Bruh, the terms "main character" and "side character" exists for the reason. Length of works can't be infinite. In movies you rarely see some side character's background being described with more than one little speech line, the rest relies on being assumed based on character's looks and acts. And that is not even bad, because not the number of details matters, but how precise and well made they are. Conciseness is a virtue.
And I think it's common knowledge that works of art supposed to be made in uncertain manner, leaving a lot to imagination and assumptions. Story that leaves no questions = boring story that unlikely will catch a lot of people, provoke discussions and fan theories.
I really have a hard time to try to explain myself in a way that you don't take it the wrong way.Btw, about connection, I remember, after one of the updates, where MC was quite harsh with Jenna and she appeared to be quite depressed, I felt really bad for her, she made impression of a person who can commit suicide any day and probably considering it right now. I think no need to explain that sudden strike of empathy is not what you expect(or need) when you want to fap.
Eroges shouldn't try too hard to develop realistic and psychologically deep narration. It's just feels out of place. It contradicts with the goals of porn games. Moreover, RHC from it's very start was made in a style of power fantasy, like over the top. It's funny to demand much more fine(subtle) and believable characters evolution/development.
You're kind of right and totally wrong at the same Time.
First, you can't compare the Narrative structure of Movies and Games 1:1. They are 2 very different kinds of Media with their own rules and conventions.
Just as an example, Movies run roughly for 90-120 minutes, Games (AVN's) can easily take between 5, up to 50+ hours. That alone opens Games up to a (potentially) much more complex and more detailed structure when it comes to Narration and Characters.
Then, yes, Mysteries are important for a Narrative to have. But purposefully crafted ones, that the Narrative can play around with. Not random plot-holes that get created because the Authors rush or underexplain things. There's a difference here.
About you feeling bad for Jenna, that's great. That is what an Author usually aims for. And in earlier Updates that worked for me as well. I have a real soft spot for Emma because of how good of a job the Dev did with her early Characterization and development.
It's the (imo) change in quality of these things in the recent Updates that makes me speak up, not the Game in general, that's important to remember. The last updates just didn't took the Time and care to Show why Characters do what they do (especially Rebecca) so their actions annoy me.
Lastly for the "shouldn't try too hard to develop realistic and psychologically deep narration" point.
No one was saying that, at least definitely not me. But the Characters should at least adhere to some sort of common sense. If everything it want's to be is a Power Fantasy, why shouldn't MC just rape the shit out of the Women he meets until they Love it. Wouldn't that be the "Ultimate Power Fantasy" for an Character like the MC? But that would be boring, wouldn't it?