- Jun 17, 2017
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OK, so here's what I came up with to 'replace' the GS schedule on the profile screen, since the Management Screen now has that covered...
Note that Vixen hasn't had her quarters content coded yet, so this is just example text for now. The idea here is that as each activity is unlocked in the Quarters (dancing, etc.), that will be noted on this screen. The corruption bar boxes index these activities (note my explanation of corruption in this post), but each gal's progression goes a bit differently, so this will give the player a quick list of what they've achieved so far with that gal.
I'll need to set up the associated 'variable list' for these values to easily reference what activities correspond to the various corruption levels in the various girl.rpy files, but this seems like a good idea to me.
While I'm here, here's a screenshot showing where I added the threat level meter to the Management Screen:
The 'Rest' button has been replaced by 'Crime Fighting', and the Threat Level meter is in the lower right corner above the nav buttons.
These changes will be incorporated into the next patch or version. I'm still bouncing around adjusting things and addressing things that have been nagging at me...
![SU_REImagined_VixenProfile.jpg SU_REImagined_VixenProfile.jpg](https://attachments.f95zone.to/2023/03/thumb/2462831_SU_REImagined_VixenProfile.jpg)
Note that Vixen hasn't had her quarters content coded yet, so this is just example text for now. The idea here is that as each activity is unlocked in the Quarters (dancing, etc.), that will be noted on this screen. The corruption bar boxes index these activities (note my explanation of corruption in this post), but each gal's progression goes a bit differently, so this will give the player a quick list of what they've achieved so far with that gal.
I'll need to set up the associated 'variable list' for these values to easily reference what activities correspond to the various corruption levels in the various girl.rpy files, but this seems like a good idea to me.
While I'm here, here's a screenshot showing where I added the threat level meter to the Management Screen:
![SU_REImagined_Mgmt_ThreatLevelBar.jpg SU_REImagined_Mgmt_ThreatLevelBar.jpg](https://attachments.f95zone.to/2023/03/thumb/2462843_SU_REImagined_Mgmt_ThreatLevelBar.jpg)
The 'Rest' button has been replaced by 'Crime Fighting', and the Threat Level meter is in the lower right corner above the nav buttons.
These changes will be incorporated into the next patch or version. I'm still bouncing around adjusting things and addressing things that have been nagging at me...
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