Ok, after this new update, i can finally say few words about this game.
I'll start from the end: the game is a solid 7/10.
The pros: there are the basics, and they are quite solid: managing minions, development of the camp, and so on, even if a bit raw, they are well developed and solid. The gameplay is quite hard to grasp at the beginning, but once you get the first few mechanics, is quite fun to play. And the few minigames like free the minions, push back the guards and more are quite tricky but entertaining.
But, after this, let's analyze the cons.
Principally, all regards the developing of the camp.
First things first: the dimension of the camp furnitures. Some are quite useless, like the hot bath, the alchemist table, and the cross. About the hot bath: i think it could be better, instead of having two different type of baths (the normal one and the hot one), that would be more functional to have an upgrade for the normal one which could give you the chance to wash more minions at same time (like 4 at same time), instead to have a bath which could consume resources to be effective. About the alchemist table: the function, right now, is quite unclear: it's for the camp leader? The minions can learn something? For now is quite a waste of space. Third, the cross and the pleasure bench: i think it could be more usefull have few more pillory, than having three different devices (pillory, bench, cross).
Other things that should be improved or added: the possibility to buy an increase of size of the camp, because the more minions you add, the more will be the space you'll need. The trianing camp: quite useless at the moment in my opinion: the fact that you have a single minion you can train there, and you even need to buy a training dummy for a single minion as well, it's quite a waste. I hope in the next update the training camp will get an increasing size for train at least two minions at the same time. The tents for the minions are a good thing, but: or the dev increase the number of beds in each tent, or better to add an upgrade which could permit to increase the number/size of the tents. The infirmary is usefull, but could be better, instead to have another minion which certain requirements to assist the injuried, to consent the camp leader, who have already the healing perks, to provvide assistance. Will be more efficient and less vexing for the player to have to grind experience for their minions in order to unlock certain perks.
Another last thing: that could be good, each zone conquered, to have A)different place for camp missions, and some interactions with villages/taverns/markets, like mini events for the minions as well, and an option for increase/diminish the random encounters.
As i said, the game is solid, but quite raw, and those at the moment are the missing things i noticed most.
7/10, with lot of progress ahead.