Zanehere

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Jan 17, 2021
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When morty first enters the cronenberg dimension (day 30, 'Red Portal'), the cronenberg that slowly approaches morty glitches after 10 seconds or something.
 

Night Mirror

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Next pair of ghost eyes that shows in the scene :
Fixed. Also turned on the missing blinks for Beth and Jerry.

When morty first enters the cronenberg dimension (day 30, 'Red Portal'), the cronenberg that slowly approaches morty glitches after 10 seconds or something.
I'm not seeing an issue here, can you give me more detail as to what is going wrong on your end?
 

MobileGrunt

Member
Oct 5, 2019
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Fixed. Also turned on the missing blinks for Beth and Jerry.


I'm not seeing an issue here, can you give me more detail as to what is going wrong on your end?
I see what he's talking about. Just as the croenenberg is getting to the end of his path, there's a split second it teleports to the far left then back into position where it's stopped.
 

Zanehere

Newbie
Jan 17, 2021
35
15
43
Fixed. Also turned on the missing blinks for Beth and Jerry.


I'm not seeing an issue here, can you give me more detail as to what is going wrong on your end?
Actually never mind, I just went back to try and find it happening again, but it seems to have been a one time thing
 
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Night Mirror

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Zanehere & MobileGrunt I've spent about an hour trying to get this to manifest on my build and it just doesn't want to show up (or I'm looking away when it happens, one of the two). There is no complex code going on here, just a simple ATL easein command to move to x position over 40 seconds. All I could really do is make it shorter, but as it doesn't seem to happen that often, I'm inclined to leave it as is rather than try an fix something I can't see.

Still, thanks for letting me know, I'll add it to my long term bugs that I check every few months to see if there is an engine fix or a solution someone has found.
 

MobileGrunt

Member
Oct 5, 2019
177
145
254
Zanehere & MobileGrunt I've spent about an hour trying to get this to manifest on my build and it just doesn't want to show up (or I'm looking away when it happens, one of the two). There is no complex code going on here, just a simple ATL easein command to move to x position over 40 seconds. All I could really do is make it shorter, but as it doesn't seem to happen that often, I'm inclined to leave it as is rather than try an fix something I can't see.

Still, thanks for letting me know, I'll add it to my long term bugs that I check every few months to see if there is an engine fix or a solution someone has found.
Yeah, seems to be inconsistent and not always at the same spot. Didn't have it happen when you get to the first line the croenenberg starts appearing, but at least happens most of the time when clicking through an extra line or two.
 

Hobo69

New Member
Dec 29, 2018
14
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If a dev is going to make a sandbox then the game has to be built around it. it has to use the sandbox to enhance the gameplay, to let the player have meaningful choices. But so many devs just slap it in as a gameplay substitute. Click around to find the story, no real choices, just extra steps.
A-motherfuckin-men brother (sister?). Stop wasting our time devs!
 

Night Mirror

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r3.7f Status: RELEASED
Release Date: Saturday FEB 11th

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Progress Report #11 Feb 11 @ 09:10 UTC
Progress Report #10 Feb 11 @ 03:10 UTC
Progress Report #9 Feb 10 @ 23:35 UTC
Progress Report #8 Feb 10 @ 14:35 UTC
Progress Report #7 Feb 10 @ 09:20 UTC
Progress Report #6 Feb 8 @ 13:20 UTC
Progress Report #5 Feb 7 @ 14:50 UTC
Progress Report #4 Feb 6 @ 14:50 UTC
Progress Report #3 Feb 5 @ 23:15 UTC
Progress Report #2 Feb 5 @ 15:45 UTC


Progress Report #1 Feb 5 @ 9:00 UTC:
At last, the unity version has arrived, at possibly the worst time for me, but w/e it's here, and I'll do my best to get it ported over in as timely a manner as I can. Be aware that this will take a little longer (I have other things going on, and I want to give my editor more time, and they are pretty busy at the moment too), but as always I'll keep you all updated with progress reports as I make progress.

Currently in the process of pulling out text and images, but it sounds like it's just 1 scene again this time and and it's fucking christmas themed.... Will update this post and make new ones as I have more info for you all! Thanks for staying awesome!
 
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pigg

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Jun 15, 2018
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r3.7f Status: In Progress
Release Date: TBD

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Progress Report #1 Feb 5 @ 9:00 UTC:
At last, the unity version has arrived, at possibly the worst time for me, but w/e it's here, and I'll do my best to get it ported over in as timely a manner as I can. Be aware that this will take a little longer (I have other things going on, and I want to give my editor more time, and they are pretty busy at the moment too), but as always I'll keep you all updated with progress reports as I make progress.

Currently in the process of pulling out text and images, but it sounds like it's just 1 scene again this time and and it's fucking christmas themed.... Will update this post and make new ones as I have more info for you all! Thanks for staying awesome!
1675586843567.png
 

Night Mirror

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Is there any pregnancy content actual ingame now? Last time i played u could only pick the option for later purposes i guess.
Before asking about a tag please check Genre Details!
PREGNANCY:
This game features 4 scenes with pregnancy content:
  • 1 Scene in which the MC gets a Sex doll pregnant and it has his baby (no visual pregnancy)
  • 1 Scene in which the MC gets 1 side and 1 background character visibly pregnant (also includes lactation)
  • 1 Scene where the MC can gets 1 side character pregnant (with belly) and has a baby with them.
  • 1 Scene where the MC can that offspring (grown up) pregnant too.
Additionally, there is the option for the player to ask some of the girls to take or not take birth control. There are mentions throughout (depending on what the player picked) where girls may talk about becoming pregnant after the MC has had sex with them.

At the current point in time, it is not possible to get other girls pregnant as that content does not yet exist in the Unity game.
 
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