Thanks! The 3-3 was just me being blind really, should have noticed that. But I would have never guessed that that vine in 3-4 was climbable.1: There's no Map guide, beyond the collection room showing which gems you're missing from which level
2: There's no point to these rooms except to get instant loss'd by the level 100+ monsters
3: the one in 3-3 is easy but tricky. In the first room you enter, there's a path hidden behind a facehugger egg that you can walk over. it has a miniboss and bot
The one in 3-4, if its the one I'm thinking about. is at the end of one of the two frog pools, towards the right is a vine you can climb to the gem room.
One more question, am I crazy or enemies in this game are very hard to escape? Or are there just harder to escape in the gallery? I've only been able to get away a few times (without using the bomb).
In fact, unless the meaning is inverted the option is to have them retain their levels and is OFF by default. Or I'm misreading it..I think it's part of some obscure kink, having monsters fuck the levels and experience out of you and absorb them.
it doesnt really make that much of a difference, unless you're straight up pumping levels into them until they're triple digits or something
that said, I think there's an option in the menu to prevent them from retaining their levels.