Salujan
New Member
- Aug 21, 2018
- 7
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I hope they add an option to capture male slaves. Or atleast for the Player to have male offspring. So you can really use all those new breeding rooms.
Hey so i tried your code and i couldnt get the elves to make more elves. I got the shortstack to replicate it... but i dont know what im doing wrong.Still doesn't really change the fact that they're worthless as breeders, worse breeding stats than Humans with no benefits to offset it. Plus, being restrained to only breeding with the MC means getting better stats on Elves is nearly impossible, or at least absurdly slow compared to Humans.
{
"ParentFigure": ["Sister", "Player1"],
"CharacterId": "Sister",
"Chance": 70,
},
{
"ParentFigure": ["Elf1", "Player1"],
"CharacterId": "Elf1",
"Chance": 70,
},
{
"ParentFigure": ["Elf", "Player1"],
"CharacterId": "Elf",
"Chance": 70,
},
{
"ParentFigure": ["Shortstack", "Player1"],
"CharacterId": "Elf",
"Chance": 70,
},
The tricky thing is some bonuses are only on females, the conception bonus in particular, so while you can spread most bonuses to new males, you have to get the conception one on to a monster girl then on to a human, which is rather rough.Inheritance is RNG and while I'm not sure the exact range, offspring seem to be able to inherit their bonus based on a range of a little above the highest bonus and a little below the lowest bonus for each stat, or not inheriting the bonus at all. So say one parent has a +1 attack and the other a +3, then the range is maybe 0-4 or something, like I said not sure the exact range. You have better luck of inheriting a stat bonus though if both parents have a bonus in that stat, for example if you're breeding someone without an attack bonus with someone who doesn't, the odds of inheriting an attack bonus is less than if both parents have an attack bonus.
As for purple stats, purple stats are mutations, basically a random chance for the offspring to get a greater stat bonus than they should have. Now I'm not sure how exactly mutations work, but I think they like... increase whatever bonus the offspring rolled by a certain percent or something, as sometimes you can have mutations that are only 1 or 2 points higher than its parents, or many points higher.
But yeah, the best way to optimize inheritance is to initially go wide with stats, then once you have humans and monsters with bonuses in 3 or more stats (well, combat stats, conception chance bonuses don't really matter for monsters), make breeding pairs that share at least 2 stats. You might want to make sure they share every stats for consistency, but pairing them up with partners they don't fully share bonuses with can help with getting a wider range of bonuses.
Might want to get the actual person they are replying to.Hey so i tried your code and i couldnt get the elves to make more elves. I got the shortstack to replicate it... but i dont know what im doing wrong.
Code:{ "ParentFigure": ["Sister", "Player1"], "CharacterId": "Sister", "Chance": 70, }, { "ParentFigure": ["Elf1", "Player1"], "CharacterId": "Elf1", "Chance": 70, }, { "ParentFigure": ["Elf", "Player1"], "CharacterId": "Elf", "Chance": 70, }, { "ParentFigure": ["Shortstack", "Player1"], "CharacterId": "Elf", "Chance": 70, },
Might want to get the actual person they are replying to.
And after double checking, I figured out why it is doing it.
it is dumb, because it is tied to Figure and not ID. So there is no Parent Figure Elf. This is my bad.
There is some chance we can do an ugly fix, which means copying and renaming every woman/woman_goblin animation, then changing the Figure:"Woman" to Figure:"Elf"
It never really had anything other than goblins and orcs, their other game had like one room type with a horse so I don't expect it to go into that direction.what type of bestiality content is in the game? i don't find anything
The new version has some pre-made rooms and some empty ones on the sides, orc was provided too since the raids are goneWhy does my game starts without the beginning? it starts with orcs and a lot of room already built. wtf? i want new game
The goat here Nice work kingYes, this is a reply to myself, but I can confirm it has mostly been fixed (the characters are not invisible thanks to no animation in three cases), nothing should be broken now.
So, here, I did everything needed . . . maybe a bit more than necessary for redundancy.
I put a small read me, but just unzip into your character folder and change the 3 files yourself that I mention in the read me.
Before the whole remaking the game with the dev he actually had sketch designs of lizard creature and wolf type monsters (Was there a minotaur too?) that would be able to breed with the characterswhat type of bestiality content is in the game? i don't find anything
Damn there was a previous mod for this. I hope it is brought forward.nope
Holy smokes seeing these probably means there's gonna be at least a few of them in, since we already got Selene, or a close approximate, by how it looks. I'm liking the new direction, but yeah, 0.6 seems like a transition version than an actual full-scale update. Still, seeing him take the game into a clear direction is good.Oh wow, after checking out the past older post of the dev's ci-en he has a lot of female race/variants that i'm suprised the dev hasn't used any of them aside from normal enemies
[image snipe]
The characters that he had planned for the Darkest dungeon type could fit easily as named-boss enemies and be used for the human, but we will see what the dev has planned..... Hopefully
As mentioned i know we are barely at 0.6 but that 1.0 is getting really close i do feel that he really hasn't pushed the game further to be even called fitting for release, hopefully whatever he does from 0.7 is actually really good with many more things as content and even gameplay