Vakkyr

Newbie
Jun 18, 2017
86
102
Bruh, the terms "main character" and "side character" exists for the reason. Length of works can't be infinite. In movies you rarely see some side character's background being described with more than one little speech line, the rest relies on being assumed based on character's looks and acts. And that is not even bad, because not the number of details matters, but how precise and well made they are. Conciseness is a virtue.

And I think it's common knowledge that works of art supposed to be made in uncertain manner, leaving a lot to imagination and assumptions. Story that leaves no questions = boring story that unlikely will catch a lot of people, provoke discussions and fan theories.
Btw, about connection, I remember, after one of the updates, where MC was quite harsh with Jenna and she appeared to be quite depressed, I felt really bad for her, she made impression of a person who can commit suicide any day and probably considering it right now. I think no need to explain that sudden strike of empathy is not what you expect(or need) when you want to fap.

Eroges shouldn't try too hard to develop realistic and psychologically deep narration. It's just feels out of place. It contradicts with the goals of porn games. Moreover, RHC from it's very start was made in a style of power fantasy, like over the top. It's funny to demand much more fine(subtle) and believable characters evolution/development.
I really have a hard time to try to explain myself in a way that you don't take it the wrong way.

You're kind of right and totally wrong at the same Time.

First, you can't compare the Narrative structure of Movies and Games 1:1. They are 2 very different kinds of Media with their own rules and conventions.

Just as an example, Movies run roughly for 90-120 minutes, Games (AVN's) can easily take between 5, up to 50+ hours. That alone opens Games up to a (potentially) much more complex and more detailed structure when it comes to Narration and Characters.

Then, yes, Mysteries are important for a Narrative to have. But purposefully crafted ones, that the Narrative can play around with. Not random plot-holes that get created because the Authors rush or underexplain things. There's a difference here.

About you feeling bad for Jenna, that's great. That is what an Author usually aims for. And in earlier Updates that worked for me as well. I have a real soft spot for Emma because of how good of a job the Dev did with her early Characterization and development.

It's the (imo) change in quality of these things in the recent Updates that makes me speak up, not the Game in general, that's important to remember. The last updates just didn't took the Time and care to Show why Characters do what they do (especially Rebecca) so their actions annoy me.

Lastly for the "shouldn't try too hard to develop realistic and psychologically deep narration" point.

No one was saying that, at least definitely not me. But the Characters should at least adhere to some sort of common sense. If everything it want's to be is a Power Fantasy, why shouldn't MC just rape the shit out of the Women he meets until they Love it. Wouldn't that be the "Ultimate Power Fantasy" for an Character like the MC? But that would be boring, wouldn't it?
 
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hello.jpg

Member
Nov 7, 2017
147
192
But isn't it's just natural? Corrupted characters as a result of corrupting game. I don't see other options, so I don't think "fault" is accurate word. It's just how storytelling works, tension level can't be even from start to the final. We passed the culmination, it's expected that excitement get lower. I remember like 2 years ago I was warning other users here, about that they are wrong with hurrying dev to break Adrianna faster, because the process of pursuit can be better than reward. And now we are in a point of time where people complaining that girls already broken.

Stay strong, dear Kalyha, those folks nevah can be satisfied. :LOL:
It sounds like we agree on everything regarding the natural flow of storytelling. It can turn into fault if the conclusion gets dragged out too much and gets repetitive and stale. But I don't think that's a guarantee here, there's lots of possibilities for more 'meat on the bone'! I gave some in my first comment, even
 
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otoboke

Member
Nov 6, 2019
405
764
First, you can't compare the Narrative structure of Movies and Games 1:1. They are 2 very different kinds of Media with their own rules and conventions.

Just as an example, Movies run roughly for 90-120 minutes, Games (AVN's) can easily take between 5, up to 50+ hours. That alone opens Games up to a (potentially) much more complex and more detailed structure when it comes to Narration and Characters.
I don't know how it's in visual novels, maybe they suffering from graphomania. I'm refering to universal principles that works in any art. Literature, for example, is not really different from cinema, you never can see like 10% of the book length being dedicated to side character. Even biggest novels, like 500-1000 pages, introducing new characters by just couple of paragraphs, half or the one page at best. I think attempts to "properly" developing 10-20 characters in one work is the signature of nowadays, when a lot of people, who is not professionals, making indi games as a hobby.
Uncertain manner of execution, when artist leaving as much details as possible in a "blured" state, to allow some range of interpretations (as well as to make it easier to viewer to associate with character, because when it's not completely clear how character feels or what his motivation is, the viewer can substitute his own mindset) is also universal. It's same in poetry, song lyrics, painting. For example, impressionism have no sharply depicted details at all, except of lightning. Or languages that more depends on context than inflections (so they allow more interpretations, like english) is more suitable for poetry and lyrics.

You're kind of right and totally wrong at the same Time.
Except for word "totally", it's fair enough btw, I understand it. Not everything I'm talking about is applicable to the actual topic, and for sure RHC have a space to get better in any aspect, including storytelling. Moreover me too had a feel that Emma's and Jenna's behaviour shift happened kinda abruptly. My point is that your judgment is too uncompromising, there is the other side of the coin, other point of view. A flaw is not always a fail, sometimes flawless state is just unachievable. 10-20 side characters developed as thoroughly as main one in a hobby work of fiction that is finished in a human's life span or the corruption eroge where characters evolving but the tension/excitement never drops - is the examples of those chimeras or unicorns that will never be catched.
 
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Pancake888274

New Member
Jun 29, 2022
5
14
Just played the latest one, and goddamn what an update it was! I wasn't really expecting much considering the fact that there's no Adrianna progression on this one. But it really didn't disappoint with the side chicks at all!

Absolutely loved the night club scenes with Emma and Kate. And to top it all off, the scenes with Scarlett really just did it for me. Not gonna lie, top class netori right there with top tier situation setting. The dialogue writing has been a standout of this game which has me hooked for a while now. This has been a masterpiece Kalyha! This really has set the bar high, at least for me.

I know some might disagree with it all being a bit too fast of a progression there, but I'm all for the fact that as a dev, you really can't keep piling up the tasks of including every minute detail you can before it happens or before you reach there.

For someone who left off this game long ago due to it's super slow progression, and came back 2 years later to give it a try, only to find oneself sticking to the game this time around, I really can say the the progression has been decent enough in recent times. Also, I wouldn't want the update frequency of a game of such potential to be like twice a year or something, only because it has to add "everything" to make it look more real. It's my personal opinion and I respect those who wanna have it otherwise, but I'm done with projects of that kind that take way too long for something to happen. Main reason why I dropped this game off in the first place. I know that it all shouldn't happen almost instantaneously either. But for the time the game made people to wait initially (with some of them dropping it off midway like me), has what has made the current pacing worth sticking on to it. I would want realistic character development for sure yes, but I wouldn't want to grow too old enough to see all of that happening if you know what I mean haha. Especially when it's a single dev that's pulling it all off and taking in whatever suggestions and feedbacks he can. But well, to each their own, and differing ideas are always welcome. But at the end of the day, we all know what we are here for.

Happy holidays and wishing everyone a great year ahead!
 

otoboke

Member
Nov 6, 2019
405
764
I know some might disagree with it all being a bit too fast of a progression there, but I'm all for the fact that as a dev, you really can't keep piling up the tasks of including every minute detail you can before it happens or before you reach there.

For someone who left off this game long ago due to it's super slow progression, and came back 2 years later to give it a try, only to find oneself sticking to the game this time around, I really can say the the progression has been decent enough in recent times.
Yeah, roughly speaking, 33% of players thinks that progression is too slow, another 33% thinks it's too fast, and the rest thinks that pace is just fine. And non of them is wrong, because it's mostly the matter of individual perception.

And any developer just can't hit every goal, like monumental complexity, fast production, keeping it free to play and etc. You have to keep balance and sacrifice a lot of things. Those who can't - just ending up abandoning their projects.
 
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internet_says

Member
Jul 17, 2017
107
159
I think the progression is great, as is the game over all. The only 2 complaints about the game is the dev needs a proofreader or spellcheck because every update has a bunch of typos which is minor and the update isn't like one of those cartoons where the train is building the railroad tracks as it runs along cuz I wish there was more every time I see the save now screen.
 
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envyNox

Member
Jan 4, 2024
197
673
Exactly, if a new player start a new game, one update without Adrianna wouldn't be a big deal as there is a ton of content with her already (and still a lot coming), but I can understand the disappointment of some. You can still check the reworked content of her though as it is "new"... haha...

Regarding sharing, I'll repeat it again but there won't be any NTR or sharing with main girls. Scarlett not being one, I thought it could fit her story, but well even for her it is optional.
"There won't be any sharing" , ... 1 second later , optional sharing ! :LOL:
 
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