Aj Atkinson

Member
Apr 13, 2022
235
186
Download: MIXDROP - PATREON
if these links are the same why do you post them as different? And while url to MIXDROP is not working then PATREON link to MIXDROP is just useless. It has to be some alternative.
 
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Zara Scarlet

Engaged Member
Apr 3, 2022
2,080
2,765
No, not really; It is just there are so many perv sugestions, plus those perv ideas of Zorlun himself, that it is nearly impossible to process them all fast, the downside of servicing so many kinks I guess. :) ;)
In a game like this, it pays to enjoy more than one kink. And if you like a lot of kinks, it's rarely going to disappoint.
 

Zara Scarlet

Engaged Member
Apr 3, 2022
2,080
2,765
Yup, I can understand that, but "hay", we animal lovers have got to get a "bone" thrown our way once in a while. (No puns intended, ok, ok, it was intended......so sue me, lol)
Zorlun stated earlier that the next few updates will concentrate on Myriam's prospective future partners ( sounds like he's starting to set up the endgame). So you'll have to be patient I guess.
 
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SonsOfLiberty

Post Pro
Compressor
Sep 3, 2022
21,055
173,987
Download: MIXDROP - PATREON
if these links are the same why do you post them as different? And while url to MIXDROP is not working then PATREON link to MIXDROP is just useless. It has to be some alternative.
What are you talking about? MIXDROP works fine and so does direct link on Patreon. Do people not know to scroll to the bottom and click on the zip file and it downloads directly from Patreon? Yes, that's exactly why Patreon is listed as a download link....
 
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PietruccioTheHilander

Forum Fanatic
Jul 17, 2019
5,548
13,387
Well, how to say it: this game seems to suffer under the weight of too much branching.
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I do like this game and Zorlun has talent and produces good content, but I have the feeling that it misses its potential in certain areas and overloads itself in other areas with unnecessary branches.
wolf02.gif

you have the same thought as me; the game aims to have too many fetishes, I don't know if to attract more users or because Zorlun loves them all, but this leads to shortcomings in the story, plot and dialogues. We have the same problem with the monthly releases: to meet the deadline we have short updates, and little attention to details and dialogues.
 
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Zorlun

Creating Naughtiness!
Donor
Game Developer
Feb 19, 2020
1,644
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Well, how to say it: this game seems to suffer under the weight of too much branching.
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I do like this game and Zorlun has talent and produces good content, but I have the feeling that it misses its potential in certain areas and overloads itself in other areas with unnecessary branches.
So a few things in disorder:
- About Marc, he was always immature and not a real dom, it always was about posturing and acting up like he saw his father do or like he saw in some porn flicks, his notions of dom are more about the sexual domination and humiliation than anything else, the psychology of it goes for above his head. Don't forget that characters are not all omniscient and can be simply stupid and wrong, and before you go over the "yes but other characters are like that in the game", yes others are like that for nearly the same reasons, because they are stupid or because they don't have the notion of what a good dom and sub are supposed to be, if you want some more psychological domination, it'll come with the two characters Nubia and Charles, with Nubia it was already seen, with Charles it's in coming.
- For the neighbor, not everyone has to be a mastermind to be a vilain, and as you said, yes he is immature in his insults and behavior, there is no thoughts behind his machinations (meaning real planning). It was only hinted and not specifically said, but the old pervert doesn't have all his marbles anymore, and this whole situation is more of the ghost of what it could have been when he had all his capabilities, which is why everything crumbles when Myriam or Bill confront him. (Little trivia in passing, the old pervert neighbor was inspired by a very real old man by the way, an horrible old shit I knew who took pleasure in insulting and having the worst behavior possible to destabilize you, having his fun at your expense, honestly, good thing he's dead.)
- For the too much branching, can't agree more, but from the start this was the goal, not to have too much of course but to have a lot. I always was very honest on the experimental side of Project Myriam, and has I often said, it's my first game and I'm learning with every steps. Not that it's an excuse for anything, it's an explanation, I needed to see the limit of what I could do, how much road you can launch, how much characters you can add, how much branching, etc... It's simply interesting data for me, next games will definitely be written another way.
- For the fatigue, again, I agree, honestly, it's been three years on Project Myriam, and there is probably around a few years to go I think, best approximation would be two, I love Project Myriam but I want to work on other ideas too, as a big RPG tabletop guy, I yearn for some more "fantasiesque" settings, be it medfan, scifi, cyber, super, etc... But there is one thing I promise to myself and people who support me it's to finish Project Myriam first, and I will, it's necessary to prove that I can finish what I have started, that I am capable to get a project to its end and not drop it mid way.
- So to conclude on the two previous points, as I keep writing the game and push the development, I'm slowly starting to close some plot lines and trying to focus more on the important ones, some ideas hinted will probably not be touched as well, it's necessary to advance or the game will simply keep growing and would not take a few years but decades which is simply impossible.
Here you go, I hope it helps. ^^

To conclude again, always keep in mind that it's a first game and very experimental, some times I'm simply trying things out to see if it'll work, and some times the answer is "no, better luck next time". The game is full of errors and could be better, I won't pretend otherwise, it would be foolish, but honestly, I never thought in my wildest dreams when I started this game that it would get to this proportion, that it would get so much support, Project Myriam far exceeded my expectations and I learned (and keep learning) a lot with it, and for that I have to thanks the amazing support I had, which both gave me the motivation to work and the freedom to do so. So trial and errors be damn, I'll be finishing up this game and hope that people will keep enjoying the adventure. ^^

(A little thing in passing post second conclusion, one of the big thing I want to experiment on is the endings, since the start of the game I wanted to bring a multiple endings to it, based on choices and stats, and will be dedicating a full chapter on it, which should probably take a year just in itself. :unsure:)
Yeah, I decided that Myriam had to kick his ass. Although she's very sub on my main playthrough, letting that detestable old geezer have his way, was just too much. My Myriam is sub because she wants to be, not because somebody forces her to be. And allowing Jarvis to have his wicked way, is reverting too much towards the old situation with Anthony. Plus, anyone who threatens her kids better watch out! So thanks Zorlun for letting Myriam stand up to the bastard, even if she has a high submissive stat.

I noticed that if you did allow Myriam to give in to Jarvis, and let him and Bill rape her. Then some of her kink stats actually dropped ( for the first time), I suppose to reflect that she hated most of the experience. Also none of the stat increases or decreases were highlighted in this update. Is that going to be the case in future updates?
Yes, the drop was because she doesn't enjoy the situation of course, and the stat changes for this update were most around psychology than kinks, that's all.
you have the same thought as me; the game aims to have too many fetishes, I don't know if to attract more users or because Zorlun loves them all, but this leads to shortcomings in the story, plot and dialogues. We have the same problem with the monthly releases: to meet the deadline we have short updates, and little attention to details and dialogues.
Most of the answer can be gleaned from the one to Power Broker, but I'll just add, no, I'm not going the multiple kinks way to attract people, since the start, and you can go look if you wish, I always said it was a bit like a shotgun blast, as a first game I wanted to experiment on a lot of levels, the kinks were one of them, I wanted to explore a lot of kinks, some that I like, some less so.
For the deadline remark, can't argue that it's stressful some times, but it's also a good motivation to work consistently.
 

TyrTheTaur

Newbie
May 27, 2023
27
18
1693907659725.png Hey guys, whenever I try to save, I keep getting this error. Same error when trying to quick save. Does anyone know how to fix this?
 

Galaktur

Member
Aug 3, 2020
404
768
View attachment 2905577 Hey guys, whenever I try to save, I keep getting this error. Same error when trying to quick save. Does anyone know how to fix this?
You have a conflict on the ways of saving and codes of different versions. The remnants of mods that have not been completely removed also have an impact. Delete the game. Completely clear all folders, paths and everything else in the system from using the game and mods. Then install the game. And you will be happy!
 

Galaktur

Member
Aug 3, 2020
404
768
So a few things in disorder:
- About Marc, he was always immature and not a real dom, it always was about posturing and acting up like he saw his father do or like he saw in some porn flicks, his notions of dom are more about the sexual domination and humiliation than anything else, the psychology of it goes for above his head. Don't forget that characters are not all omniscient and can be simply stupid and wrong, and before you go over the "yes but other characters are like that in the game", yes others are like that for nearly the same reasons, because they are stupid or because they don't have the notion of what a good dom and sub are supposed to be, if you want some more psychological domination, it'll come with the two characters Nubia and Charles, with Nubia it was already seen, with Charles it's in coming.
- For the neighbor, not everyone has to be a mastermind to be a vilain, and as you said, yes he is immature in his insults and behavior, there is no thoughts behind his machinations (meaning real planning). It was only hinted and not specifically said, but the old pervert doesn't have all his marbles anymore, and this whole situation is more of the ghost of what it could have been when he had all his capabilities, which is why everything crumbles when Myriam or Bill confront him. (Little trivia in passing, the old pervert neighbor was inspired by a very real old man by the way, an horrible old shit I knew who took pleasure in insulting and having the worst behavior possible to destabilize you, having his fun at your expense, honestly, good thing he's dead.)
- For the too much branching, can't agree more, but from the start this was the goal, not to have too much of course but to have a lot. I always was very honest on the experimental side of Project Myriam, and has I often said, it's my first game and I'm learning with every steps. Not that it's an excuse for anything, it's an explanation, I needed to see the limit of what I could do, how much road you can launch, how much characters you can add, how much branching, etc... It's simply interesting data for me, next games will definitely be written another way.
- For the fatigue, again, I agree, honestly, it's been three years on Project Myriam, and there is probably around a few years to go I think, best approximation would be two, I love Project Myriam but I want to work on other ideas too, as a big RPG tabletop guy, I yearn for some more "fantasiesque" settings, be it medfan, scifi, cyber, super, etc... But there is one thing I promise to myself and people who support me it's to finish Project Myriam first, and I will, it's necessary to prove that I can finish what I have started, that I am capable to get a project to its end and not drop it mid way.
- So to conclude on the two previous points, as I keep writing the game and push the development, I'm slowly starting to close some plot lines and trying to focus more on the important ones, some ideas hinted will probably not be touched as well, it's necessary to advance or the game will simply keep growing and would not take a few years but decades which is simply impossible.
Here you go, I hope it helps. ^^

To conclude again, always keep in mind that it's a first game and very experimental, some times I'm simply trying things out to see if it'll work, and some times the answer is "no, better luck next time". The game is full of errors and could be better, I won't pretend otherwise, it would be foolish, but honestly, I never thought in my wildest dreams when I started this game that it would get to this proportion, that it would get so much support, Project Myriam far exceeded my expectations and I learned (and keep learning) a lot with it, and for that I have to thanks the amazing support I had, which both gave me the motivation to work and the freedom to do so. So trial and errors be damn, I'll be finishing up this game and hope that people will keep enjoying the adventure. ^^

(A little thing in passing post second conclusion, one of the big thing I want to experiment on is the endings, since the start of the game I wanted to bring a multiple endings to it, based on choices and stats, and will be dedicating a full chapter on it, which should probably take a year just in itself. :unsure:)

Yes, the drop was because she doesn't enjoy the situation of course, and the stat changes for this update were most around psychology than kinks, that's all.

Most of the answer can be gleaned from the one to Power Broker, but I'll just add, no, I'm not going the multiple kinks way to attract people, since the start, and you can go look if you wish, I always said it was a bit like a shotgun blast, as a first game I wanted to experiment on a lot of levels, the kinks were one of them, I wanted to explore a lot of kinks, some that I like, some less so.
For the deadline remark, can't argue that it's stressful some times, but it's also a good motivation to work consistently.
Is there a possibility of pregnancy from a son or another character? Let's say at the end of a certain branch. Will there be an opportunity for the heroine to become someone's personal bitch?
 
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Zorlun

Creating Naughtiness!
Donor
Game Developer
Feb 19, 2020
1,644
12,157
Is there a possibility of pregnancy from a son or another character? Let's say at the end of a certain branch. Will there be an opportunity for the heroine to become someone's personal bitch?
Yes, there will be pregnancies in the endings branching, at first I wanted to go for it earlier in game, but like tattoos, it creates over complication with so many branching as it would force to multiply your renders by as much possibilities you're offering, less a problem when you dedicate a game to it, but here it was simply not possible without adding years of work.
So don't worry, it'll happen in the endings, but small chances that it'll happen before that.
 

Galaktur

Member
Aug 3, 2020
404
768
Yes, there will be pregnancies in the endings branching, at first I wanted to go for it earlier in game, but like tattoos, it creates over complication with so many branching as it would force to multiply your renders by as much possibilities you're offering, less a problem when you dedicate a game to it, but here it was simply not possible without adding years of work.
So don't worry, it'll happen in the endings, but small chances that it'll happen before that.
thank you!
 
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wildride69

Well-Known Member
Jan 5, 2023
1,295
3,197
Damn, they were clearly saying that it jest and advocating for themselves. And the story DOES support it if you recall, there was an option WAY back that turned on "strange occurrences" and then she got fucked by actual aliens and later fucked an ancient mummy. I'm sure there can be a "my neighbor was a teenage werewolf" style futanari character that can be added. But logistics aside, your effort post wasn't necessary. I'm sure The author has all content planned out for several updates, and fetishes they will never execute on. Let the dev speak for themselves.
Th
Yes, there will be pregnancies in the endings branching, at first I wanted to go for it earlier in game, but like tattoos, it creates over complication with so many branching as it would force to multiply your renders by as much possibilities you're offering, less a problem when you dedicate a game to it, but here it was simply not possible without adding years of work.
So don't worry, it'll happen in the endings, but small chances that it'll happen before that.
Please tell us it will be an optional path?
 
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Tv301

Member
Aug 6, 2019
161
195
Yes, there will be pregnancies in the endings branching, at first I wanted to go for it earlier in game, but like tattoos, it creates over complication with so many branching as it would force to multiply your renders by as much possibilities you're offering, less a problem when you dedicate a game to it, but here it was simply not possible without adding years of work.
So don't worry, it'll happen in the endings, but small chances that it'll happen before that.
Will you be able to choose who is responsible for the pregnancy?
 
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