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Pitrik

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Oct 11, 2018
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Sep4kCus_k2.png

Random appreciation image while waiting for the update Day 26 -- Week 4: Krystal

PS: This will be my last appreciation image since I got a warning for spam at the Eternum thread and I don't want another one here...thanks for all the likes received (y)
 

quorkboy

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Sep 26, 2020
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Random appreciation image while waiting for the update Day 26 -- Week 4: Krystal

PS: This will be my last appreciation image since I got a warning for spam at the Eternum thread and I don't want another one here...thanks for all the likes received (y)
Definitely not spam, and much appreciated, but I understand. I've experienced mods being, shall we say, overzealous (and inconsistent).
 

pitao

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May 18, 2023
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View attachment 3859431

Random appreciation image while waiting for the update Day 26 -- Week 4: Krystal

PS: This will be my last appreciation image since I got a warning for spam at the Eternum thread and I don't want another one here...thanks for all the likes received (y)
Yeah not spam at all and it is a change of pace from sometimes some non sensical (not in the humor way like Monty Python) topics discussed, I bet you only posted them once or twice a day, but probably there is always "jealous" people that probably report your post as "likes" bait or spam, no idea, if is spam then they have a completely wrong notion of what spam is.
I personally enjoy them, even healthy discussions that mention other games for example, as long they are made in a positive light and not to bait flaming and insults.

I love Eternum and BaDIK also but long time I had to unwatch those threads because it is impossible to keep up with the conversations there lol and plenty of the posts are complete rubbish that mods look the other way just because they are "on topic" :LOL:
Like quorkboy said before, inconsistent and many times overzelous.
 

pitao

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May 18, 2023
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Ok, guys good news...second alpha version is officially in the hands of testers \o/
Yeah that is great news, lets hope this version is almost bug free so we get the update more soon than later (also to avoid those non sensical posts like "is the update here yet?" "how long to update, last one was X months ago, the dev is only milking blah blah" :LOL:).

Once I finish the game I'm playing right now, time to make a (re)fresh playthrough of Ripples to remember many of the story/plot events. My 49 yo memory isn't what it used to be 20 years ago hehe.
 

Rez E Dent

Newbie
May 6, 2024
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Currently doing a replay on a no flirt/refusal/avoidance especially with the girls in the past but they play out just like the harem/pursuing sex/interest

eg:

I gave Scarlets necklace to Khloe then after they leave MC sees Scarlet in the distance and calls her over give her the necklace back as if I had chosen the option to refused to give it to Kloe

Or walking out on Jenny and Khloe in the bathroom scene doesn't affect the garage scene with jenny when she says "what about what we did in the bathroom"


So Is it an illusion that we have choices in the game to alter the outcomes of the story dialogue?

PS I am using the walk through mod and not choosing the green highlighted options ( is this the cause ?)
 

Pitrik

Devoted Member
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Oct 11, 2018
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Yeah that is great news, lets hope this version is almost bug free so we get the update more soon than later (also to avoid those non sensical posts like "is the update here yet?" "how long to update, last one was X months ago, the dev is only milking blah blah" :LOL:).

Once I finish the game I'm playing right now, time to make a (re)fresh playthrough of Ripples to remember many of the story/plot events. My 49 yo memory isn't what it used to be 20 years ago hehe.
There Is a recap of the events before every update but also playing again Is good ... (y)
 
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quorkboy

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Currently doing a replay on a no flirt/refusal/avoidance especially with the girls in the past but they play out just like the harem/pursuing sex/interest

eg:

I gave Scarlets necklace to Khloe then after they leave MC sees Scarlet in the distance and calls her over give her the necklace back as if I had chosen the option to refused to give it to Kloe

Or walking out on Jenny and Khloe in the bathroom scene doesn't affect the garage scene with jenny when she says "what about what we did in the bathroom"


So Is it an illusion that we have choices in the game to alter the outcomes of the story dialogue?

PS I am using the walk through mod and not choosing the green highlighted options ( is this the cause ?)
I went back to my saves and gave the necklace to Khloe. Then the MC sees Scarlett and talks to her and tells her he gave the necklace to Khloe. Later at the lake scene he asks if she got it back and Scarlett says no.

I also left the bathroom without doing anything, and nothing was mentioned in the garage scene.

I am not using the mod, so maybe that has bugs.

Edit: I saw this on the mod page: "an option to see multiple scenes/paths at once". So not a bug, perhaps. Intended mod behaviour.
 
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Rehwyn

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Probably true. But consider biology: the average guy wants sex 2-3 times a day. The average girl wants it 2-3 times a week. The math works out to a decently sized harem for a guy. The only cockblock is repression in society. Since we're dealing with fantasy pixels, I personally don't see problems with harems in AVNs. But that's me. :cool:
You're definitely low-balling that estimate for average young women's sexual desire.

...60.8 percent of women desire sex three to five times a week. But for some women even that’s not enough! According to the survey, 10.2 percent of women want sex six to eight times a week..


The problem is life, stress, and unsatisfying partners gets in the way for many. :LOL:

As a result, the average couple in their twenty's has sex about 80-110 times per year (every 3-5 days on average). (Multiple sources for this one, easy to find though)
 

Rez E Dent

Newbie
May 6, 2024
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I went back to my saves and gave the necklace to Khloe. Then the MC sees Scarlett and talks to her and tells her he gave the necklace to Khloe. Later at the lake scene he asks if she got it back and Scarlett says no.

I also left the bathroom without doing anything, and nothing was mentioned in the garage scene.

I am not using the mod, so maybe that has bugs.

Edit: I saw this on the mod page: "an option to see multiple scenes/paths at once". So not a bug, perhaps. Intended mod behaviour.
Yeah could be although i wasn't selecting the "both" options the mode has at certain junctions

I guess the story wasn't written in a way that you can be as dismissive and elusive to people in the past ( which is the sensible thing to do in a time travel scenario) which is shame but I guess it would mean writing two separate stories with one being the cautious time traveller mode where the future women don't remember you all that well, if at all, vs the one we have where many of the women do or feel like they do ( maybe we spill the beans/get called out in the future episodes)
 

quorkboy

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Sep 26, 2020
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Yeah could be although i wasn't selecting the "both" options the mode has at certain junctions

I guess the story wasn't written in a way that you can be as dismissive and elusive to people in the past ( which is the sensible thing to do in a time travel scenario) which is shame but I guess it would mean writing two separate stories with one being the cautious time traveller mode where the future women don't remember you all that well, if at all, vs the one we have where many of the women do or feel like they do ( maybe we spill the beans/get called out in the future episodes)
If you mean you have to interact with them, yes. I doubt you have to have sex with any of them. But the interactions are part of the story. It could be written so both are an option, but as you guessed that means two very different stories and we'd have much longer development time.

More significant choice based outcomes can be done but the scope of the story will either be smaller, or you'll find multiple people are making the game, or both. Ripples is as far as I know a one person production.

But I think time travel stories are far more fun when you're not sensible about it. And when even trying to be sensible often runs into problems - you're trying so hard to avoid bumping into person A that you walk around a corner face first into person B, or your attempts to avoid changing an event are exactly what changes it, why not have fun with it?

For the mod: I think it's a consequence of how an "allow all possible paths" mod would need to be written. Say there is a variable stay_in_bathroom. Sets to True if you did, else False. Get to the garage and the check is made, did you stay_in_bathroom? What's the mod to do here? What is the value when you choose "both"? And if you choose no but that could block you from some later scene selection? So in the spirit of offering you the option of all paths, it acts as though you chose whatever gives the most content.

I'm guessing here, but it's a flaw I've seen in that kind of mod before, and from a general developer perspective it makes sense.

The mod for Ripples is in my opinion unnecessary unless you're going for all content. Choices, as far as the girls are concerned, are obvious. Choices for rest of the story are not necessarily inconsequential, but won't dramatically affect the overall trajectory, so pick what you want.
 
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Rez E Dent

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May 6, 2024
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If you mean you have to interact with them, yes. I doubt you have to have sex with any of them. But the interactions are part of the story. It could be written so both are an option, but as you guessed that means two very different stories and we'd have much longer development time.

More significant choice based outcomes can be done but the scope of the story will either be smaller, or you'll find multiple people are making the game, or both. Ripples is as far as I know a one person production.

But I think time travel stories are far more fun when you're not sensible about it. And when even trying to be sensible often runs into problems - you're trying so hard to avoid bumping into person A that you walk around a corner face first into person B, or your attempts to avoid changing an event are exactly what changes it, why not have fun with it?

For the mod: I think it's a consequence of how an "allow all possible paths" mod would need to be written. Say there is a variable stay_in_bathroom. Sets to True if you did, else False. Get to the garage and the check is made, did you stay_in_bathroom? What's the mod to do here? What is the value when you choose "both"? And if you choose no but that could block you from some later scene selection? So in the spirit of offering you the option of all paths, it acts as though you chose whatever gives the most content.

I'm guessing here, but it's a flaw I've seen in that kind of mod before, and from a general developer perspective it makes sense.

The mod for Ripples is in my opinion unnecessary unless you're going for all content. Choices, as far as the girls are concerned, are obvious. Choices for rest of the story are not necessarily inconsequential, but won't dramatically affect the overall trajectory, so pick what you want.
I love this AVN a lot .

I guess I was hoping for some tangible differences in later scenes during the past or returning to the present if I refused certain moments but its understandable that there is more of a canon path if this title is being made by one person which in itself is impressive considering its quality.
 
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pitao

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May 18, 2023
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If you mean you have to interact with them, yes. I doubt you have to have sex with any of them. But the interactions are part of the story. It could be written so both are an option, but as you guessed that means two very different stories and we'd have much longer development time.

More significant choice based outcomes can be done but the scope of the story will either be smaller, or you'll find multiple people are making the game, or both. Ripples is as far as I know a one person production.

But I think time travel stories are far more fun when you're not sensible about it. And when even trying to be sensible often runs into problems - you're trying so hard to avoid bumping into person A that you walk around a corner face first into person B, or your attempts to avoid changing an event are exactly what changes it, why not have fun with it?

For the mod: I think it's a consequence of how an "allow all possible paths" mod would need to be written. Say there is a variable stay_in_bathroom. Sets to True if you did, else False. Get to the garage and the check is made, did you stay_in_bathroom? What's the mod to do here? What is the value when you choose "both"? And if you choose no but that could block you from some later scene selection? So in the spirit of offering you the option of all paths, it acts as though you chose whatever gives the most content.

I'm guessing here, but it's a flaw I've seen in that kind of mod before, and from a general developer perspective it makes sense.

The mod for Ripples is in my opinion unnecessary unless you're going for all content. Choices, as far as the girls are concerned, are obvious. Choices for rest of the story are not necessarily inconsequential, but won't dramatically affect the overall trajectory, so pick what you want.
Yeah I agree, even with the last paragraph, I usually use multi mods whenever they are available because I usually aim to get all the content with the least time spent possible.
Not a fan of skipping dialogue and story or scenes either, but I also don't like to be "stuck" on a choice if I'm not certain it is the most correct for my playstyle, usually I pursue all girls unless they have a few kinks i'm not confortable with or a LI have complete fucked up personality lol, so usually harem game or games where you lock in an LI are done near the endgame are my favorite games, with a few exceptions like BaDIK or BW where the quality of the game worth imo play more than 2 or 3 branches and playthroughs/saves.
I also use multi mods for the extra options like extra setting or UI changes and other features that if they are well done they improve the gameplay, one thing that they usually are good is that most features usually have a on/off switch.

Rant about why I use multi mods/WT mods aside :LOL: going to the issue that Rez E Dent encounter, I use the multi mod and don't remember to see the inconsistency mentioned about the giving the necklace to a char or the other (I may have not notice either and the issue was there), I remember I played both options because was curious about the Krystal name change outcome, but maybe I'm wrong. Can it be also a inconsistency because the mod uses the incest patch, and that patch changes dialogue and maybe the issue is there? No idea, gonna check my saves and replay the scene to see if the inconsistency happens.

Yeah time travel stories are much more fun to watch/play if we enter a state of suspension of disbelief or else we gonna question every single action and outcome and then we start to nitpick about everything :LOL:. All you zombies/Predestination is still my favorite time travel story ever because it goes into the extreme paradox outcomes that are actually an infinite cycle/circle, it sets imho the basis on how a time travel story works. Heinlein "All you zombies" must be like a 50s or 60s short story if I'm not mistaken. The movie Predestination that is based on it is awesome btw, advise anyone that loves Ripples to watch it. Have to get some time to watch Dark that people mention several times in the thread, never saw it and I'm the only one to blame in that matter hahaha.
 
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