You are literally the best for putting that. I would never have found it without a picture.
You are literally the best for putting that. I would never have found it without a picture.
My bad for late response but I bought a GTX 1050 TI 4GB. Didn't break the bank but took up so much space in had to remove 3 data cables as it was needing the length. NOW, ANY SUGGESTIONS TO GET THOSE 3 BACK WOULD BE AWESOME!!you got a good computer but why don't you upgrade the intel graphics card to an gtx/rtx ?
It's really easy to make ue4 game good perfomance-wise. Just setting LODs and couple of cull-distance volumes will make it run smoothly by culling\making mesh less detailed as you move away from it. You can even set cull distance on the mesh itself. If you use game-ready meshes you shouldn't have that many issues with performance. If you buy high poly meshes meant for renders and put them into 3d game (new game devs usually do that mistake) it will be bad as expected. Making your own meshes in maya with polycount less then 5k is a way to go probably.nearly 100% those game will running low performance even if your PC is monster build
What is the minimum pc requirements for this one?
They have a re dit account and they released these:
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Sunbay City. Edgewood. Episode 2 (v0.3)
Changelog:
• Interaction notification changed
• UI for sex scenes updated
• Added three new explorable locations
• Added new quest
• Added objectives system
• Added radar icons for the first quest line
• Added two new interactable characters with sex animations
• Added Fade In and Fade out for loading screens
• Added cheat codes for 25$ patrons
• Added VFX for character
• Added sprint mechanic
• Skin shader updated with textures
• Hair shader updated with textures
• Mouse sensitivity now applies for all maps
• Changed Exit button for inspectable object UI
• Fixed no collision in certain area
• Fixed Exit button in sex scene with Madison (for 16:10 monitors)
• And coded all this stuff to work with each other
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