Bill Temple

Active Member
May 20, 2021
783
2,844
No idea man that's why I was asking
I see 829 full animations, and 60 pseudo-animations (where images dissolve into another and back again) in images.rpy. I didn't check that they're all used in game, and I didn't check if there aren't more declared somewhere else.

edit: I spoke too soon. It's 824 full animations
 
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Bill Temple

Active Member
May 20, 2021
783
2,844
So what actually is a single unit of animation?
I'm using the distinct webm files declared with Movie in images.rpy as full animations. The pseudo animations are the images declared like so:
Code:
image e3s14gf2:
    "e3s14/e3s14p127.jpg" with dissolve
    .7
    "e3s14/e3s14p125.jpg" with dissolve
    .7
    "e3s14/e3s14p124.jpg" with dissolve
    .7
    "e3s14/e3s14p128.jpg" with dissolve
    .7
    repeat
When the guy complained about having to wait to skip an animation, I also totaled up all the hard pauses in game. Jestur uses hard pauses are almost universally for animation clips. I seem to have misplaced the data on that, but iirc it's about 35 minutes of total animation that you can't skip.
 

SASHA12319

New Member
Aug 25, 2024
11
4
Guys, I would be grateful if you could explain to me for what kind of girl the main character is a father. I would be grateful for an answer to this question.
 

alex13_zen

Active Member
Sep 30, 2019
633
814
The real answer is: We don't know yet. There is a lot of speculation but nothing is canon at this point.
Since the game has no forced sex (that I remember of), the dev would have to make a lot of different paths in order to account for all the possible combinations of choices. That doesn't seem realistic.

Also, how would he avoid getting banned on Patreon?
 
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