to make her gain or lose weight based on how you feed her" system that you realized was unnecessarily complicated, and never actually delivered? JFC. Maybe, just maybe, get the basics up and running first?

This is classic ADHD dev behavior - OH here's a cool idea, oh another one! Oh and then I could do xyz, that would be awesome, and maybe abc, and and and - please stop. Framework first then add extra shit if you are so inclined.
Making the princess gain or lose weight would have required creating multiple body stages and recreating nearly 100% of the animations with different variations. More importantly, every animation would need to be adjusted to match different body sizes. I was open to doing that, but there was very little interest from the community, so it wasn’t implemented in Game 1, and it’s not currently planned for Game 2.

The pubic hair system, by contrast, is a small cosmetic feature. It still takes a fair amount of work, but it only affects a fraction of the total animations. Most importantly, it doesn’t complicate gameplay systems or turn event logic into a mess. Because for Game 2, I built a custom video player plugin with a system that can dynamically swap animation variants based on shared triggers, all within a single event structure. That means everything is handled cleanly without stacked conditionals or bloated event trees. So no, this isn’t about chasing distractions. I developed this system specifically to make it possible to build the game exactly the way I want to, with the level of control and detail I care about.
 

Bunchanumbers

Member
Mar 24, 2018
166
304
Making the princess gain or lose weight would have required creating multiple body stages and recreating nearly 100% of the animations with different variations. More importantly, every animation would need to be adjusted to match different body sizes. I was open to doing that, but there was very little interest from the community, so it wasn’t implemented in Game 1, and it’s not currently planned for Game 2.

The pubic hair system, by contrast, is a small cosmetic feature. It still takes a fair amount of work, but it only affects a fraction of the total animations. Most importantly, it doesn’t complicate gameplay systems or turn event logic into a mess. Because for Game 2, I built a custom video player plugin with a system that can dynamically swap animation variants based on shared triggers, all within a single event structure. That means everything is handled cleanly without stacked conditionals or bloated event trees. So no, this isn’t about chasing distractions. I developed this system specifically to make it possible to build the game exactly the way I want to, with the level of control and detail I care about.
how did u react to the person who accused you of dying in a car crash of all things
 
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tarzan999

Well-Known Member
Aug 11, 2016
1,189
2,643
Making the princess gain or lose weight would have required creating multiple body stages and recreating nearly 100% of the animations with different variations. More importantly, every animation would need to be adjusted to match different body sizes. I was open to doing that, but there was very little interest from the community, so it wasn’t implemented in Game 1, and it’s not currently planned for Game 2.

The pubic hair system, by contrast, is a small cosmetic feature. It still takes a fair amount of work, but it only affects a fraction of the total animations. Most importantly, it doesn’t complicate gameplay systems or turn event logic into a mess. Because for Game 2, I built a custom video player plugin with a system that can dynamically swap animation variants based on shared triggers, all within a single event structure. That means everything is handled cleanly without stacked conditionals or bloated event trees. So no, this isn’t about chasing distractions. I developed this system specifically to make it possible to build the game exactly the way I want to, with the level of control and detail I care about.
May I ask you why do you feel the need to create so much gameplay for this porn game? I am not being confrontational just curious. Is it something done to extend play time or do you need meatier gameplay to feel creatively fulfilled. I have wondered for years why not just focus on the porn and make all of the gameplay depth to exclusively service the porn like in Witch Trainer where you have interface to call Hermione to your office and non-porn mechanics like writing reports for money is done with a single mouse click.
 

elbro

Member
Nov 22, 2020
404
754
Ugh the new model is less attractive than the old one WTF? Am the only one thinking this?

Original Version:
View attachment 4882841

New version:
View attachment 4882843

??? Bro you realize the most important element in the game is... the princess... right? .....Right?
I think both models are attractive, but the original had more of a spoiled princess face, which made interactions with her more believable. I think the new model should also capture that essence, and the skin is very clean in the second model. It's as if this princess also seemed more defenseless and didn't inspire respect or self-confidence.
 

X-Dew

Member
Game Developer
Sep 10, 2023
129
522
May I ask you why do you feel the need to create so much gameplay for this porn game? I am not being confrontational just curious. Is it something done to extend play time or do you need meatier gameplay to feel creatively fulfilled. I have wondered for years why not just focus on the porn and make all of the gameplay depth to exclusively service the porn like in Witch Trainer where you have interface to call Hermione to your office and non-porn mechanics like writing reports for money is done with a single mouse click.
It’s just personal preference. I grew up playing World of Warcraft and other RPGs, so I’ve always been drawn to games with freedom, exploration, and meaningful progression. I enjoy building something over time, making choices that matter, and being part of a world that responds. Some people prefer quick scenes and minimal gameplay and that’s totally fine. But it’s not for me. I’m interested in adult games with depth, player control, and a richly detailed world that feels alive where characters think, feel, react and respond in believable ways. There are almost no adult games like that, mostly because it’s hard to pull off. These kinds of systems often come with bugs, unclear pacing, or frustration. Big systems and real player choice are hard to design and even harder to finish. A lot of projects like this end up abandoned or stuck, just because they require way too much time, energy, and constant problem solving. But that’s the kind of game I’d want to play so that’s the kind I’m making.
 
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