Yeah, this game has good animations, decent character customization, and a plot that seems to have potential, but the actual gameplay is a bit lacking.
You pick clothes, and start the job, which starts with posing, after a few of those it's masturbation, and then a mix of straight and lesbian sex (lesbian has a different skill tree than straight). Solid so far.
So, at the job, you pick positions, and wait for the boost bar to fill, and press the button for a sexier animation. Once you get past pudding to masturbation, there's also an arousal meter with a cum button. Cum just leads to a dual mini game where you first stop the moving icon in the center of the bar, then a rhythm game. Sex gives a partner arousal meter and button, which gives the first half of the mini game.
Now, the weak points.
I had to ask what the energy and enthusiasm bars do here. They are affected by what your character wears, but are displayed only after you start the scene, not when you're selecting clothes. They do not move as the UI makers it look like they should. Your actions do not increase or decrease them in gameplay.
Progression gives notoriety, which allows you to take more jobs, experience to buy more positions, and money. Of these, only experience really feels like progression. There others have that same "stats for stats only" feel as the energy and enthusiasm bars.
You gain so much notoriety that it stops mattering after only a couple of scenes. As in by the time scenes that require 30 notoriety are unlocked, you have 300.
Money could be used for clothes, furniture, or a nicer apartment. Only clothes affect the scenes. Furniture and apartment are just for between scenes. You can either interact with your laptop to take a job and progress, or interact with the stuff you bought to... Not progress. Even clothing isn't mandatory after you're past posing.
If the developer ever revisits this project, there are a couple things I'd like to see, cause it's like they stopped digging just inches away from finding gold.
Nerf notoriety, hard.
Make more than just coming feel like a game. Perhaps make different poses actually use energy or something.
Provide more motivation to spend the money we make.