- Jun 17, 2017
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A quick note. We already have pretty much all of the dialogue extracted from SU Unity thanks to joepe's code scrape efforts! You can see that info HERE.Supergirl and Mercy and Harley...
Honestly, I feel like I can just bang out a bunch in big bursts, so I'll just start with one. I'll need to start a fresh file, so the quickest accessible will be Batgirl. Then I'll just avoid Huntress and Black Canary, transcribing every other one as they become accessible.
My question is: How best to organize the transcripts? Will I need headers for every unique dialogue iteration, such as "Dance 1," "Dance 2," "Strip 1," as well as "Lex Corp Intro," "Daily Planet Meeting 2"? Should I just throw it all into a single word doc or is a different program better?
Also, I love how in Mendoza's version the Vault allows you to revisit the entire scene of each iterative event rather than merely just the images. Is there any such plan for your Vault to do the same?
What we DON'T have is the associated sprite info, i.e. which expressions/costumes go with which dialogues, and of course we need people that can code such scenes for Ren'Py. The coding part is actually pretty straightforward, it's the 're-assembling and re-sizing' sprites thing that is the more tedious part. I can set up a layeredimage example for the conversational sprites as needed, to help get you started but as for the sexy fun time sprites... yeah my efforts are being focused elsewhere atm trying to get the rest of the gameplay backbone in place.
As for how to organize the various girl.rpy files, it's best to look at a few files for examples, but of course this means you'll need to get up to speed on Ren'Py coding if you aren't already up to speed.
So we definitely would appreciate the help, if you are willing to make the effort to learn how to code scenes in Ren'Py!