Pixeldrain
Version 5.1.2, Fates & Fatalities
Enid, animated Chanwe, and a variety of delicious bad ends
Dev Notes
I’m back! I had an unfortunate innings with the ‘rona this month, so this update isn’t quite as big or as prompt as it would otherwise be. Sorry! It’s looking healthier than I am, though, and I hope you enjoy it.
Nyono joins us as the newest member of the voice cast. Welcome, Nyono!
MVP of this build is DoItToJulia, for her extensive work recruiting, guiding, and supporting our new flock of writers.
Act V Features
Scene: Enid finds out whether bearing children ever gets any easier (Dreamweaver choice, two variants, collab with Mattrex).
Dynamic: Enid and her spawn can now be found amongst the kobolds (two variants, collab with Mattrex).
Art: A ripped dress sprite for pregnant Enid (Irrelevant Art).
Voice: Sun-prophet Chanwe’s introduction to the temple (Midnight Iris).
Voice: Sun-prophet Chanwe’s pregnancy talk (Midnight Iris).
Voice: Sun-prophet Chanwe’s history lesson (Midnight Iris).
Voice: Issa’s account of his activities (MayaFae).
Voice: Issa’s thoughts on the Cataclysm (MayaFae).
Achievements: The ‘It Never Gets Any Easier’ achievement has been added (Tosk).
Act I-IV Features
Scene: You can give Chanwe a lay she’ll remember for the rest of her life (collab with Mattrex).
Fate: Chanwe’s infernal fate (collab with Slashmarks and DoItToJulia).
Fate: A followup scene between Chanwe and the infernals (collab with Slashmarks and DoItToJulia).
Fate: A followup scene between Heloise and the mercenaries (collab with Mattrex).
Fate: Maelys’s kobold fate (two variants, collab with Mattrex).
Fate: A followup scene between Maelys and the kobolds (two variants, collab with Mattrex).
Fate: Maelys’s mercenary fate (severed variant, collab with Demi Goggles and DoItToJulia).
Fate: A followup scene between Marie-Anne and the mercenaries (collab with Mattrex).
Fate: Mina’s infernal fate (collab with Foxbiscuit and DoItToJulia).
Dynamic: A new dream, featuring Darja and Mina (Dreamweaver choice, collab with Garoompahfah and DoItToJulia).
Dynamic: Chanwe is no longer immortal, if you do not wish her to be (three variants, collab with Mattrex).
Dynamic: If you have already killed the proteans’ intended priestess when you meet them, you will have an opportunity to explore the ramifications (collab with Mattrex).
Art: Chanwe’s wolfman fate (four images, Lubbio).
Art: Cooch’s kobold fate (four images, Lubbio).
Art: Issa’s kobold punishment (seven images, Lubbio).
Art: Adeline’s character models have been retouched (three images, Irrelevant Art).
Art: Chia’s character model and side portraits have been retouched (ten images, Irrelevant Art).
Art: Sad emotes for Chia (two images, Irrelevant Art).
Art: Enid’s ripped dress sprite has been retouched (Irrelevant Art).
Animation: Chanwe’s first lesson, animated (seven clips, Amon Ra).
Voice: Sun-prophet Chanwe’s new testament (Midnight Iris).
Voice: Malice learns that stealing is wrong, maybe (Nyono).
Voice: Malice learns that stealing people is wrong, also maybe (Nyono).
Voice: Malice has story time with Uncle Eburon (Nyono).
Voice: Malice has some rough and tumble with the mercenaries (Nyono).
Voice: Malice spends quality time with her faerie godmother (Nyono).
Voice: The nuns’ part in the kobolds’ conquest of the abbey (Emery Aylar).
Sound: The protean suite now also includes a choral variant (Midnight Iris).
Translation: A Traditional Chinese translation has been added for Act I and the interfaces (秋天想念刀魚 [Autumn Miss Saury] and Soulphase).
Gallery: Chanwe's wolfman fate has been added to the Gallery (Tosk).
Gallery: Cooch's kobold fate has been added to the Gallery (Tosk).
Gallery: Issa's new punishment has been added to the Gallery (Tosk).
Tweaks
Game credits have been updated with contemporary links for our VAs, where available.
In-game text now uses true italics.
The mercenaries have a prioritised randomisation mechanic for fate followup scenes, in line with other hordes.
Fixes
Mercenary expressions will appear as intended.
Naho will learn to use her teeth better when being trained as a pet in the palace.
Valzira will not rise to her feet when visiting her in Act V if she does not have any.
Plus everything found in playtesting. Thank you, playtesters!
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