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Jul 09, 2025 02:49 pm
News and follow up on coming update... (again)
Hello there, it's me again (again), following up on the coming update, it's going well, not finished, but we're getting there, I've taken care of most of the main/early branching out, with all the different paths crossing over, and I'm left with the last two main ending paths of the scenes (with each of them having a few branching out depending on choices made as well). 
Beside its many 'game overs' (meaning death), the scene will have one bad ending (meaning Myriam is neither dying nor able to escape or saved); and will have a few escape/saved paths (their ultimate result depending highly on choices made during the scene as well as during the whole game, with her stats and a few flags). As said before about the scene, the player will have the means to go through it without any 'bad' naughty action (though keep it mind it's dependent on choices made of course).
The scene is a big mess coding wise, with lots of going back and force depending on choices made during it and lots of path crossing, but it's quite fun to make, it will be highly interactive with the player exploration, though I know a few will probably prefer to keep things simple and short. ^^ 
So for now, the end of the month schedule for the update early access release looks good to me, but as always, I'll keep you informed. Thank you as always for your patience, I must say I'm impatient to release this one. ^^
	
		
			
		
		
	
	
		
			
		
		
	
looks like an attic or a shed