- Feb 21, 2018
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They are working on achievements, but the things they were hinting at seemed like QoL stuff as well.Like achievements and trade cards?
They are working on achievements, but the things they were hinting at seemed like QoL stuff as well.Like achievements and trade cards?
So i will wait until that final patch is out. Thanks!It can be played without problem, but they are still actively working on at least one more major patch. They stated there are a few minor issues that were reported to them on Github and there are a few features they want to add not present in the Japanese release.
Alice is Arisu and even in kunrei shiki "su" is "su", not "zu". And what is that pic trying to prove? Isn't it obvious that google use hepburn since they aren't a japanese company? Bad or not it's the standard dictated by the government as far as i know.Romanizing phonetic sounds as anything other than their regular spelling only makes sense for loan-words and names that derive from Western cultures. For example, it makes sense to romanize Arizu as Alice, but it would not make sense to romanize Hashimoto as Hasimoto. Shizuru is a Japanese name, so changing the phonetically correct 'shi' hiragana to 'si' is a bad translation.
Also...
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Localization is about more than sticking to 'government dictates' or whatever. In case you haven't noticed, the Japanese don't have the best grasp of romanized languages, which is why their country is full of hilarious misspellings. The original Rewrite fan translation that the fans were familiar with calls the character Shizuru. The same goes for her entry on VNDB and the Rewrite wiki. Hell, even the crappy anime adaptation got her name right in the subs. There's no reason why this official translation should've changed an established romanization (and from what I've read, they've done a bad job with the translation in other areas as well). You're literally the only one defending this dumb choice that pissed off so many fans that they had to release a patch for it.Alice is Arisu and even in kunrei shiki "su" is "su", not "zu". And what is that pic trying to prove? Isn't it obvious that google use hepburn since they aren't a japanese company? Bad or not it's the standard dictated by the government as far as i know.
First you need to install update, then improvement patch.
.....you should be using the v1.5 since this the one posted here does not contain the patches Sekai Project pushed out after launch.Mine is still working with the v2.1 patch. The v1.5 wouldn't work and wouldn't have the most up to date features since the modder has to manually add certain things back in to be compatible after each update and 2.1 was released several hours after the last patch. Also, that appears to be something with the font. Download the font and try placing it into the "dat" folder. Though if you are using the Rewrite+ posted here then you should be using the v1.5 since this the one posted here does not contain the patches Sekai Project pushed out after launch.
What's bad in the new one compared to the old one?Dang, sad to see the more modern translation sucks so much, I remember playing the fan translation years ago, and it was pretty good as far as I can remember.
Well that was a lot of work - and quite frankly a pain in the arse.
However I .....Updated the OP to.......Rewrite_22-01-27_b8095833_Patch2.1
Cheers
More like devs can't really think of any other settings their intended target audiences can relate to. You may also note that the actual daily grind of schoolwork - you know, the actual process of learning kids are there for in the first place - tends to be scrubbed out to almost obsessive degrees... Might have something to do with the JP education system's approach to pedagogy AFAIK being really heavy on crude and uninspiring archaic rote learning, that.Going to school in Japan must be an AMAZING experience. SO many games and stories, always set in school, about school, thinking of school, meeting at school, saying good bye at school and generally figuring out a way to hold on to school for a moment longer.
It's more that it's an easy setting to explain having consistent contact with the same people over a period of time.Going to school in Japan must be an AMAZING experience. SO many games and stories, always set in school, about school, thinking of school, meeting at school, saying good bye at school and generally figuring out a way to hold on to school for a moment longer.
Exactly, on a school setting the protagonist has an excuse to interact with the other characters, be it they are from the same class or club or student council and so on than say a salaryman who works all day, how can you explain that this salaryman suddenly met an ex-idol and helped her get over her troubles and helped her go back to stardom? Dude's too busy working to care about others! lolIt's more that it's an easy setting to explain having consistent contact with the same people over a period of time.
The other one being work.
The last being home for incest games.
"Salaryman works for the company the idol is also employed by" - took me about five seconds to think up that basic outline. Plus *even* much-overworked Japanese wageslaves actually know and meet people outside the workplace you know... and "happenstance encounter out of the blue" as the kick-off is a widely employed plot device even with the obligatory highschooler protags so, yeah.Exactly, on a school setting the protagonist has an excuse to interact with the other characters, be it they are from the same class or club or student council and so on than say a salaryman who works all day, how can you explain that this salaryman suddenly met an ex-idol and helped her get over her troubles and helped her go back to stardom? Dude's too busy working to care about others! lol
The only interactions a salaryman has is with his coworkers, making it harder to make an interesting scenario since everyone there is a salaryman as well, so no idols there, that's why most creators go with school settings as there they get more freedom to make any character they want without restrictions and still make it makes sense for the protagonist to meet and interact with them.
It's absolutely true that you can make a game that doesn't utilize the school setting. It's just an easy setting to use so if you don't want to have to focus on making the setting make sense, it's an easy default to go with."Salaryman works for the company the idol is also employed by" - took me about five seconds to think up that basic outline. Plus *even* much-overworked Japanese wageslaves actually know and meet people outside the workplace you know... and "happenstance encounter out of the blue" as the kick-off is a widely employed plot device even with the obligatory highschooler protags so, yeah.
No, Rewrite never had sex. They stopped doing sex in their major games after Little Busters. The last game they did with sexually explicit scenes was Kud Wafter which released a year before Rewrite.isnt there a version with sex?
It's a shame but at least they were cultured enough to end their porn career with a loli focused VN.No, Rewrite never had sex. They stopped doing sex in their major games after Little Busters. The last game they did with sexually explicit scenes was Kud Wafter which released a year before Rewrite.
Most of the time, the "School Setting" makes absolutely no sense whatsoever, anyway. Bunch of kids running around killing spirits, destroying gods, giving orders to presidents and commanding billion dollar navy ships and shit and then they go "Oh no! I have to get home at 6 for dinner and my homework!"It's absolutely true that you can make a game that doesn't utilize the school setting. It's just an easy setting to use so if you don't want to have to focus on making the setting make sense, it's an easy default to go with.
Even certain ones utilize it a little bit but the story doesn't. G-Senjou no Maou being one of them. Most of the story does not revolve around the school even though it technically uses it. It's just a means of getting the characters together to start their story-lines. And the story and music definitely hit hard in the game. It's definitely one of the games I look back at.