4.10 star(s) 58 Votes

OzmaEuborn

New Member
Aug 15, 2021
14
38
Well, in any case, abandoned or not. I discovered this like 2 or 3 months ago.

In my opinion this is better written than the series itself in some aspects. I thank the author for this, the game has a lot of replay value and I had a lot of fun with it. If one day he updates it again, great. Otherwise, the laughs have been pretty good. With games like this I have discovered that the ones that are not full fap mode are more fun than the other games.
 

Rastafoo

Well-Known Member
Jun 6, 2018
1,589
3,267
It seems it's in the forum rules... still, someone had to prod-a-mod.

Part of cancel culture I guess, it's so ingrained that it's a knee jerk reaction for most folks - I surely feel it quite often, then wonder why...
Cancel Culture? Bro its been over 3 months with no word whatsoever.
The dev has spent five years of his life on this cartoon porn project; he's probably dropped it. Cope.
 

onyxmelter

Newbie
Jan 14, 2020
96
30
can i ask in general if the dev is just burnt out, what should they do? If they said they just need a break from it, would you lot be fine with it?
 

Rastafoo

Well-Known Member
Jun 6, 2018
1,589
3,267
can i ask in general if the dev is just burnt out, what should they do? If they said they just need a break from it, would you lot be fine with it?
Turn off the patreon payouts and disappear. That's all anyone asks for, but the devs love their dollars
 

wadere

Member
Jan 6, 2018
294
234
Turn off the patreon payouts and disappear. That's all anyone asks for, but the devs love their dollars
sad but that's true. burning out? understandable, have a great day while i go cry in a corner for what i'v just lost. keep taking money for something you don't plan on delivering just because you can? fuck off ya wanker!
peoples can be understanding even if "a little" overzealous sometimes
 
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Night Mirror

Well-Known Member
Modder
Jun 2, 2018
1,716
9,218
can i ask in general if the dev is just burnt out, what should they do? If they said they just need a break from it, would you lot be fine with it?
I think most people (not all, it is the internet after all) would be fine if the dev said they were burned out or done with the project. Yeah, it would suck, but that's the world of indie games (more games are abandoned than completed). Far worse (imo) is to say nothing and treat the people that support the work with such a low level of respect.
 

2LAOD

Member
Oct 19, 2018
338
256
I think most people (not all, it is the internet after all) would be fine if the dev said they were burned out or done with the project. Yeah, it would suck, but that's the world of indie games (more games are abandoned than completed). Far worse (imo) is to say nothing and treat the people that support the work with such a low level of respect.
Highest respect 2u tho man.
 

kenta16807

Active Member
Oct 1, 2020
749
730
Looks like we finally have a date on season 7 premiere, Oct 15 according to IMDB :)

Should be interesting to hear the new voice-actors ?

Maybe this'll inspire F to come out of the woodwork...if he's still alive that is...
 
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Knight

Member
Jul 7, 2017
483
1,171
can i ask in general if the dev is just burnt out, what should they do? If they said they just need a break from it, would you lot be fine with it?
Just be honest, give one last message saying they are burnt out and that they won't be coming back. Stop automatic billing on their supporter accounts as well.
If they really want to be cool have the source code available and tell the community they are free to do what they like with it so someone else can carry on the project if they want to.

99% of the anger comes from Devs lying about whats really going on in order to string people along for the sake of keeping the passive income going.
 

Conspriacy

New Member
Dec 19, 2022
3
2
I think most people (not all, it is the internet after all) would be fine if the dev said they were burned out or done with the project. Yeah, it would suck, but that's the world of indie games (more games are abandoned than completed). Far worse (imo) is to say nothing and treat the people that support the work with such a low level of respect.
I've been following the work you've done with the Renpy version of the game, do you happen to have the asset rips from ferdafs game publically avaiable? I'm not sure if people here follow the AI image creation stuff but with enough images you can make a "LORA" basically in a very basic form this is just a specified model to teach the AI something it does not already know e.g. giving it enough images of say Summer you could then use it with other AI models and create pretty incredible results. If the assets are public I'd love to give making a LORA a go I managed to put one together for the agent Killjoy from valorant and got pretty good results with that.
 

Night Mirror

Well-Known Member
Modder
Jun 2, 2018
1,716
9,218
I've been following the work you've done with the Renpy version of the game, do you happen to have the asset rips from ferdafs game publically avaiable? I'm not sure if people here follow the AI image creation stuff but with enough images you can make a "LORA" basically in a very basic form this is just a specified model to teach the AI something it does not already know e.g. giving it enough images of say Summer you could then use it with other AI models and create pretty incredible results. If the assets are public I'd love to give making a LORA a go I managed to put one together for the agent Killjoy from valorant and got pretty good results with that.
No, I've never put out a pack of the all the original assets.

I know other people have done full rips of the game before, however after version 3.4, Ferdafs started atlasing the images, making recovery of the originals impossible (at least the way I do it). Images in the game files went from looking like this:
couchfake-sleep_orginal.png

To this:
couchfake-sleep_atlas.png

While I still have a copy of 3.4, versions after that are... incomplete on my end. The way I've been getting images from 3.5 onwards is to "turn off" the UI via script injection, then run a screen capture program I wrote to grab the images off screen, run them through a diff to cut out repeats, and capture any additionals by hand if my screen cap script failed to get something. After that they go through my own image processing step (slicing) and I don't keep the originals.


All that being said, the renpy game and the uncompressed image pack do contain at least the base layer for all the images in the (Unity) game (as well as image that were never used in the unity game but included in the files, plus any extra scenes I've added). The expressions are separate transparent layers. They can all be reassembled if desired (enjoy 10,000+ images!), or you can just pull out the base files (almost always with the file name 0.png). Here is an example of the file structure most layeredimages us:
images_example.png
Let me know if you want any additional info. And good luck! Hope the AI thing works out!
 

Conspriacy

New Member
Dec 19, 2022
3
2
No, I've never put out a pack of the all the original assets.

I know other people have done full rips of the game before, however after version 3.4, Ferdafs started atlasing the images, making recovery of the originals impossible (at least the way I do it). Images in the game files went from looking like this:
View attachment 2883929

To this:
View attachment 2883928

While I still have a copy of 3.4, versions after that are... incomplete on my end. The way I've been getting images from 3.5 onwards is to "turn off" the UI via script injection, then run a screen capture program I wrote to grab the images off screen, run them through a diff to cut out repeats, and capture any additionals by hand if my screen cap script failed to get something. After that they go through my own image processing step (slicing) and I don't keep the originals.


All that being said, the renpy game and the uncompressed image pack do contain at least the base layer for all the images in the (Unity) game (as well as image that were never used in the unity game but included in the files, plus any extra scenes I've added). The expressions are separate transparent layers. They can all be reassembled if desired (enjoy 10,000+ images!), or you can just pull out the base files (almost always with the file name 0.png). Here is an example of the file structure most layeredimages us:
View attachment 2883945
Let me know if you want any additional info. And good luck! Hope the AI thing works out!
Wow thanks for the insite, incredible work you've done with the game haha. Is there no consistency with how ferdaf has spliced the images? I would assume there has to be as he's putting them back together when the game is running would it not be easier to unscramble the images to put the frames back together then screen recording? I could be wrong and I'm sure you've already thought of this but as you would know far more then I.

Anyone interested in what's already been done with AI he's the most promising beth model I've seen:

I'd definitely be ripping just the 0.png I'll take a look into it! I'd love a summer/jessica model, from what I've followed there's only a good beth model as of now.
 

Night Mirror

Well-Known Member
Modder
Jun 2, 2018
1,716
9,218
Wow thanks for the insite, incredible work you've done with the game haha. Is there no consistency with how ferdaf has spliced the images? I would assume there has to be as he's putting them back together when the game is running would it not be easier to unscramble the images to put the frames back together then screen recording? I could be wrong and I'm sure you've already thought of this but as you would know far more then I.
There isn't a way I know of/have seen to do it. Obviously the game does unscramble them somehow, and I did start down the path of trying to figure out how. However, even after looking through the code for hours, I couldn't find what puts it back together.

I'm sure I could build a program to do it, but also, the two processes are roughly time equivalent for me (decompiling the whole game and dumping/sorting the files takes hours and a lot of manual work. Image capture is largely automated). The only drawback of screen capture being that I can't recover unused images anymore (if there are any).
 

Rastafoo

Well-Known Member
Jun 6, 2018
1,589
3,267
No, I've never put out a pack of the all the original assets.

I know other people have done full rips of the game before, however after version 3.4, Ferdafs started atlasing the images, making recovery of the originals impossible (at least the way I do it). Images in the game files went from looking like this:
View attachment 2883929

To this:
View attachment 2883928

While I still have a copy of 3.4, versions after that are... incomplete on my end. The way I've been getting images from 3.5 onwards is to "turn off" the UI via script injection, then run a screen capture program I wrote to grab the images off screen, run them through a diff to cut out repeats, and capture any additionals by hand if my screen cap script failed to get something. After that they go through my own image processing step (slicing) and I don't keep the originals.


All that being said, the renpy game and the uncompressed image pack do contain at least the base layer for all the images in the (Unity) game (as well as image that were never used in the unity game but included in the files, plus any extra scenes I've added). The expressions are separate transparent layers. They can all be reassembled if desired (enjoy 10,000+ images!), or you can just pull out the base files (almost always with the file name 0.png). Here is an example of the file structure most layeredimages us:
View attachment 2883945
Let me know if you want any additional info. And good luck! Hope the AI thing works out!
Why do you think he changed the photos like that; does he dislike your mod or something?
 

Night Mirror

Well-Known Member
Modder
Jun 2, 2018
1,716
9,218
Why do you think he changed the photos like that; does he dislike your mod or something?
Compression is my guess (not sure if Ferdafs ever gave a specific reason). The main point of atlasing images is to use only the parts that are changing, instead of the whole image.

Using the image in my post as an example, that original un-atlased image set is 5 files for a total of 6.2MB, after altasing it is 1 file that is 1.6MB. Across the whole game, that is a lot of space savings.
 
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kenta16807

Active Member
Oct 1, 2020
749
730
He got kicked off itch partly because of the filesize, so he set out to shrink the game to something he could post there.

I think there was some problem with MAC's and large files also (?)

Wonder what tools he used to generate the subpictures ? probably something bundled with the unity dev kit is my guess.

Hasn't looked at the files in a while, but wouldn't the 'atlasing' be like one 'keyframe' and one bundle of subpictures ?
 

2LAOD

Member
Oct 19, 2018
338
256
No, I've never put out a pack of the all the original assets.

I know other people have done full rips of the game before, however after version 3.4, Ferdafs started atlasing the images, making recovery of the originals impossible (at least the way I do it). Images in the game files went from looking like this:
View attachment 2883929

To this:
View attachment 2883928

While I still have a copy of 3.4, versions after that are... incomplete on my end. The way I've been getting images from 3.5 onwards is to "turn off" the UI via script injection, then run a screen capture program I wrote to grab the images off screen, run them through a diff to cut out repeats, and capture any additionals by hand if my screen cap script failed to get something. After that they go through my own image processing step (slicing) and I don't keep the originals.


All that being said, the renpy game and the uncompressed image pack do contain at least the base layer for all the images in the (Unity) game (as well as image that were never used in the unity game but included in the files, plus any extra scenes I've added). The expressions are separate transparent layers. They can all be reassembled if desired (enjoy 10,000+ images!), or you can just pull out the base files (almost always with the file name 0.png). Here is an example of the file structure most layeredimages us:
View attachment 2883945
Let me know if you want any additional info. And good luck! Hope the AI thing works out!
Doesn't that mean ferdafs is..
Well... I know he didn't say he was against the renpy version, but in practice:
-Yeah that looks like a 'fuck you' 2me-
Edit didn't see post above
 
Last edited:

HyrulesHero

Newbie
Nov 24, 2020
23
25
I have always been of the assumption that Ferdafs gets motivation from the episodes, so once the new season kicks off, this may open the the floodgates of creativity and the project will be continued. I'm sticking with that until it's officially stated otherwise. I can wait.
 

Night Mirror

Well-Known Member
Modder
Jun 2, 2018
1,716
9,218
NightMirror who is making the remake of this game hasn't heard anything from Ferd and says in the next month if they still haven't heard they'll assume it's abandoned.
Not quite right. If we don't have an update or post from Ferdafs by the start(~ish) of next month, I'll post more about my plans for the renpy game, but until we hit the 6 month (start of November) mark without hearing anything from Ferdafs, I don't consider this game officially abandoned.

Personally, I think being so quick to mark the Unity game abandoned has only cause more confusion than anything else.
 
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TyrantFox001

Newbie
Mar 14, 2020
28
32
Not quite right. If we don't have an update or post from Ferdafs by the start(~ish) of next month, I'll post more about my plans for the renpy game, but until we hit the 6 month (start of November) mark without hearing anything from Ferdafs, I don't consider this game officially abandoned.

Personally, I think being so quick to mark the Unity game abandoned has only cause more confusion than anything else.
that's though given the current drama within the tv series development and their voice actor I think there is a real possibility that Ferd may be on actual Hiatus or just stop working on the game. But that's just assumptions on my part
 
4.10 star(s) 58 Votes