- Sep 6, 2017
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Seems like Fem Protag games are cursed or something.
And that is a shame, that is the one I like most... ^^Seems like Fem Protag games are cursed or something.
Third Crisis is still going strong and Chloe 18 I guessAnd that is a shame, that is the one I like most... ^^
Damn.Unfortunately, is the exact same status from mars View attachment 668456
Fashion Business is utter shit. It's such a chore to "play" it feels like work.for me, Third Crisis is utter shit. I wish that game would get abandoned and not Project Sage.
theres a couple of female protagonist that have that nice quality feeling, such as Angelica Origins, Jessica O'Neil, Paola, Fashion Business, A Wife and Mother. but none is comparable to Project Sage.
For me it felt like the dev of Fashion B wanted to torture the player and make the game as annoying as possible. Not to mention the story wasn't all that good in the first place. To even compare it to PS is heresyI don't agree Kalenz123, at least about the "utter shit". if you extract the cg u will notice that amount of work the dev has done.
when I wrote the games that I feel are "close" but not "near" Project Sage, I decided to not explain the bad, since theres always something bad. Fashion Business is the sandbox mode, and that ruined my experience, I hate all the clicking. for A Wife and Mother, that could be very close to Project Sage, fails because of the amount of renders to create such detailed game that overlap the reason we play it, to have exciting scenes, not to watch a boring telenovela. and a dev that want to do it himself instead of making a team.
but, I can't say Fashion Business is utter shit, apart from the clicking, theres a quality on that game. If the dev decides to make a new game that is a standard VN, it will be a top game.
Third Crisis, for me utter shit, the CG is well done of course, top notch, but the story and characters are so bad its unplayable.
I can oversee ui, gamestyle, gameengine and even render quality but not story and characters. that for me is the most important aspect.
Project Sage has a HS render quality and of course not as good as a daz render quality. but the story/character is what makes this one good, and of course lots of choices.
Waouh, damn, I feel less old here, I am also coming from the old school RPG line here, Fallouts, BGs, Planescape, Arcanum... and yay, what I like is some choices and freedom to pursue them, with good characters and story. Can not say that Project Sage is on part with my all time favorite Planescape, but you have dialogue choices in it and they do actually influence the main character and how she see things and how she evolve, in the middle of enough plot branching to keep everyone busy and happy, and that is quite rare in the porn novel game industry.Sage was/is perfect in that it has a myriad of interesting plots and people and a story you can 'explore' tracks in. I've played RPG's since ~1998(Fallout 1), and it's all about how you as a player, define the character and we had that with Amy. Search this thread for (my Amy) or renames or whatever, and you see the exact same discussions I remember from early rpg days. (how did you get that scene/weapon/outfit, oh you managed to persuade x/y/z etc. etc.)
I was a nice nostalgia ride, BTW anyone taking bets, on which we'll see first ProjectSage part II, Ayla's story or that russian Fallout game (<3 russians and fallout, Atom rpg is the shit!) - I recently tried akaburs latest offering, and it was a return to princess trainer - man that guy is slow but at least he keeps trucking
I see, though I expect we also have somewhat different tastes, I love Planescape but for its story not its 'game'. I love Fallout 1 for its game, consequences of spilling the beans on your vault etc. vs. dying and respawning - planescapes 'death' puzzles were great, but the real meat was the 'static' world. Yeah I appreciate the Irony of calling the living city, staticWaouh, damn, I feel less old here, I am also coming from the old school RPG line here, Fallouts, BGs, Planescape, Arcanum... and yay, what I like is some choices and freedom to pursue them, without good characters and story. Can not say that Project Sage is on part with my all time favorite Planescape.
First of all we wonder that Paperwork write some words about his deals.First of all, what I'm wondering will be the game Act 2?
Because the game file size has grown incredibly. (healthy day
Because the abandoned first version was a fuck fest and not as popular as the current one is.Just tried the game. Sorry if this has been as been asked before, but it seems like you cut out most of the sex content you had on the abandoned version 0.17a... 90% of the game is exhibitionism, of which 50% is taking baths and clicking on the same options over and over again.
You went straight for a gangbang with the cops in the first minutes of the abandoned version and, after playing through 3 times the content in this version, i've seen just a couple of very vanilla sex scenes. Can i ask what was the reasoning behind that decision? Feels like one hell of a downgrade...
EDIT: Could i get a reply instead of a facepalm? I'm genuinely curious to understand why the developer took this turn with the game...
Thanks for clearing that up. I understand i arrived late at this party, so my question probably sounded too uninformed to merit an answer, judging from its reactions....Because the abandoned first version was a fuck fest and not as popular as the current one is.
Paperwork wanted to focus more on a realistic game with a story instead of having sex scene after sex scene after sex scene.
And honestly it was the best decision. I played both and while some scenes in the first version of the game were definitely very good and I would love to see them in this game at some point, it was just a mess and very unrealistic that a virgin girl, fresh in town, would start being a giant anal whore within a few days.