Bugs so far with the X-Com minigame
1) Units can spawn in with 0 Action Points
2) If your unit dies it creates impassable terrain that can block the only access points to units aside from range combat
3) Certain maps have treasure chest that are unreachable
4) Upgrading the Academy fails and results in a message about unlocking the healer class
Balance wise
1) Allow Friendly Melee to pass through each other. Currently the combat favors a ranged approach pretty heavily due to unit blocking.
2) Item Drops are more frequent from barricades than Enemy units. Reduce Barricade drop chance 100%, Move that table to the other units
3) Exp should be shared instead of split due to the melee/ranged issues otherwise your heavies, fighters and cavalry outlevel your other units by a significant margin
Pain points to be fixed
The Armor/Weapon system for them is lacking. We've recruited a crafter already i'd like to use them instead of relying solely on RNG.
Found out that's already a thing for t2 weapons and armor but it's also bugged. Weapons are misslabled Axe's crafts spears for example.
1) This will be fixed in the next update.
2) The revive of defeated squads was missing. This is also fixed for the next update.
3) I think this was only the case for the bonus battle, right? I changed the location of the chest in that battle so solve the problem.
4) The research finished properly, but the message was wrong, and the research option did not change to the right icon. This is fixed for the next update.
Balance:
1) The "blocking" of melee squads for ranged squads is intended. That squads can't pass through each other is also intentional.
2) The drop chance is the same, but was never intended to be added for the barricades. XD I'll change that.
3) I disagree with a shared exp system. It's part of the fun in my eyes to try and level up weaker squads and let them get the last hits for more experience. The arena and academy can also help squads to catch up.
Until you have all squads on level 10, a gap between their levels and strength will be normal, as the new squads you'll recruit over time will also start from the bottom.
I fixed the message for the axe. But apparently I never added a way to get steel, so it's not possible to craft the steel axe either way. >.<
Due to an unpleasant amount of issues with the last version, I'm trying to get a small update done soon to update the full versions with all fixes in a timely manner.