- Nov 20, 2017
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You never know. First they will add the "explosive diarrhea attack" and then it is Miri magically turned into a big spider.hahah I was just making a super bad joke!
You never know. First they will add the "explosive diarrhea attack" and then it is Miri magically turned into a big spider.hahah I was just making a super bad joke!
in episode 1 or 2 when they are at the bar and meet Carmen Sharon talks about you can only swirl the wine in your mouth drinking it would mean you just vomit upI know, I was asking if Sharon said something about food and drink or not because I don't remember.
Yeah, that is, thanks.
It's a small inconsistency or maybe something more Honestly I was thinking he would vomit all over Miri during the sex scene
Can you also eat something with Miri if you did not have the power? Cause I think it would be awesome that the food comes biting MC in the ass right in the fight with that ugly bitch...
my theory is that the food simply accumulates inside the stomach and sooner or later the vampire has to force a vomiting fit. it kinda makes sense if one is forced to pretend to be human.in episode 1 or 2 when they are at the bar and meet Carmen Sharon talks about you can only swirl the wine in your mouth drinking it would mean you just vomit up
I remember someone, Merrick or Sharon (same thing, right? ), saying that the vamp that MC has visions of might be an ancient vampire and that they're likely to be buried far underground or something along those lines. The same person also said that MC wouldn't want to dig her up if that's the case.It's definitely the lady in the bathhouse.
But maybe the nude one and bathhouse one somehow connected. Maybe one sided another. Or it could be they are same cause vampires has varieties of power, who says shapeshifting isn't one?
sorry, it's been fixed.I played your Android port I got whisp but still couldn't get the scene with the cop in the store it just leaves the store.
I'd rather play as a rapey dick than some twilight vegetarian vampire.I used the whispers and I totally agree that it was a rapey dick move once it all played out. I'm leaving it as is though, because it is going to be a learning moment for MC on how this power affects people.
Totally embracing the regret and self-loathing MC shows after the fact.
He now knows he CAN, but next time he'll have to consider if he SHOULD. He's learned that "I am not an animal" is for more than just blood.
I will say this, most of the time animations will make a game better(provided they are decent quality), so if you can add animations without hurting your time frame for releases too much(say an extra month, but not an extra three to five months), then you should. However, if it is going to be so much work that it hurts your time frame too much then I would say it wouldn't be worth it. In the end it is the developers choice and should be weighed against effort and time frame change against possible positive results(more money from players).Should we add animations?
I think Sharon is blue balled the mc because she c him as a little brother that needs protecting not as a lover.I'm think the MC should have a humanity stat. Without a morality meter, I have some worries that the MC will be railroaded into being a stand up vampire bloke. The story so far does seem like it will give us some choices regarding this matter, but who knows?
What I really liked was the fact that the "evil" choices so far all had some justification to ease us into the darker path. Well... except how we treat Laurie. Why can the MC be so mean to her? Treating the hunter girl as food is totally justified in my books. She would have killed him without hesitation, doesn't matter what her backstory was. Using Whispers is justified. Exploring new powers is only natural and MC is getting blue balled harder then a Tibetan monk by Sharon. Making him regret it afterwards is a nice touch. MC isn't quite ready to go full darkside yet.
Not sure of that, Sharon might be conflicted by her former relation with Astrid and how that turned out, a lack of trust so to say where she is caught between her wanting MC and her fears. Also anyone else think if you make to many dark choices and give up too much on your humanity, that might turn into a problem concerning the relation with Sharon?I think Sharon is blue balled the mc because she c him as a little brother that needs protecting not as a lover.
This is kind of what got me thinking in the first place. There are no variables being tracked to determine how many "dark choices" we have made. This means what the choice to lose your humanity (if there is one) would likely be the result of one big decision down the road. I find that a bit inelegant compared to keeping a humanity variable, but let's just see how things go.Not sure of that, Sharon might be conflicted by her former relation with Astrid and how that turned out, a lack of trust so to say where she is caught between her wanting MC and her fears. Also anyone else think if you make to many dark choices and give up too much on your humanity, that might turn into a problem concerning the relation with Sharon?
I think Sharon is blue balled the mc because she c him as a little brother that needs protecting not as a lover.
if you read carefully, after Sharon gives MC her blood, she says "you're not the one being denied", so maybe it's Sharon that is blueballedNot sure of that, Sharon might be conflicted by her former relation with Astrid and how that turned out, a lack of trust so to say where she is caught between her wanting MC and her fears. Also anyone else think if you make to many dark choices and give up too much on your humanity, that might turn into a problem concerning the relation with Sharon?
Tracking different choices instead of using a single morality variable is even better, although way more complex. Like, the fact that I let Carmen walk around the basement in Laurie's clothes shouldn't make me a better person if I'm using whispers on everyone to fuck themI'm think the MC should have a humanity stat. Without a morality meter, I have some worries that the MC will be railroaded into being a stand up vampire bloke. The story so far does seem like it will give us some choices regarding this matter, but who knows?
What I really liked was the fact that the "evil" choices so far all had some justification to ease us into the darker path. Well... except how we treat Laurie. Why can the MC be so mean to her? Treating the hunter girl as food is totally justified in my books. She would have killed him without hesitation, doesn't matter what her backstory was. Using Whispers is justified. Exploring new powers is only natural and MC is getting blue balled harder then a Tibetan monk by Sharon. Making him regret it afterwards is a nice touch. MC isn't quite ready to go full darkside yet.
You don't need to have a humaninity variable.This is kind of what got me thinking in the first place. There are no variables being tracked to determine how many "dark choices" we have made. This means what the choice to lose your humanity (if there is one) would likely be the result of one big decision down the road. I find that a bit inelegant compared to keeping a humanity variable, but let's just see how things go.
there are a couple more variables in the code. one is whether you bury the boy from the hospital or leave him in the streets where someone can find him. the other one is, surprisingly, the place where you choose to feed in the beginning of episode 1You don't need to have a humaninity variable.
As far as I see - only looked at the WT not the code itself - we have the following variable:
So humanity can be calculated by the choice stored in this variables already. It isn't needed to have a separate variable for humanity, you can do without.
- SharonsaveLaurie
- LaurieLover
- Charisma
- Stealth
- Prowess
- ObeySharonTowel
- SharonTowelReveal
- OliveCheck
- LookedAfterOlive
- Claws
- Ep1Pt8StaySharon
- WantToKillSire
- Invis
- Whisp
- MerrickLaurieLearn
- CarmenStart
- CarmenSaved
- Carmen2ndChance
- CarmenFood
- MiriSex1
- SoulStainMiri
- Ep3Up4LaurieComes
And I do believe some of the present variable have a connection to humanity e.g. SoulStainMiri.
keeping morality as different variables would be perfect to implement Paths.You don't need to have a humaninity variable.
As far as I see - only looked at the WT not the code itself - we have the following variable:
So humanity can be calculated by the choice stored in this variables already. It isn't needed to have a separate variable for humanity, you can do without.
- SharonsaveLaurie
- LaurieLover
- Charisma
- Stealth
- Prowess
- ObeySharonTowel
- SharonTowelReveal
- OliveCheck
- LookedAfterOlive
- Claws
- Ep1Pt8StaySharon
- WantToKillSire
- Invis
- Whisp
- MerrickLaurieLearn
- CarmenStart
- CarmenSaved
- Carmen2ndChance
- CarmenFood
- MiriSex1
- SoulStainMiri
- Ep3Up4LaurieComes
And I do believe some of the present variable have a connection to humanity e.g. SoulStainMiri.
Well one advantage is both Likesblondes and especially Ptolemy are not first timers as devs and know what different paths entail in workload and are capable of doing it, so they will not introduce big branches too early or too late. So if they will introduce them there is a good chance they will work.keeping morality as different variables would be perfect to implement Paths.