So... the point system is (so far) completely meaningless or broken beyond belief. On one run-through.
Red: None, 0, 10, 0
Blonde: Darkness, 0, 3, 3
Brunette: Darkness, 0, 1, 14
On another.
Red: None, 2, 1, 8
Blonde: None, 0, 8, 0
Brunette: None, 5, 1, 0
So 3 points is enough to trigger darkness path for the blonde but 8 isn't enough for the red head? I dislike forced pathing as it makes for a meh game.
You not understanding something doesn't mean it's broken.
The "Relationship points" you can accumulate with each individual girl are not for the sole intent and purpose of triggering their "Relationship paths." These points will serve various functions & purposes and unlocking the Relationship paths is not the only one.
Instead, early on in the game, it is possible to "early-unlock" these Relationship paths through Crucial Relationship Choices (aka you're not forced into anything). It is also important to note that once you're on one of these paths, it is still possible to get off it and move onto a different path... aka one of the ways the points system can come into play later on in the game. There's nothing "meaningless" or "broken" about it as you will see as we get further into the game.
As for why you'll have more points with some girls and less with others: the answer to that is simple. Relationship points are often triggered by
relationship choices. So naturally girls with whom you've made less relationship choices with will have less points. Please note you're playing a game that is "in early-access," meaning it's not yet completed and you therefore won't understand how everything works or what it's there for.
I worry about negative criticism in this thread because I know some Devs get demoralized and it leads to abandoned games -- that would be a damn shame because this game has so much going for it.
All it'll take is a triplet heavy update and I bet my last dollar this comment section will be filled with slob-knobbing praise for the Dev team.
No worries my friend. I've said it before and I'll say it again: the obnoxious and non-constructive criticism we receive here holds literally 0 weight and merit: and is often just pessimistic and mean-spirited ridicule by scorned ex-players who are upset that we didn't push out updates quickly enough.
It's a bit of an echo chamber in the sense that people get wrapped up in the back-to-back negative replies and assume that said replies reflect the majority opinion, or that it's an indication that we've done something wrong or "failed." In actuality it's just a tiny handful of people who frequent the thread & comment repeatedly... making it seem far worse than it is. Meanwhile, on a much grander scale, the number of people who love/enjoy the game vastly outweighs them. Stepping outside of F95Zone thread replies for even one minute will prove this to anyone who's skeptical.
The tiny number of people who frequent this place to complain fail to realize that they're severely outnumbered outside of their echo chamber. You just don't see many of our supporters commenting here often for obvious reasons... but they exist and there's
far more of them than there are these guys.
The thousands of people who play our game, the 300+ new patrons we get every update, the 5,000+ Discord members, and the droves upon droves of positive feedback we receive will
always be more important to us than 10-20 bitter ex-players/frequent forum users. As much as they wish that what I'm about to say wasn't true: their opinions have
zero influence on our ability to create, our player-base, our player's opinion of the game, or the huge amount of support we receive.
No amount of screeching into the endless void will
ever change that, making it little more than an effective waste of time.