13Gatsu777
Active Member
- Nov 6, 2019
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That sucksI've been thinking about a lot of possibilities, but haven't been able to implement them yet because I'm focusing on the gameplay aspect. After the gameplay aspect stabilizes a bit, I'm going to try to focus on the story. What you said is a good idea. I'll definitely take it into consideration for future development.
Gumroad has already blocked me several times for nsfw work. I don't want to use them. I created an account with SubscribeStar, but I gave up because the paperwork was too complicated.
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For gameplay testing and feedback purpose would it be possible to structure the dive option this way?
Main menu [Dive] -> Sub menu 1 [Dive current playtest] / Sub menu 2 [Dive past playtest]
Can you copy/paste Dive script so new found player can still give feedback of older version and let them compare to see if they liked this or that aspect of the gameplay?
Since you are still at the very early phase of gameplay could it be possible to have the boss not random but fixed for now?
Main menu [Dive] -> Sub menu 1 [Dive Spider Boss] / Sub menu 2 [Dive Mechanoid boss]
So player can focus testing build for this boss or the other one and the one to come. Some time you get the Spider boss like 10times in a row so it's possible that some of your playtester may not have seen or tested the other boss.
I manage to kill the Mechanoid boss in a room with 2 long wall in it and using the warp skill of Irina to get out of the Boss prison like skill. I was going circle around the wall and the gun AOE damage was going through the wall but still took around 3 to 4minutes to kill it though.
Would have been hilarious with the Benny Hill Theme
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It maybe a good thing to not lock the Girls Skill (Warp/Infinite ammo/ Invicibility), just have them by default but let the player chose the other skills too so more meta/build to test or just accessibility or just to play the Agent they really like.
-The warp skill maybe good for escape type gameplay
-Infinite ammo skill for a boss rush or a classic "Vampire survivors/Deep Rock Galactic: Survivor/Greedland" gameplay
-Invicibility skill maybe good for defend your position type of gameplay