3.30 star(s) 3 Votes

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
602
1,357
Are the number of loops going to be important at any time?
No, it's just a game inside the game: if you want, you can try to finish the game with as few loops as possible (in the walkthrought you can find my minimum :) ).

It's also used as easter egg:
You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:
  • Like
Reactions: TempTitle

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
602
1,357
I think the art was okay, not high quality like lot of games with professional artist to help but it was at least acceptable. The game idea was very interesting too although still too early to see how it would be, at least it was original for a porn game and I want to see how or where the story would lead to
Would be very great if in a couple updates later MC would take this looping as a way to have fun and be more bold with his action against the nurse and the patients in that hospital: Could go with both the role of be nice and romantic like flirting and having sex with them in 1 loop while with other loop he would be bad, like asking the nurse to go to toilet but instead of peeing he would rape her, going around the hospital to sabotage security camera and have fun with the patients,...those would be fun to add in
Thanks for the appreciation, I try to improve with each version of the game.
I have some ideas in the works that go in your direction: for example now Max has to try to fix what he broke
You don't have permission to view the spoiler content. Log in or register now.

But in the future he could be force to do the opposite like traumatize or force a person.

In the first version I made as a test it was almost a sandbox but I like the idea that there is a story behind it, a mission to be carried out, a goal to be achieved.
 

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
602
1,357
The reason you see more 3D in the top games is simply because it's easier and faster. Which means more 3D games are made so more of them end up popular. Also many 2D projects are DOA because they can't pump out content fast enough, so they are just empty sandboxes/rpgm maps that don't attract players. The few 2D games that manage to go over the humps usually end up with a faithful following.
Thanks for your explanation, very interesting.

I'll continue with this graphic for now, hope you like it.

If it succeeds I could afford a real artist (which I doubt since I'm currently at 0 patreon...) and devote more time to it, in the case I think it could become something beautiful.

In any case, even if it will not be successful, I intend to finish this "first day" and conclude the current story, obviously with a cliffanger :p (there are still two updates in my plan).

It seems to me a duty for you who have started to follow the story and also for me, to finish this story that I have in my mind.

What will come will depend on how much you like what I'm doing, I put all my efforts and possibilities into it (considering that I still have to do other jobs to support my family) ;).
 

caxhub

Engaged Member
Aug 22, 2019
2,418
2,296
Download android v0.2 APK
P/s: Request Link Android Game at my
 
  • Like
Reactions: The Dark Moonshine

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
602
1,357
I don't know what to make of the game. We're already up to v0-2, but the action hasn't progressed beyond THE FIRST DAY! ;)
I was starting an angry thread about the new features/characters and how to appoach the game to proceed when I read your smile! :ROFLMAO:

All kidding aside, how did you like it?
 

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
602
1,357
Download android v0.2 APK Mega
P/s: Request Link Android Game at my
Thank you! I haven't the time to test build and test my Android version. I checked your apk and it works, added to the main page!
Thanks again!
 

Dragon59

Conversation Conqueror
Apr 24, 2020
6,699
10,960
I was starting an angry thread about the new features/characters and how to appoach the game to proceed when I read your smile! :ROFLMAO:

All kidding aside, how did you like it?
I'm a big fan of Quantum Leap, and a fan of Groundhog Day, so I'm definitely intrigued.
In the first release, we only saw the Groundhog Day aspect. Adding new tasks and opportunities with each iteration was an interesting exercise.

Now that we're now seeing the Quantum Leap aspect, it's expanding the quest to so much more.

I'm not quite ready to add you to my list of Patreon/SubscribeStar developers. I promise you I will be considering it in the coming weeks.
 
  • Like
Reactions: The Dark Moonshine

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
602
1,357
I'm a big fan of Quantum Leap, and a fan of Groundhog Day, so I'm definitely intrigued.
In the first release, we only saw the Groundhog Day aspect. Adding new tasks and opportunities with each iteration was an interesting exercise.

Now that we're now seeing the Quantum Leap aspect, it's expanding the quest to so much more.

I'm not quite ready to add you to my list of Patreon/SubscribeStar developers. I promise you I will be considering it in the coming weeks.
Just glad you understood the spirit of the game and even considered patreon! I hope I don't disappoint you.

Merging the two ideas is very inspiring, but also requires a lot of planning.

an example for those who have finished version 0.2:

You don't have permission to view the spoiler content. Log in or register now.

And that's just one example!
 
  • Like
Reactions: Dragon59

The Dark Moonshine

Active Member
Game Developer
Oct 15, 2020
602
1,357
Taken from my Patreon page, the plans for this project:

- Revising the dialogues to improve them grammatically and lexically.

I'm not a native English speaker so I often make mistakes or use terms that may sound "strange".

I am looking for a native English speaker who can help me if anyone is interested please contact me.

- Dividing the story into "chapters" (the various days of the title). It makes no sense to plan a mega-project: I do not (yet) have the funds nor the people.

I don't want to delude you, take your money and then never finish the game by taking it on forever.

Each chapter will have a beginning and an end, a story that I hope will satisfy your desire to play, this first chapter will be about the messes made by the protagonist and how he will try to solve them.

In my plans, this chapter still needs 2 big updates to finish and I will finish it anyway.

Obviously, the more resources I have, the higher the quality and speed will be, but in any case I won't leave you with a chapter "half done".

(ps. to clarify immediately: the chapter will end with a cliffhanger, but the story of day 1 will be concluded).

- Improve some images. Some characters received a small makeover during the second update, the same will happen in the next ones.
 
  • Like
Reactions: Armelle69
3.30 star(s) 3 Votes