I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: Sayer t is not a function or string.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "GameMemoria.rpyc", line 154, in script call
File "GameMemoria.rpyc", line 154, in script call
File "GameMemoria.rpyc", line 154, in script call
File "GameMemoria.rpyc", line 154, in script call
File "Evelyn.rpyc", line 50, in script call
File "Evelyn.rpyc", line 187, in script call
File "emma.rpyc", line 161, in script call
File "Alex.rpyc", line 29, in script
File "G:\Downloads\PursuitofDreams.0.1.1-pc\PursuitofDreams.0.1.1-pc\PursuitofDreams.0.1.1-pc\renpy\ast.py", line 685, in execute
raise Exception("Sayer %s is not a function or string." % self.who.encode("utf-8"))
Exception: Sayer t is not a function or string.
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Pursuit of Dreams 0.1.1
Mon May 25 14:12:25 2020
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 1790, in <module>
File "game/questlog.rpy", line 575, in assign
File "game/questlog.rpy", line 202, in activate
File "game/questlog.rpy", line 213, in _changeactivity
AttributeError: 'NoneType' object has no attribute 'active'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "GameMemoria.rpyc", line 154, in script call
File "GameMemoria.rpyc", line 154, in script call
File "GameMemoria.rpyc", line 154, in script call
File "GameMemoria.rpyc", line 154, in script call
File "Evelyn.rpyc", line 50, in script call
File "Evelyn.rpyc", line 187, in script call
File "emma.rpyc", line 161, in script call
File "script.rpyc", line 1790, in script
File "G:\Downloads\PursuitofDreams.0.1.1-pc\PursuitofDreams.0.1.1-pc\PursuitofDreams.0.1.1-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "G:\Downloads\PursuitofDreams.0.1.1-pc\PursuitofDreams.0.1.1-pc\PursuitofDreams.0.1.1-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 1790, in <module>
File "game/questlog.rpy", line 575, in assign
File "game/questlog.rpy", line 202, in activate
File "game/questlog.rpy", line 213, in _changeactivity
AttributeError: 'NoneType' object has no attribute 'active'
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Pursuit of Dreams 0.1.1
Mon May 25 14:18:37 2020
Maybe you must start a new game because i don´t become an error when i open the phoneI've loaded up a previous save it loaded fine but when I got to use the MC phone it just gives me a bunch of errors.
its PatreonIncest eventually?
swinsuit is on the shelve, in the houseLets start by saying that i think this game has potential, music is nice and renders are decent.
However there's a lot wrong with the game in its current state:
- The quests are misleading, i never found the key. For swimming and yoga you need an item which isnt available yet? I suggest either fully implementing a quest, or not at all. Or at least meet us halfway and give a message that the next step is for a next version so we dont spend time searching for item that do not excist.
- Often i was unable to speak to characters because they were not present in the map, its hard to say what is correct here. But would like to either have them permanantly present somewhere on the map. Or have like a schedule system so we know when its futile to try and find someone.
- The money income seems only through the computer mini game atm, and there even is a quest to buy the pendrive for the computer girl to get more mini games (which both seem broken atm). I personally am not a fan of this, just give the mc something to do for a normal way to earn money.
- The game is quite buggy atm, i encountered multiple crashes. (starting extra minigame, church dialog, and some i cant recall where exactly)
- The dialog has a fair amount of borken engrish. Which personally i do not mind too much in early stages as long as we understand what is ment to be said.
With that all said, its nice to see a new game with potential. Just please keep the game in a way you would want without copying too much from other games. Copying elements from other games is fine in my opinion, as long as its mixed with enough original content.