Jun 2, 2019
30
7
Maybe you're missing a dialog with Elly or Cassedy in the castle?
After continuing on with the game, something finally allowed Cassedy's go-to-the-factory dialogue, so that's sorted out. I'm not sure what triggered it, as far as I can tell there'd been no new dialogues with Elly or Cassedy in the interim. Possibly some main quest requirements going on? This is a very expansive game, so lots of things it could be.
 

RyenSaotome

Well-Known Member
Game Developer
May 12, 2018
1,562
2,288
Can you get the girls pregnant yet?
Can you have kids?
You can flag characters as pregnant, but there is no pregnancy phase or birth in the game yet. However, the CGs for the children are currently being made, and subscribers at the Renryuu SubscribeStar page can see them as previews.
The time skip phase, which continues the main story, is currently being advanced step-by-step. The pregnancies and children are a part of such a phase.
 

RyenSaotome

Well-Known Member
Game Developer
May 12, 2018
1,562
2,288
Can you actually recruit the characters you meet into you party or it it just h-scene and move on?
There are 12 permanent main party members. While there are some limited areas where you can play as other character or with them in your party, only the 12 main characters are always available.
 

Poggersq

Active Member
May 2, 2022
828
466
How do you get tysioms scenes and then advance to get the chat with one of lady purples guys so I can get the rest of lady Brad's scenes?
 

Poggersq

Active Member
May 2, 2022
828
466
the bee queen and bee servants should be able to get pregnant, if not, at least the bee queen.
 

Poggersq

Active Member
May 2, 2022
828
466
View attachment 3458418
Update 24.03.19

The main focus in this version was to change the country management map back to a turn system, and to improve the overall performance, since areas like the sneak mission with Elly below the church of Calterburry caused lags and freezes for multiple people. I originally planned to make those changes later, but the performance of the game seemed too important to keep delaying it.

General changes:
- New events with Grey in act 1 of the time skip preview. Requires the "beach scene" which unlocks after her events with the female adventurer trio. The event is split into multiple short parts, which are shown with sparkling icons on the map. (Make sure you've selected act 1.)
- New scene with Mira in the act "Preg." of the time skip. Requires that Mira is pregnant and that you're married with her.
- Cheat skill to reduce a monsters HP to 1. (Available in the sparkling book in Ryen's bedroom. Works on the same enemies as the debug attack skill.)
- Fixed a bug with Mirel's skilltree after class change.
- Slightly changed the system in the background for the sneak mission in the church of Calterburry to get Elly's gun, as the amount of parallel processes caused lags for some peole.
- The "Health" and "Mind" values of Lace on her bad route in the prison is now restored when you re-enter the secret prison from the hidden bedroom. Previously it slowly increased over time.
- If you pick the option not to watch Lielle in the lake near Ebron, she'll now return when you re-enter the area twice, instead of appearing again after some minutes.

Country management map:
- On the country management map, when you interact with the big star icon to collect taxes, it now also gathered all values like freedom, faith, etc all at once from all buildings that increase them, and gives you the buffs if the value for the variable is at 100. This means, you don't have to gather them all by themselves, one by one, anymore
- Removed the system of "construction teams" which limited how many constructions you can do at once on the country managemet map.
- The real time system of constructions, researches, and so on, was changed back to a turn system, as it used to be.
- You need "Logistic Points" to advance a turn on the overview map. They are automatically generated all 2,5 mins after you entered the management for the first time after this update. The "Logistic Points" are generated limitless, so the longer you do other things, the more turns you have available to do things on the country management map.
- The new building "Logistic Center" can the constructed in the south of Central to generate an additional Logistic Point every 2,5 mins. (And there is a delegate who gives an additional points every 5 mins.
- An icon with a joker card near the turn end button allows to cheat yourself +100 Logistic Points.
- New "management screen" which gives you an overview of what resources you're producing, what researches are in progress, allows you to hire and appoint some delegates for bonuses, and several other things.
- The UI of resources stored was removed. Instead, you're now shown how many of the resources you have stored in the text that mentions them. For example, if a trade offers "20x Iron [5] for 30x Budget [60]" it means that you have 5 Iron in your storage, and 60 Budget available.
- Vanguards academy training +50 experience once per turn now.
- Added a new extra training for vanguard squads. The icon appears near the barracks of the vanguard forces after 6-12 turns and requires the upgrade of the academy and the vanguard system to be unlocked. The training costs 40x Budget and gives +50 experience for a squad up to the max level 10, and then has a cooldown for 3-6 turns.
- The following resources were removed from the managment map system, to make it less cluttered with barely needed objects: Stick, Plank, Steel Pickaxe, Mithril Pickaxe, Nail, Raw Clay, Roof Tile, Clay Brick, Sand, Glass, Window, Cement, Mortar, Cement Brick, and Fancy Mirror.
- Removed resources that don't exist anymore from the requests that appear on the country management map.
- Max storage value was changed. (30 base, +20 for storage building, +10 optional delegate bonus)
- Overproduced resources now give either 1x Budget per type, or 1000 gold per type, or 2x Happiness and Reputation for your citizens. Which bonus you get can be chosen on the new management screen.
- New building "market" can be build near Aldlyn. Requires the investment research. The market gives budget, but reduces safety when you gather it. In the market, you can exchange country Budget for gold your party can use.
- The business below the command center now allows you to spend gold to increase your country budget.
- New research in the university to get +10 Budget every 4 turns. This research continues endlessly, unless canceled manually.
- Researches for Battle Knowledge, Protection Knowledge, Magic Knowledge, and Rune Stone in the university, and Builder Knowledge and Magic Dust in the laboratory are now done instantly instead of having a research time. You select how many you want to craft when you select the project on the research screen. The text will tell you how many of the required resources you have stored.
- A new queue was added to the bottom right corner of the research screens of the laboratory and university. Here, you can spend budget to instantly finish the currently active research. (Instead of having to do it on the country map.) This costs 3x Budget per remaining turn, or 2 Budget per turn with an upgrade.
- Equipment is bought on the new screen or in the armory. 5x Metal + 5x Budget -> 1x weapon or armor of that metal. (or wood for bows)
- You can use delegates to get the army equipment level higher. This allows players to finally reach equipment level 10.

Expeditions change:
- Expidition can't become unable to finish due to full storage anymore.
- Soldiers aren't always "consumed" for expeditions, but sometimes 1 doesn't return.
- Expidition groups are visible on the management map while they prepare to depart. (only during the first few turns of their expedition)
- Expiditions rewards can be gold, budget, resources, or promotions for soldiers. There is a small chance to get a unique permanent buff for each of the medium and long expedition types. (obtainable and different for each of the 6 groups)

Trade changes:
- There are 2-3 trade offers on the new management screen, which are randomized each turn. They have different offers for resources for sale or purchase. The color of the icon shows if they want to buy or sell things, and the number below the icon which group of items are offered. It's always a group of offers at once, not just a single offer.
- Each turn, there is a chance for a random trade offer to appear at the border of Amagal, Begus, and Dorgania. They offer Budget to buy resources. Accepting the trade gives you +5 relationship with them.
[Amagal pays more for magic resources like mana crystals, Begus for clothes, and Dorgania for building resources.]
- There are special one-time trade offers that appear after X turns in the other countries, which increase the relationship with them by +10. Such one-time deals can give you a constant gold/budget income bonus.
- When relationship with a country is at 100+, it'll go down each turn by 2. Which means it's possible to keep increasing the relationship with the nations beyond 100, but requires some effort to keep it high.

- New (short) dialogs of Rylee and Carrie at Havaria Port when they are hired as delegates for the castle.
- The tutorial icon text was adjusted to the new turn system.

Due to the amount and type of changes, even with testing it for a while, the balance and micro management might still need improvement. In this regard, I'm happy about all feedback which helps me to refine the system.


If you want to support my work:
Currently is the spring sales event on Steam. For only two more days, Renryuu is reduced by 76% and can be purchased for only $3.59!
If you want to support my work, and see previews of the CGs of the children of characters in Renryuu, make sure to check out my SubscribeStar page at

Another way to help me would be to lend me a hand with the work on the .pdf walkthrough and wiki page
While there is some background information only I can add, there is a lot of basic things people could enter by themselves. And for everything else, the helpers could make a list of things I should look up and add.
If you'd like to help with this, either start to edit the wiki on your own accord, or come join us on discord at and send me a message. Thank you!


Downloads:
MEGA: Mega
Hi-Drive:
How do you get the final scene for tysiom/the purple lady's guy to give you a chat?
 

RyenSaotome

Well-Known Member
Game Developer
May 12, 2018
1,562
2,288
How do you get the final scene for tysiom/the purple lady's guy to give you a chat?
Depends on where you are in the events for Brad. Hope this helps:
- A quest with the female adventurer trio unlocks when you talk with Trey at the sleeping chambers after using the teleport orb when the scene with f-Brad at the cavern of the enigmatic warlord is done.
- After the quest at Fürstenstein, you can do a race for a treasure, which also gives you a new CG scene afterwards.
- The CG scene is required to unlock a new dialog with one of Lady Purple's guys. (Also requires that you've married someone to finish the marriage quest.)
- This event will unlock a new wedding quest, and a new dialog with Tsiom when you finished all of her training with Brad and finished the fight between Brad and Grimace (regardless of the outcome).
- After the events with Tsiom, and when the main story is advanced far enough, you can talk with Brad at the sleeping chambers to get a new dialog.
- The event will determine the future of Brad. One of the three choices will give you a dialog with Ash in Kagabangui, which leads to the threesome CG scene with them.
 
Last edited:

Poggersq

Active Member
May 2, 2022
828
466
Depends on where you are in the events for Brad. Hope this helps:
- A quest with the female adventurer trio unlocks when you talk with Trey at the sleeping chambers after using the teleport orb when the scene with f-Brad at the cavern of the enigmatic warlord is done.
- After the quest at Fürstenstein, you can do a race for a treasure, which also gives you a new CG scene afterwards.
- The CG scene is required to unlock a new dialog with one of Lady Purple's guys. (Also requires that you've married someone to finish the marriage quest.)
- This event will unlock a new wedding quest, and a new dialog with Tsiom when you finished all of her training with Brad and finished the fight between Brad and Grimace (regardless of the outcome).
- After the events with Tsiom, and when the main story is advanced far enough, you can talk with Brad at the sleeping chambers to get a new dialog.
- The event will determine the future of Brad. One of the three choices will give you a dialog with Ash in Kagabangui, which leads to the threesome CG scene with them.
Thank you for your help (ngl walkthrough should be updated), i am now prepared. btw is a race for a treasure a quest (the brextext isles?) or no?
 

Poggersq

Active Member
May 2, 2022
828
466
ok i still need help with the brad female quest cause both the wiki and the walkthrough is SUUPER VAGUE, and even after i did the main storyline quest, AND dealt with varea, I still can't get the hint for lady purple's guys for the other quest/stuff for the cgs i need a hero to help me step by step pls. i even completed brextet isles treasures (except for one of them that has 6 rooms with six teleport orbs).
 

Poggersq

Active Member
May 2, 2022
828
466
how do you get pashmala? cause she's in noble's living quarters, and i cannot get her from dorgiana
 

RyenSaotome

Well-Known Member
Game Developer
May 12, 2018
1,562
2,288
ok i still need help with the brad female quest cause both the wiki and the walkthrough is SUUPER VAGUE, and even after i did the main storyline quest, AND dealt with varea, I still can't get the hint for lady purple's guys for the other quest/stuff for the cgs i need a hero to help me step by step pls. i even completed brextet isles treasures (except for one of them that has 6 rooms with six teleport orbs).
Can you post the save file in which you have the issue? Then I can check directly in it, what requirements you have and what is missing. It's faster that way.

What do the purple shiny text bubbles on the Country Management Map mean? How do you interact with them?
You should be able to interact with them when the selection icon is directly above them. Same as other icons on the management map.
If that doesn't work for you with one of them, please let me know which of the purple text bubble has the problem. Is it the one above Aldlyn or somewhere else?

how do you get pashmala? cause she's in noble's living quarters, and i cannot get her from dorgiana
She is in the noble living quarters in Aldlyn, not in Kagabangui or anywhere else in Dorgania.
 

Poggersq

Active Member
May 2, 2022
828
466
Can you post the save file in which you have the issue? Then I can check directly in it, what requirements you have and what is missing. It's faster that way.


You should be able to interact with them when the selection icon is directly above them. Same as other icons on the management map.
If that doesn't work for you with one of them, please let me know which of the purple text bubble has the problem. Is it the one above Aldlyn or somewhere else?


She is in the noble living quarters in Aldlyn, not in Kagabangui or anywhere else in Dorgania.
Oh ok, also sure, i'll give you the save.
 
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