Sharks are Evil

Active Member
Jul 17, 2021
695
1,115
Then why not make different scenes for the other human enemies maybe more group sex scenes also there's a reason why there are many other games featuring fucked up monster dicks with plenty of supporters so don't write off the fetish so quickly.

The human-like behavior is pretty good but doesn't have much impact to me I've modded the hell out of bethesda games so that kind of dynamic isn't new to me. It seems like they have been more active lately so the initial hope and excitement I had when I was still backing them up is very very very gently coming back
the game needs new H content with new enemies, how about that huge dog? he's already in the game, shame not using him
 

pewpew168

Newbie
Dec 22, 2018
40
164



This release adds the first Femcop and Onyx H scene, which I think many of you have been excited for ( ͡° ͜ʖ ͡°). You can expect an improved version of it next month, with more secondary motion (jiggles) and improved FX. We're also working on two multi-team FemCop scenes, one of which I'm hopeful we'll also have ready next month.

We've also managed to sneak in a really significant mechanic called the Exhaustion system. Grapples now increase Onyx's Exhaustion over time, which makes grappling more difficult. Exhaustion also increases by a small amount at the completion of H scenes (but not during, meaning you aren't rushed while viewing it). This system will be wired into the RPG framework more in the future to make it more interesting. Currently, the mission will end when Onyx reaches max Exhaustion, but this may change later as we continue to develop the Mission/Events system. Onyx's Exhaustion can be removed simply by visiting The Hub on the world map -- it's automatically removed there.

We could use feedback on Exhaustion system balancing, so please let us know what you think!

Changelog
(** indicates items added or being added since the August 16 Inner Circle test release):

  • ** Added first FemCop + Onyx H scene.
  • ** Added an H grab variant of the Flip Kick skill to FemCop.
  • ** Added placeholder 2nd armor damage level for FemCop
  • ** Added initial version of the Exhaustion system. Grapples increase Onyx's Exhaustion over time, which makes grappling more difficult. Exhaustion increases by a small amount at the end of H scenes (not during).
  • ** When Onyx is completely exhausted, missions now end and she is returned to the Hub. Ending a mission manually will also remove Onyx's Exhaustion.
  • ** Added a placeholder Exhaustion meter to the game screen.
  • ** The Exhaustion gauge in the status menu is now functional.
  • ** Player now receives a warning if Onyx's Exhaustion is high when returning to the world map.
  • ** Exhaustion is automatically removed when Onyx visits The Hub on the world map.
  • ** Chain Splicer now has the "eyeshine" cue before launching an H attack
  • ** FIxed clipping on FemCop's bodysuit shoulders
  • ** Fixed an issue where changing key-bindings would cause the game to freeze
  • Added Thug section to the Chain Splicer H scene.
  • Added additional SFX to the Runt section of the Chain Splicer H scene
  • Added the capability for Onyx to travel between maps / exit to the World Map
  • Added basic event system, including enemy encounters, triggers, temporary wall colliders to limit encounter areas, and "Go!" indicator to guide Onyx
  • Added an arrow indicator to guide player toward map exits/transitions.
  • Overhauled camera math to accommodate multiple aspect ratios without breaking enemy encounters.
  • Added Test Mission to show off the new map/mission features
  • Added first iteration of enemy clothing damage / graphics transformation system
  • Added first level armor damage to FemCop (jacket destroyed when hit with heavy attack)
  • Added LOD (optimized) model for FemCop
  • Added Mule Kick ability to FemCop (she will now counter attack from knockdown)
  • Added SFX to FemCop's Backstep ability
  • Completed rework/upgrade of FemCop's genitals rigging
  • Massively reduced chance of firefly artifacts appearing (white flashing circles -- visual giltch some players have) appearing.
  • FX no longer incorrectly continue playing after an H animation / H scene has been skipped or an attack has been canceled.
  • Runt's box and Ball Drone will no longer fail to appear during Runt's section of the Chain Splicer H scene.
  • Charger can no longer improperly change facing direction after winding up for Ground Stomp
  • Wraxe no longer pre-emptively flickers away before his Death animation can complete
  • Fixed textures on Ball Drone that were missing after LOD revamp
  • Ball Drone is no longer missing its eye during Runt's section of the Chain Splicer H scene.
  • Zoom now functions in the gallery when a scene is not active.
  • Game database split in two so that only system data is initialized at startup (will allow for loading animation instead of black screen)

Console Commands
The game isn't balanced that great yet, so some people have asked if there are ways to bypass bosses or get some help. You can use console commands for this while the game is still rough around the edges. Press the ` (backtick/tilde) key to open the console. Type any of the commands below and press enter. Press ` again to close the console.
  • godmode on/off - Makes Onyx indestructible.
  • onepunchmode on/off - Gives Onyx the ability to kill anything with one attack.
  • setwave # - Sets the enemy wave to the number specified. Changes will not be reflected in enemies until the current wave is wiped out. If you want to fight Street Lord Wraxe, who spawns on Wave 20, then set the wave to 19 and wipe out the remaining enemies.
  • setgamespeed # - Multiplies the game speed by the number specified
 
Last edited:

Gnodab

Active Member
Feb 4, 2018
559
1,211
Cheers for the link.

But realtalk for a sec, am i the only one tired of the fact that "New Scenes" Loot can take ages to drop ingame in terms of loot? They should imho just add the new Scenes to a fixed Pool when you kill the Boss.

Didn't even unlock the new Scene from the update before this one, because RNG kept trolling me. Wouldn't be so bad, if you could keep your progress instead of it resetting every time.
 
Last edited:

Mistere99

Newbie
Feb 16, 2018
93
69
Cheers for the link.

But realtalk for a sec, am i the only one tired of the fact that "New Scenes" Loot can take ages to drop ingame in terms of loot? They should imho just add the new Scenes to a fixed Pool when you kill the Boss.

Didn't even unlock the new Scene from the update before this one, because RNG kept trolling me. Wouldn't be so bad, if you could keep your progress instead of it resetting every time.
yeah thats annoying i usually quit the mission and restart again
but the fem cop scene was like dropped by the first enemy that was strange
 
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Deleted member 1017199

Well-Known Member
Nov 17, 2018
1,384
1,359
i think to make you play the game
because i don`t think there is any other reason to play the game
There isn't at the moment. Right now its just a semi promising mediocre side scrolling beat em up with decent art style and sex scenes. And I say this with a little bit of optimism also given that someone is always up to date on uploading recordings of new sex scenes there is very little reason to actually play the game
 

Ronia

Member
Sep 12, 2018
169
294
MMOs have been made in less time than this has been in development. Solo developers have created finished games, far more complex than this, in a third of the time. This really is the optimal genre to work in if you want to get paid to do nothing. Just check your ethics and professional pride at the door, and you too can lean back for the next five years while pathetic apologists line your pockets.
 

yoyomistro

Engaged Member
Jan 15, 2017
2,780
3,567
Why is it even a loot drop? It should just unlock the first time you get the scene in-game.
I like the idea of having the scenes be from drops if you're the type who doesn't want to lose on purpose to unlock scenes, but yea it should unlock either way rather than needing to get the loot drop for the scene to unlock in the gallery. I may have falsely been under the impression that it was a stopgap during the development process to have scenes unlock this way at all. We'll see in the future.
 

beldr

Member
Aug 8, 2017
197
261
MMOs have been made in less time than this has been in development. Solo developers have created finished games, far more complex than this, in a third of the time. This really is the optimal genre to work in if you want to get paid to do nothing. Just check your ethics and professional pride at the door, and you too can lean back for the next five years while pathetic apologists line your pockets.
No matter what game or thread you follow there is no escape from the "oTher pEoPLe fASt, tHiS DEv BaD" gang
 
2.80 star(s) 76 Votes