I love this game although I wish it had more scenes in town. This game really leaves you wanting more, it is a shame that the author stopped working on these games. The things you added were great.
I hope someone tries to continue this game or at least convince the original author to continue working on this.
The author didn't work on the game as a charity. Most people who work on games like this one do it to make money(duh) and sadly this game due to a high number of game-breaking bugs that the author never bothered to fix made people angry and the sales didn't go as expected. I doubt he will ever come back, but if he does, I'll be happier more than anyone.
I'm still working on the game but it's going slowly since I have a full-time job and go to the gym, run, play games, etc...
Right now like I said few posts back I'm working on a whole new system as to how this whole thing with pregnancy/ending is handled by the game. Instead of black game over screen or instant ending triggering when pregnancy hits 100, the game will continue to play as it normally does. On the main menu where pregnancy is, it will say impregnated and the next time Sarah goes to sleep, she will be summoned in her dream to the temple of Goddess Aphrodite where the Goddess will explain some things to her about her bloodline and then she will tell Sarah she got pregnant and that's why she is summoned here. She will show to Sarah using "her powers" who the father is and Sarah will then have to choose what to do. Depending on the relationship with the father, she will either have to option to terminate the pregnancy or continue the pregnancy which will trigger and ending if there is one. If there isn't an ending, she will only have the option to terminate the pregnancy no matter the relationship.
This won't add new scenes, it will revamp this whole pregnancy system and change some parts of some endings to fit these changes. The changes and this whole system is almost done. I'm tweaking a few more things, changing a bit of text here and there, and making sure the story in the endings is adjusted to these changes.
I find this to be more fitting than the abrupt jump to the game over screen or jump to the ending scene. The old system also didn't allow the player a choice to not trigger it and the new system does which I consider a big plus.
I also started adding some scenes from the second game to this one. Mainly, I added Turta scenes from the second game and after I bug-test them to my best ability, I will port the clown scenes as well. After I'm done with this all, I'll probably upload the new version and start working on some other things that came to my head.