- Oct 28, 2019
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ok it's somewhat off topic, but.. on your case with a guild and people going ghosty, there's a solution: a deadline. don't log for, say, 3 months, without any contact, and you're set MIA, next step you're out of the guild, one free space for someone interested.I'm a bit late but this part spoke to me so much that I just have to respond to it. I 100% feel for you and know exactly where you are coming from with this because I am currently going through something similar. I play an online game in which I lead a guild. I started this guild in November of 2021, so we are almost 4 years going now. Why did I do this? Because I wanted to, at least once in my life, lead a team of players in a video game. When I first started, never in a million years did I think that it would have ever lasted so long, nor that it would grow so big to the point where we are currently at max capacity. If you had told me I would be in this position 4 years ago, I would have thought you were absolutely insane. But here we are.
However, as you can imagine, being the sole leader of a group of 30 has taken its toll to the point where I almost decided to just nuke the whole team multiple times, but I tell myself I don't want to sacrifice years of work over this. I started off with a few moderators, but they have long since left the game and no one else has ever wanted to take up the mantle, so it's just been me running everything by myself for the past 2 and a half to 3 years now. The routine includes looking after our discord server (I ended up having to make one because members wanted it and the in game chat is atrocious), chasing down and questioning people who have been logged out of the game too long and asking if they even want to play or not (because even though I have asked people multiple times to let me know if they want to leave or not they still don't most of the time), looking for new recruits to replace anyone who leaves or is booted for being too inactive, setting up and planning for team raid parties every week and applying team buffs every week. All by my lonesome. I have developed a system to make things as painless as possible like having a bot to setup optimal times for raid runs and applying team buffs is easy enough, but there is only so much I can realistically do to make it easier. I still have to hunt down inactive players and look for recruits by myself and pray to God they are serious about actually playing and not wasting my time.
So yes, while it's not quite the same, I know how it feels for people to just ghost you out of nowhere and having to deal with the fallout of that. It sucks so freaking much dude. I can tell you with 100% certainty that, after my guild has run its course, I am never ever going to do this again for as long as I live. It was a nice experience, and I am glad I actually got to try it once, but it is not something I ever want to repeat. Ever. So please hang in there Night Mirror. Peeps who haven't really been on your side of the fence will always ask for and expect the world from devs that they respect. I'm sure you already know that fully well, but I just want to let you know that you've already done more than you ever needed too. I mean damn, I would have been satisfied with the game being over but here you are slowly but surely giving us an after story. Something most games these days don't even dream of bothering to do most of the time. I'll always be here waiting for the next update no matter how long it takes and whether it's from you or from Ferdafs.
it's ofc more of a hassle with people who first start to add to someone's developing game, and then poof, disappeared, because the dev is then left with something partially done, and the decision to drop it, or finish it on his own. but maybe this deadline thing can somehow be adapted to the situation. no contact within X days, the addition gets shelved, or such.