Unknown1653
Hey Men! not sure how to reply the rate,so I ping u here.
Hope u can see it.
Here it goes.
Thank you very much for your detailed feedback. I truly value your opinion. First, I appreciate your praise for Abyss Girl, and I’m really sorry that I wasn’t able to showcase the charm of the other characters as well, which may have disappointed you. That’s my oversight, and I’ll work harder to improve their portrayal. I hope you’ll see their growth and appeal in future versions.
As for the Sherlock Holmes elements, I’m glad you’re interested in them! I’m a big fan as well. However, this isn’t a fan work; I’ve simply borrowed some elements to create my own story. I hope you can find new enjoyment in it.
Regarding the confusion about the story’s direction, it might be because we’re still in the early stages, and many things haven’t been resolved yet. Nevertheless, I really appreciate you pointing this out, and I’ll work on making the story’s direction clearer. I hope to provide a better experience in future updates.
As for the issue of excessive dialogue, while it may seem that way now, those dialogues actually hide a lot of character relationships and world-building. However, I completely understand if you’re not a fan of these parts. In any case, thank you for your input, and I’ll consider how to better balance the narrative.
Regarding the sound effects, you seem to have a lot of experience in this area, perhaps even as a professional coder. I’m still learning and can only work on these issues in my spare time after work, so there are bound to be some oversights. If possible, could you help point out which parts of the sound effects have issues? If you don’t have the time to assist, I completely understand, as you’re not obligated to help a stranger. However, this is the only feedback I’ve received about sound issues, so perhaps it’s due to the speed at which you click through the game? Either way, I really appreciate you bringing this to my attention, and I’ll work to improve it.
Finally, regarding the use of depth of field, haha, that’s definitely a personal preference of mine, and I may have gone a bit overboard. I can only accept your criticism, and I really appreciate you pointing it out!
Once again, I sincerely thank you for your detailed review. I’ll continue working hard to improve this game and hope that future versions will better meet your expectations.
(P.S. I thought you’d roast my terrible English translation first, but you didn’t. Well... I’m surprised.
)