Sometimes I am puzzled to no end by devs' logic. Precipice of Act II, one step from the final battle and destruction of Murkhal.
Lone oldman who summoned Murkhal into existence ages ago. Who caused this whole crysis by this single deed. Who was forced to watch as his people and family were slaughtered by newlymade deity. Who was cursed to roam the wasteland evermore, with grief, regret and despair as his only companions.
And I decide to end him. To punish the man behind the slaughter. To put him out of his unthinkable misery.
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You've become more corrupt, -5 morality.
Are you fucking kidding me?!
In what world of clowns and brainworms is this considered an immoral action? What kind of alien logic is this? Its not just some old guy - its the reason all of it happened, someone with unquantifiable amount of corpses on his consciousness, someone who suffered immensely and would've been suffering evermore.
Why the game treat this situation as Hero killing an innocent, full of life person?