>_> Cut that 15 month figure in about half and you have about the actual time it took for v0.3.I then have an indirect question about that
Have you ever thought about realizing your goals that you set on patreon?
Specifically meant here is the search for team members and resources in order to be able to work on radiant in a more targeted and faster manner.
Because what you have planned for the game and the time between updates I do not know how long this will go well.
I honestly doubt the people on Patreon will be loyal to you long enough if this continues, I wish that it stays that way,
but a 0.3 version in 15 months is really not a great achievement, or do you really believe that people will wait 6 - 8 years for a "finished" game?
Please don't get it wrong now, because i love your work and the game so far, i'm just afraid that in a matter of time this will be a dead one.
A common (and rather bewildering) misconception, one that your comment seems to imply, is that sitting around and not putting out updates for as long as possible somehow leads to growth and more money. This is rather mindboggling to me, as the long gap between updates only makes us lose money. Every time we put out an update we see a surge in our supporters and in-turn our income. Every time there's a gap between updates we lose a large quantity of supporters and in-turn, a large chunk of our income.Of course Devs do not care if their fans will wait more than 4,5 years for a completed game. They only care how much they earn each month until the game is finished or abandoned. So this is the once per year update game, take it or leave it dude.
i do see it but no animation just clips and it turns black after that it redirects to cumming partHaven't you seen the Vanessa sex scene? The one at the dinner
That ass deserves good spanking , lol. But more than that of course, hope much moreHow I envision Maddie and I's future down the dark path.
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He said two updates in 15 months, so 0.1->0.3>_> Cut that 15 month figure in about half and you have about the actual time it took for v0.3.
very well saidI realize how easy it is for some of those who come to F95 to take for free what they don't want to pay for, then complain when it is "XYZ" for them (not enough content/not developed and published fast enough/ no or not enough H-scenes/ a lack of quality renders or animations as they define it/etc.).
I also love the excuses - I'll become a Patreon when I see more of "XYZ" - then, no matter what they see, just more complaints and no $ support for the creator.
The reality is that no creator owes anyone on F95 a reply or explanation regarding their VN.
If you get help, a response to a post, from another poster or a creator, then that is out of the goodness of their heart - they are helping someone in the community who is typically not permanently toxic about that particular VN.
If you want better responses and explanations - why not support Radiant or find a VN you like well enough to show your support with a $ commitment.
Many people complain when good - great VNs get abandoned due to a lack of support so why not pick a VN you Do like and give them $ support so that they stand a better chance of getting completed versus abandoned.
A good rule of thumb - Don't be a lemming!
If you like the premise of a VN, download it and try it. If you enjoy the VN when you play it, why not show the creator by actively supporting them as a Patreon.
If you don't, why camp and spew vitriol versus checking out more of the literally hundreds of VNs here on F95.
Make up your own mind and ignore the hate-mongers - you don't need them to tell you what to do or to think!
Let me direct you to this (direct excerpt from the Patreon page):Good game, but this 'Narrator' dude talks WAY TOO MUCH, I think very little player actually would enjoy some dude talks to you all the time even when you about to kiss a gal.
A good V-Noval or RPG is about to place the player into the MC, to make it feels real, but with this narrator thing, it just can't feels real at all.
TL;DR:SirDammed said:Common Criticism #1 - the game isn't realistic/believable enough.
Let me be clear about something: Radiant is, and always has been, a fictional adult and erotic fantasy style game with elements of realism. The very premise and plot, by all accounts, is far from "realistic" as you're playing a harem game about a guy who woke up from a coma after ten years and is romancing three wards, two employees, the mother of his manslaughter victim, and a girl who died.
Radiant has never tied itself down to the restrictions and limitations of the real world, and it doesn't plan to start now. Something that is very important to me as a developer is allowing players to escape reality and have fun in a sort of pseudo-realistic erotic fantasy world. The idea is to cater to the fetishes and romantic interests of players; not just when writing sexual content, but when writing the story for this game as well.
That doesn't mean the game will be, or should be wholly unrealistic. You will often find elements of realism or serious subject matter sprinkled in. An example of this would be the circumstances surrounding Gracie's passing: I treated this delicate subject with the utmost care, ensuring that every little detail including the type of cancer that inevitably took her is wholeheartedly realistic and believable as to not trivialize such a heavy subject.
Of course this part of the game is never criticized, and I bring this up because I think it speaks to my abilities as a writer. If I wanted to write a more realistic plot & scenario I very much could, and therefore the not-so-realistic and fantasy scenarios are intentional and should be treated as such. Take everything you read in the game with a grain of salt.
I agree with you, but I would finish the statement with:This game would be in my top 10 but it takes forever and a day for them to make new content.... I miss my little triplets.
Almost every game I've played has narration, they just don't define a character called "Narrator" and instead put narrative text in double-quotes. For some reason this is... triggering to some players. I use double-quotes for system messages so the narrator is defined... perhaps that makes it more noticeable but I wouldn't say we use it any more or less than other games.Good game, but this 'Narrator' dude talks WAY TOO MUCH, I think very little player actually would enjoy some dude talks to you all the time even when you about to kiss a gal.
A good V-Noval or RPG is about to place the player into the MC, to make it feels real, but with this narrator thing, it just can't feels real at all.
I don't think that too many devs do not think about money at all, especially if they quit their other jobs to be able to spend more time devving. I love my job, too, but wouldn't do it without getting paid. The Star Trek utopia where everybody will get what they need and only work for pleasure or to bring others joy hasn't come to pass yet unfortunately.Man i love how their patreon membership "silver" starts at 7 bucks not like others poor devs doing it at 1 or 2 dollas these guys going directly at 7$, yeah they are not greedy at all and not doing this for the munney...
It's $5. The $7 is likely after currency conversion for whatever country you live in and/or taxes (which we do not collect) and/or you just not being very good with numbers.Man i love how their patreon membership "silver" starts at 7 bucks not like others poor devs doing it at 1 or 2 dollas these guys going directly at 7$, yeah they are not greedy at all and not doing this for the munney...
Are you going to continue to release to itch.io? I cannot afford a regular sub but I can grab it on itch when it releases. Also I would sub you for $1 so I felt less guilty about getting the version here for free. I don't want to be underpaid, but I am not having a lot of success in changing it.It's $5. The $7 is likely after currency conversion for whatever country you live in and/or taxes (which we do not collect) and/or you just not being very good with numbers.
Also, imagine sitting around complaining about how much someone is charging for something you're not even paying for.
Well I guess it's like they say: "Be the change you want to see." Nobody is stopping you from making your own game and charging $1-2 sub fees.
You don't have to feel guilty. It's perfectly understandable that not everyone can afford to support all of the devs they like/want to support. And yeah, absolutely. The chapter will be uploaded to itch and GameJolt when v0.3.1 is released (in the next couple days).Are you going to continue to release to itch.io? I cannot afford a regular sub but I can grab it on itch when it releases. Also I would sub you for $1 so I felt less guilty about getting the version here for free. I don't want to be underpaid, but I am not having a lot of success in changing it.
Cool! as you said, into the second chapter and so on, this happens a lot less, thanks for making such change. Great game! Love it.Almost every game I've played has narration, they just don't define a character called "Narrator" and instead put narrative text in double-quotes. For some reason this is... triggering to some players. I use double-quotes for system messages so the narrator is defined... perhaps that makes it more noticeable but I wouldn't say we use it any more or less than other games.
Also, while there's a lot of narration in the first chapter (around 168 lines -- for various reasons such as there's a lot more needed exposition), you won't find but maybe 20-30 lines (out of thousands) from the narrator in Ch2, Ch3, and onward.